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[DEMO] Second-Hand Cursed Antiquities's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Judge's Pick | #4 | n/a | n/a |
| Art | #19 | 3.565 | 4.077 |
| Theme | #30 | 3.229 | 3.692 |
| Music | #45 | 2.758 | 3.154 |
| Overall | #48 | 2.704 | 3.092 |
| Gameplay | #65 | 2.153 | 2.462 |
| Polish | #74 | 1.816 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
i just adore the artstyle and vibes of this game... sadly its a buggy mess, but i see the potential and i do look forward to seeing all the bugs fixed and the game being fleshed out 🥰
Very enjoyable game. I’ll probably come back to it when I have some free time, as it looks very promising. The graphics are really well-crafted and give the whole experience a unique atmosphere. The idea behind the game is fresh and engaging, making me want to keep playing.
Really nice use of dithering! This has plenty of potential.
The concept looks soooo promising ! I loved the art & the vibe too ! I'm so hyped for the release !!
- Michael from Studio La Piraterie
Wow, I love the music, it just draws you right in! I love the artstyle and the concept here too but I kept running into a black screen and had to start over a few times to see even a little bit more of the game. I'll be watching for a full release!
I found the entire concept quite delightful, and I must commend you on the ingenuity of your design. On Monday, I managed to reach my second customer while at work, but the screen went dark (once at the shelf, I guess). The experience of consulting the magazine was especially charming, and the world you’ve crafted drew me in at once.
I attempted several playthroughs, and though the game stumbled at different moments each time, the charm of your idea kept me eager to continue. I sincerely hope these minor troubles may be mended, for I should very much like to see where the adventure leads.
You have the beginnings of something truly engaging here. I wish you every success as you continue to refine it.
A really solid idea for a game. Unfortunately, I couldn't get past the training, I guessed the right price first try (couldn't get to the magazines) but the clipboard came up over the text, and then when I tried to exit out of that the offer UI came up over the text, and when I tried to click offer to get rid of it, the text doubled. It's a cool idea though, I wish you luck in polishing it up!