☕
Focusing
A research scientist enthusiastic about 3D-related topics.
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NVIDIA
- Hsinchu, Taiwan
- https://sunset1995.github.io/
- in/cheng-sun-5506b7117
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NVlabs/svraster
NVlabs/svraster Public[CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering
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DirectVoxGO
DirectVoxGO PublicDirect voxel grid optimization for fast radiance field reconstruction.
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py360convert
py360convert PublicPython implementation of convertion between equirectangular, cubemap and perspective. (equirect2cube, cube2equirect, equirect2perspec)
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HorizonNet
HorizonNet PublicPytorch implementation of HorizonNet: Learning Room Layout with 1D Representation and Pano Stretch Data Augmentation.
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torch_efficient_distloss
torch_efficient_distloss PublicEfficient distortion loss with O(n) realization.
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