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(3 edits) (+1)

Thanks for playing!

That’s definitely an interesting question, and one I thought about a lot while brainstorming for this jam. Initially I wanted to make a fast-paced platformer, but in my mind it just didn’t lend itself to horror. That’s why I went with a slower and more methodical idea - as you noted. The irony is I didn’t actually end up with any horror elements :) But, I think it’s possible to do something fast-paced and scary. I just heard that Ultrakill has some surprisingly horrifying sections…