Releases: talecrafter/AnimationImporter
Releases · talecrafter/AnimationImporter
1.5
1.4
- fixed a major exception in Unity 2018.3 (Windows)
- support for reverse and ping-pong animation directions (Aseprite)
- added support for relative path to Aseprite application
- show warning if path to Aseprite is not properly configured
1.3.4
minor bug fixes
1.3.3
- "Loop Time" setting of an existing animation gets overridden now by global settings
- improvements for the custom import pipeline
1.3.2
- added User Option for different Sprite naming schemes
1.3.1
- added config options to select target directories for Sprites, Animations and Controllers
- improved Progressbar
- code refactoring and bug fixing
1.3
- now supports import of PyxelEdit files
- code refactoring and bug fixing
1.2.7
- import config now saved in custom asset in project folder
- fixed import of files with .aseprite extension
1.2.6
- an Animation can now target SpriteRenderer, UI.Image or both
- the Importer now respects a lot of settings on reimport: Texture Settings, Sprite Pivot Points, Animation Events, Animation looping, Animation Target Object Type
1.2.5
- added a simple automatic reimport for existing Animator Controllers and Animator Override Controllers