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divine_operator

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A member registered 67 days ago · View creator page →

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You tapped into a niche I had no idea that needed to be explored! So far, out of the three characters,  I enjoy Row a lot.  An idea that came to mind is maybe being able to take another person on board, but at a cost.  Having to take more food than items, etc, etc.  

Having a fast forward during the nighttime if it's a scene that you have already come across would be neat too. 

But overall, I love it! We need more cool pirate adjacent indie games. 

The relationship dialogue between the two characters, particularly.   Mimi already comes off as very controlling, and the relationship isn't healthy.  I felt after the first day, I was wondering more about what Mimi was thinking internally, rather than what Domo had to say/her calling Mimi repeatedly.  

I feel for a game this short, internal character struggle rather than external may help the story land for more people.  

Mind you,  I am not familiar with game jams yet, and I have only done long-term projects, so please take my recommendations with a grain of salt! 

I really enjoyed the direction you chose with the theme!


 My only suggestion would be that some of the dialogue feels a bit repetitive; the style and subtle glitches do a lot already to explain what is going on. And I understood what was going on without really having to reread anything.

 (In my opinion, that is good since that means the art style and concept are consistent)