Kewl, I'll test it again to see if it runs :3
XaggerDarintheCat
Recent community posts
Hey, so I bought the game, and I can open it in gamehub (an android app that kinda turns your phone into a seam deck), click start, and it runs up until I load into the world and then the unity crash handler pops up and it crashes (which almost never happens to the games I play bc they either crash the whole app, or it freezes my phone and I have to restart it)
But when I go to play it on winlator (a windows emulator app for Android), the game loads to the menu, but I can't click any of the buttons, even though I've tried using touchscreen, and an external keyboard and mouse
I know it's not a RAM issue, which is the problem I have most of the time, because on gamehub, RAM usage goes up to about 80%, while on winlator, it hovers around 70-75%.
I'm honestly at a loss as to why it's doing this, so I figured I'd ask you and see if you have any ideas, suggestions, or fixes
Hey, so, I was able to launch the game on JoiPlay using the index.html file, pressed Freeplay, and it loaded and I could move the camera around using a mouse I connected to my phone, but I can't move using the keyboard I also connected, what are the controls?
Also the screen is wonky and the chat box is in a weird spot, but I just think that's due to how small my phone screen is, and if I connected a proper monitor to my phone and used it as a second screen, it probably would fix that problem
BUT I HIGHLY RECOMMEND, if you have the know-how, will, and patience to do so, TO MAKE A DEDICATED JOIPLAY VERSION. You will apply to a wider audience, and finally get rid of those comments asking for an android version





