Hola,ha pasado un buen tiempo, me gustaría (y sería un honor) poder analizar tu título para la página en la que redacto.
¿Tienes algún mail?
Hi User0x7f, last year I reviewed 3 of your games in Spanish, here is the link to one of them.
https://errekgamer.com/2024/04/26/analisis-genesis-2/
I've been testing your game for a while, I like the part where you have to choose your own path, however, it needs a lot more polishing, for example there is no scale of collisions with other cars, since when I brake or there is just a brush, the impact is still forceful as if it had been head-on and intentional.
For now that's it.
Hi Kyle, last year I did a review of Zabella's first game, here's the link in case you're interested in reading it.
https://errekgamer.com/2023/07/21/analisis-batty-zabella/
Hi Mike, my name is Ricardo and last year I dedicated an analysis to your game, I don't know if my editor-in-chief sent it to you.
https://errekgamer.com/2023/04/24/analisis-2021-moon-escape/
By the way, in which emulator can I make that variety of colors that you recommend?
Hello Filipe, I needed to talk to you.
My name is Ricardo and I write for a Spanish video game website, the people at Incube8 Games gave me a copy of Fix my Heart to do an analysis, but in Remix mode there is an area of the game, scene 3 (or 1-3) in which I must rise with the propeller and I cannot overcome the part where there are needles on the ceiling and on the floor because it requires millimeter precision and I have already tried it millions of times without success.
I need to know if you designed this like this on purpose, or if it is an outdated version of the rom.
It's hard to believe that a game has such an impossible level of difficulty, because it is truly impossible to beat.