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Closed
JasonQWJ opened this issue Nov 29, 2022 · 7 comments
Closed

NeedUE5.1 #116

JasonQWJ opened this issue Nov 29, 2022 · 7 comments

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@JasonQWJ
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No description provided.

@yiouyou
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yiouyou commented Dec 28, 2022

Same request!! As a ultraleap owner.

@larskendall
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We're needing this as well. Ultraleap is no longer working in our builds with UE5.1.

Is there an estimate on when this will be fixed? And is there any workaround for the issue in the meantime?

@2kah
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2kah commented Jan 3, 2023

Our next release is scheduled for the end of Jan, but there is a workaround! The issue is already fixed on the main branch (as of commit 15bbf4e) so you can clone or download the repo to get the fix.

@larskendall
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@2kah Thanks so much for the quick response!

However, I'm still experiencing the same issue as of the commit you linked to (I just pulled latest)...

If I play using PIE everything works perfectly. But if I run in Standalone, or package a build of the game, Ultraleap functionality completely stops working.

I noticed an error related to Ultraleap in the logs after playing the packaged game. I've included the log file in case it helps.

log.txt

@Ultraleap-Dan
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Hi @larskendall, please can you retest with the latest version of our hand tracking plugin for Unreal and let us know if this issue persists?

@Ultraleap-Dan
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We will close this but please post a new issue if there are any further problems.

@larskendall
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@Ultraleap-Dan I was able to test this just the other day and Ultraleap appeared to work perfectly in the build. Thank you!

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5 participants