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OctopusHypnotizer

59
Posts
126
Following
A member registered Nov 22, 2024

Recent community posts

Very cool puzzle game! 

For silly goobers like myself who have difficulty with this sort of thing, it's the candle that's emitting heat, the brown boxes are a neutral temperature.  (It took me an embarrassingly long time to figure this out ^^" )  

*face palm* 

Thanks man 

Really fun little game! I wish I understood the dialogue, but the mechanics were  fun and easy to understand even without it. 10 out of 10!

Very fun game! Would enjoy a highscores screen at the end, or in the menu somewhere. Otherwise, fantastic game! 

Absolutely amazing! Thanks for this update, enjoyed every minute of it :) 

There's a true ending you can unlock with an extra scry at the end.

!!!!!!!Spoilers Below !!!!!!!!





















Scry for Caspian and The Orb of Eternity ;D

This is a really good game! Genuinely. I haven't gotten very far, but the music and feel is absolutely splendid. 5/5

This was absolutely fantastic! 

The art was stunning, the soundtrack was superb, and I had a lot of fun just standing in the last level shaking my staff at the collector XD 

I know a lot of people in the comments are saying that the logic of these puzzles is hard to understand, but I'm really not sure how you could make the mechanics any clearer. The little star in the corner of each star indicates the way in which the stars want to line up in relation to one another, and by moving various stars up and down you can affect this relationship. The line that showed up while you were moving them was very useful, and the wobbly line to show that you were going to change that star's orientation was a nice touch. 

10 out of 10!

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Spoiler Alert!














Explore around the fallen down tree a bit more. Use your hand to search under the branch and poke around a little bit, and you should be able to find the key ^^

noooooooooo I fail every single time this is very anxiety inducing

Guess this is a good indicator that I should never ever get drunk, lol 

Really fun game, exactly the type of strategy and optimization I enjoy. However, I was a little annoyed with the placement mechanics. It seemed totally random,and I had a really hard time figuring out the strategy for that. On top of it, what was a good spot seemed to change randomly and for no reason. instead of being an interesting mechanic, this was mostly aggravating. 

There was also a problem that I think was a bug - when the digging time was over on the expedition, I was unable to move the items from the dig site to the side bar, despite the game saying that I could. I lost a lot of valuable artifacts because of that. 

Overall, I really enjoyed the game mechanics and ideas behind it, there are just a couple of kinks to iron out that might make it more enjoyable to play. 

Super fun game, but using the mouse wheel to zoom in and out was super annoying and confusing at times. Is there any way you could configure that using the keyboard? 

haha, same! It's kind of hard to figure out what the actions do too. 

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Ofc! This is  a really awesome game, I'm honestly super impressed that it was just two people behind the scenes! You've come up with a really high quality game, take all the time you need :D 

I'm glad to know you appreciated my feedback ^^

EDT: Recent just played it again and tried the quests out. These guys are hilarious, I definitely approve. Especially that one antlered dude, I have often been frustrated with inconsistencies in 'nature loving hunter' archetype. It was nice to see that pointed out :) 

Huzzah! New games from you are super exciting. :D

Your experiment is a great success, it brought a smile to my face ^^ 

I love this! Fun idea, great gameplay, and interesting characters.  One of the best cooking games I've ever played.

I see Grendel is much more handsome than in the original epic lol XD

I haven't played to the end yet, do you have Grendel's Mother as the final boss? Because if so that would be so rad :D (Or in keeping with the pattern of the epic; Grendel, his Mom, and then the dragon) 

One teensy tiny thing that would make the game just a liiiittle bit more awesome; Maybe just a bit more characterization frm the princess? Like maybe a snarky comment when she runs into the redcap again, or reactions to how crazy big Grendel is O.o Her interactions with Lady Catherine are great, would love to see more throughout the game (Bluecap is hilarious btw)  

Hahaha, this is amazing! I'd love to be able to see other user's outputs as well. :) 

Wow! This is the best game I've played all jam! 

love the intuitive gameplay and great soundtrack, one tiny complaint is that it was hard to tell how much health I or my enemies had left. Otherwise, loved the game! 

This brought a smile to my face. 

The sound effects are also very cool

Thanks for the game! 

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Hmmm, that's difficult.

I think that one of the problems is that people don't often encounter a mechanic like this, it's pretty unique. That might be it's strength and it's curse, because since I wasn't used to it, it wasn't intuitive to play at first. I got the rhythm of the game eventually, but it took a while.

Something that might have helped me was if there was a tutorial section, where you have very simple levels displaying the basic mechanics, such as the spinning (which was very cool, congrats) and getting used to the pushing, and possibly a combination of both. At the end there might be a slightly more complex level, which would get ppl ready for the real levels.

I'm really not a game developer, so idk much at all, but it seems to me that the difficulty ramp was very sudden. Maybe if you
smoothed it out a bit, and took it tiny steps at a time, it might be easier for ppl to grasp.

EDT: I read some of your comments below, and I totally get why you'd want to make it more of a discovery thing, it was definitely very satisfying for me when I figured it out. So, idk really. I've just put my two cents out there, hope it's helpful

Thanks for the game!! :)

Thank you for this comment. I wouldn't have stuck it through if it weren't for this :)

Hey, no worries, I totally get it! Happy I could help, and best of luck! :)

(can't download it now, I'll def put it on my list for later tho)

I'm really enjoying the game so far! It's a neat idea, and the art and soundtrack are gorgeous and really well polished. 

However, whenever i get to the part where the goddess introduces the defence spell, I have an html error. It happens consistently every time I try to play.

Fun game, feels like an expanded rubix cube!

I definitely see the potential in it, especially for discrete levels and individual puzzles. One thing that I think would be interesting is if you were able to push the cubes along more than one axis? I can see how this would quickly get complicated, but it seems like a fun place to expand. 

I'm looking forward to seeing what you do with the game! 

A wizard walks among us!

The graphics on this are awesome! However, I can't se the entire screen, and am unable to play :/

I really enjoy games like this! However, the correct symbols aren't showing up on the colored tiles. Is this a problem with my browser?

I really appreciated your art in this, especially the fun little comic tidbits sprinkled throughout (I'm a great fan of graphic novels, especially when the art form is experimented with).

I also really enjoyed the fun tension that you kept up throughout, and even managed to crack a smile from me once or twice (I'm told this is a momentous feat), and really enjoyed the interactions between the characters.

I'm looking forward to exploring this world further, and seeing what becomes of our poor Quintrell. 

Thank you very much for the game!

oh, ok! I didn't realize I could switch between profiles when I first got Dari. It makes sense on a replay tho. Maybe add a flashing pointer when she joins up for clarification? 

One thing I noticed, and I'm not sure if this is a glitch or not; sometimes when I went to target enemies the screen went totally grayscale. It didn't affect any gameplay mechanics, but it was a
little annoying, especially because it didn't happen every time. Small thing,
but I thought I'd point it out. 

Thank you again for the great game! 

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Wow, this is a really polished demo, I enjoyed it a lot! I'll look forward to the full version in the future.

EDT: I also want to mention how much I enjoyed the dialogue and appreciated the down-to-earth reasons for why things are happening in the game. Fer is much more relatable than some other PCs I could name. :)

Will you be adding an option to manage allies' cards in the future?

me too lol

It's so cute, tho I think that it would be very stressful for a bird to barkeep in a room full of cats

really cool game! 

Is there a way that you could modify it so that it would be compatible with laptops? Instead of using the middle mouse button to move around, maybe wasd? I'm not a programer, so I have no idea how feasible that is, but it would make it a lot easier for me to play.

I love this game. The coffee machine made me laugh :D

This looks like a really fun cozy game!

Unfortunately I'm experiencing a problem where my avatar is a big black square that takes up most of the screen. I don't think it's a browser problem; I'm using firefox.

good game, fun mechanics and upgrading.

A small improvement could be made if the turns were taken individually, and not determined by whatever the player happens to be building. That way, I could more easily respond to attacks, and adapt to the situation. As it is, the soldier wanders around uelessly and I am forced to watch as the monster slaughter my hapless farms. More flexibility would be nice :3

Couple of hints: Look at the way the menu is arranged. It's grouped by ingredient, with the things that are most similar closest together.  The quiche is right next to the pancake, so it must be pretty similar. Which ingredients in the pancakes would fit in a quiche? 

We also know by the number of question marks under the quiche that there are four ingredients in it total.















Answer; egg, butter, flour, cheese

Fullscreen fixed it for me, thanks! 

Btw, this game is awesome. Getting a senator to say "The solution is simple. We need to Eat the Drugs."? Priceless. The art is really good too, and adds a lot to the experience. Thanks for the game!

I'm having trouble. I can't get the cards to fill out the blanks in my speech. I've tried several different ways of dragging the card up there, and have reloaded the browser several times, but none of them seem to stick. Is this a bug, or am I doing something wrong? Pls Advise. 

Same. It fades out way too soon

I agree. A quick tutorial option would be awesome. One I got into the groove of the game it was fun, but learning how to play and figuring out where everything was was kind of stressful.