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probeans

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A member registered Jul 22, 2025 · View creator page →

Creator of

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Really happy that my silly little game was able to give you a whole 20 minutes of enjoyment, I was intending it to be a short ~3 minute playtime of satisfyingly blowing things up, but the fact you spent so much time playing means more than you could ever know.  Thanks a lot :)

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Thanks for your kind words, means a lot to me :D

Much appreciated, that was also one thing I really enjoyed doing while playing the game :)

This was a very fun platformer to play and the controls felt very clean and sharp. I did notice at times the wall climb/sticking to walls was a bit inconsistent, but that was just a minor issue in an overall well made platformer. Nice work :)

Overcharging the crowbar is really darn fun to do, there feels so much oomph to it which is just so silly. Nice use of the theme too, you certainly don't normally whack cargo with a crowbar. Nice work :)

I liked the wall shredding, the little particles that came off the wall was super satisfying. I was also able to somehow clip into the ground and onto the other side of the wall, which was pretty silly. One recommendation of mine would be to add even more weapons and upgrades to shredding the wall, which could also make the boss fight even more fun. Nice work :)

The ambiance was pretty chilling in a good way and I loved the vfx of the fish going boom. The dropper making a chowder tower was also very silly to watch. Nice work :)

Very chill game, I was very excited whenever a pink tree would popup and being showered with wood was very silly. I do agree that the beginning was pretty slow, but after a few upgrades it began to get a lot more fun. Good work :)

Being forced to balance sharpening, slashing, and running away from the bees was very intense and fun. One tiny suggestion from me would be to have the bees immediately be hostile to you at the start of the game to add a bit of urgency right off the bat. Overall, the game was very enjoyable to play and I was able to cut everything down in 339 seconds. Good work :)

The premise is so silly and creative that I can't help but love the game. Didn't do too well with a final score of -475, but smashing the porcelain was so satisfying. Nice work :)

Appreciate that :D

fixed :)

right now its bugged im trying to fix it

I really enjoyed the puzzles and there were many mechanics to make the levels feel pretty distinct, just a few bugs here and there but it's pretty normal for a jam, nonetheless you did really well with this game, nice job!

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Thank you so much for your feedback, if I ever plan on updating this I would definitely take all of those into consideration, all of the ideas, especially the police one, which is actually brilliant and I'm now dreading how I couldn't think of something as smart as that. Again thanks for playing :D

I love the art and although it took a bit to get the hang of, the game was still really fun and getting the timing right was also pretty neat, well done!

Insanely good visuals and the roulette system is a lot different than the other roulette games I've seen so far which is pretty neat, great job!

The battles were really fun and I enjoyed the concept so dang much, roguelikes are always pretty fun and you executed this roguelike very well, nice job!

Thanks for your comment, appreciate it :)

Thank you very much!

My favorite pastime :D

5/5 across the board hands down best game, finally lost all my money after peaking 150k

I think I'm addicted to this game, I got to the point where Johnny C crashes out and says I win. I don't know why but I kept on playing just to see Johnny C say something. I don't know but I feel like I have a love hate relationship with Johnny C. I need more of Johnny C in my life more than anything. Please more Johnny C. I need to know whether there is more dialogue after he says "you win".

I love idle games and you guys do really well at doing that, the soundtrack is calming and the animations + sfx are great, overall really great job!

The artwork is great and the driving was very smooth which I enjoyed, it was a bit tough because my mouse kept on going off the screen, don't know much about 3d games so I can't really comment much on this, but if you added some music I think it would be even better, nice job!

The art was great and it was an interesting concept to have to memorize the steps and having a timer at the top gave a sense of urgency, nice work!

It was a bit hard to work with the controls at first but as I got the hang of it the platformer was pretty fun, I like all the new unique ideas that I don't see often in other platformers, nice game!

The controls are great, I love the effects, the game overall was super silly, the voiceovers were awesome, I am very traumatized by the character designs, but besides that good work!

I loved all the visuals and the theming of risk it for the biscuit really suited this game entirely, the audio is awesome and the combat is satisfying, the tutorial is so smart, and overall the whole game was just awesome, really great work!

The art is awesome, I liked the pixilated version of the queen,  backing track is nice, the dialogue is great but I wish there was an identifier for the cookies as I found myself having to search up the cookies in order to figure out which was which, but besides that it was really well executed and fun to play, nice job!

Really well made game, I think having a calming backing track would add to the island theme, but the concept is great and it was fun to work with all the different tools, nice work!

I really like the visuals of this game and seeing the arms overlap each other was pretty dang funny, the backing track is very calming and nice, but it was a bit frustrating to have the opponent pull 5 skip turns in a row or move the cookie when I was right next to it. If you had a smaller grid space and new cards were added, I could see this being even better, but nonetheless this was a brilliant take on the theme, very well executed, and I enjoyed playing it a lot, really great work!

I really like the combat system, it felt really smooth and I enjoyed the various upgrades and enemies that were involved. The art is very cutesy which I enjoyed, but on my first time of playing I got to level 3 and no enemies spawned. After relaunching enemies would spawn again, so it was just a funny bug, but besides that really great work!

I really like the whole artstyle, pairs with the gameplay really well and I like the concept of having to retrieve the bullet every time you shoot, but I wish there was a soundtrack or something, but besides that really nice job!

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The soundtrack is great, the gameplay is pretty fun, it took me an embarrassingly long time to figure out how to climb stairs, and the monsters are all pretty innovative, nice work!

The idea is pretty well executed, art is simplistic but effectively supports the gameplay, and I like the various little texts of expenses showing up, only wish there was some audio, nice work!

Thanks, I also really enjoyed your game!

Of course, I can't wait for the sequel where you need to get $50000 for those polishing cloths 😍😍😍

Graphics are pretty clean, the movement controls are pretty fun to play around with (but it did take me a couple tries to get the hang of it), audio backs up the theming really well, and overall just really fun, great job!