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Sin(x) Surfer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme interpretation | #17 | 4.118 | 4.118 |
| Gameplay | #40 | 3.529 | 3.529 |
| Innovation | #41 | 3.706 | 3.706 |
| Overall | #56 | 3.529 | 3.529 |
| Audio | #264 | 2.647 | 2.647 |
| Graphics | #344 | 2.412 | 2.412 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/WillowMire/2025GameOffJam
Game description
A game where you surf on a Sin(x) wave,
But instead of controlling the player, you control the wave function itself
Theme interpretation
Sine Wave
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Comments
I like the concept, but I think the game is a little bit too hard (or maybe I am just not good enough XD) . Good job!
Riding a sine wave is such a clever idea, it feels amazing when it clicks. Bit of a bummer that the difficulty ramps so hard, though. Still had fun chasing a run and ended up with a highscore of 155.
hehe this is a wonderful game so satisfying going like 4 miles above the zeros. managed to get a score of 605, which im happy about! got very addicted for a solid 20 minutes. nice work!
hehe this is a wonderful game so satisfying going like 4 miles above the zeros. managed to get a score of 605, which im happy about! got very addicted for a solid 20 minutes. nice work!
I kinda like the idea but something does't work out in my oppinion.
The problem is, I don't see enough in front of the surffer so changing wave function feels almost as random as doing nothing.
"bombs" don't seem to follow any patern either. maybe it they had some predictable pattern this could work...
I honestly felt similarly while playtesting, I wanted to add a keybind the did something a little more interactive, like change your momentum somehow. But I was running out of time and didn't even have audio yet lol.
Oh my God. In a way, it looks very similar to my idea.
Absolutely fantastic.
ty <3