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CMYKTD's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Focus | #1 | 4.625 | 4.625 |
| Visuals | #1 | 4.250 | 4.250 |
| Design | #1 | 4.125 | 4.125 |
| Presentation | #1 | 4.500 | 4.500 |
| Audio | #1 | 4.500 | 4.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What is your game's single environment?
One retro-themed map to play tower defense on.
What are the 2 gameplay mechanics in your game?
Towers can be built on the map, orbs can be harvested and spent on towers.
What are the 3 obstacles that the player will face in your game?
Three types of enemies. Also three color cores and color orbs.
Describe your game using one adjective.
Strategic
Where did you find out about this game jam?
I found the jam while browsing for short jams on Itch.io to participate in.
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Comments
Saw the progress you were making over discord and I absolutely love the aesthetic. It’s a little tedious to trek all across the map for the 3 orbs, and it’d be nice to have a way to dump excess if you pick up too many (I got soft-locked by holding 2 red by accident), but this is incredibly addictive! Nice job :D
Edit: Just realized I can put away excess colors if I’m capped. This run is saved!
Thanks for the comment! You can indeed put excess orbs back into the cores. It is listed in the tutorial but maybe not very clear, and it might be a bit too much text, haha!
Aw yay I'm victorious. 25 health at 25 rounds <3
This was really fun to play and had great visuals and music!
Love the concept and visuals, but the start is pretty difficult because the player is really slow and collecting all 3 orbs in time so you can place the first tower takes too long, so I already let 3 or 4 enemies through before I had the chance to put down the first towers
I'd recommend making the start timer for the first wave just a little longer by 1 sec or something
Good point about increasing the time before the first wave starts. If you know exactly what you’re doing it’s bearely enough time, but you’re right that it should probably be longer for first players.
I love this, only problem is that you can softlock yourself if you grab 3 orbs of non-different colors and you dont have any towers to upgrade - did this halfway through and was stuck unable to make any new towers or upgrade anything. Other than that very cool game
Thanks for the comment! You can actually drop orbs back in the corresponding cores when you harvested a wrong one, so you could technically save yourself in those situations. Sorry if this wasn’t clear from the tutorial!
The Game is very polished, Music is awesome! I wish there was a mechanic where you could move already built towers, I placed a tower in a weird spot so I couldnt really progress that much.
Thanks for your comment! I wanted to keep it simple so I didn’t implement a tower moving mechanic unfortunately. Glad you enjoyed the music!