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Zahir Studio

58
Posts
3
Topics
4
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1
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A member registered Mar 05, 2024 · View creator page →

Creator of

Recent community posts

Puzzles are well made

I like the mix of 2d and 3d

(1 edit)

I like the visual in this game

The atmosphere is well made in this one

I like the idea of crossing, and good executing 

استعمال موفق للموضوع

لا تنسى نقيم لعبتي

الرسومات والاصوات جيدة
لكن لم افهم التحكم والفكرة اللعبة

لم افهم الهدف في اللعبة, لكن التحكم والرسومات جيدة

لعبة جميلة برسومات مميزة وفكرة مبتكرة

 لكن التحكم سريع,

بالتوفيق 

لعبة ممتعة بفكرة مبدعة التحكم جيد. بعض الأصوات تحتاج تحسيناً 

I just reuploaded it

I just reuploaded it

Loved the dual-reality platformer concept—smooth controls and a polished retro look. The limited switches were a cool challenge, but figuring out platform positions was tough without a preview. Still, a fun and well-made game!

Addictive stock trading game with a great concept and art, but the randomness made it tough to win. The tax at 1 million was a surprise, and I missed some mechanics. Still, a solid effort!

Cool idea with the game getting buggier as you progress, but it didn't work well for me—walls vanished, and the door stayed shut. Needs more challenges and some audio to really shine.

arming PB&J platformer with a lot of personality—loved the sound effects and cute sprites. The controls were a bit slippery at first, and the peanut butter side felt slow to jump, but it grew on me. Great job!

Cool zombie survival with a day/night cycle twist—loved the retro feel and the tears animation. The movement was unique but took some getting used to, and the ground texture was a bit distracting. Still, a fun and balanced game!

Fun tower defense with a unique health-as-resource twist, but it got tricky without sound effects or clear tower info. The cactus was a bit too strong, and saving health didn't feel rewarding. Still, the 3D-on-2D map was cool!

Cool 3D twist on Tic-Tac-Toe, but playing alone was a bummer without an AI opponent. The point system was a neat idea, though it could use clearer feedback on winning moves. Art's nice!

Great art and a creative concept, but the random health decay while moving was frustrating. The shrines were a neat idea, though. Nice work for a solo project!

Unique concept with a minotaur dealing with anxiety—loved the originality! The social energy cost was a cool twist, but typing out text felt a bit slow. Still, a polished and fun experience!

Fun shooting game with smooth controls and a cool camera feature. The bullet cost idea was interesting, but the lack of character sprites made it feel a bit empty. Still, a solid effort!

Fun shooting game with smooth controls and a cool camera feature. The bullet cost idea was interesting, but the lack of character sprites made it feel a bit empty. Still, a solid effort!

Loved the space shooter with a twist, but the lack of a tutorial made it hard to start. The art and sounds are top-notch, though, and the risk-reward mechanic kept me coming back. A bit more guidance would make it perfect!

Cool tower defense twist with the market, but I got stuck after wave 3 and couldn't figure out the towers without a tutorial. The art's nice, though!

Loved the art and the simple yet deep battle mechanics. The gold system was a cool twist, but spamming heavy attacks felt too strong, and the upgrades being costly broke the game for me. Still, a solid entry!

Super unique idea! Loved the dodge and connect mechanic, but it was a bit too hard. Still, really fun!

Great murder mystery vibe, but the combining stuff was tricky. Almost cracked the case, though!

"Nice retro feel and cool battery twist, but those checkpoints are too far apart. Almost made it to the end, though!

Cool idea with two players, but it got confusing fast. The 3D parts were tough to handle, especially with jumping. Nice try though!

Creative idea selling guns to both sides! The money-cost mechanic fits the limitation well. Could use more polish, but fun concept!

"Neat hide-and-seek idea with creepy vibes! Pixel art is awesome, but the two endings need clearer conditions. Ending text cuts off weirdly. Keep working on it!

Clever shop-based mechanics, even for walking! Super fun puzzle platformer with great music. Could use a bit more polish, but awesome job!

Chill fishing game with awesome art and music! Gas and bullets shop is cool, but the limitation could hit harder. Love the water lighting, super fun!

Fun sword-slicing action! Energy meter adds cool strategy. Love the character design, but environments need more polish. A sunset/sunrise fade would be awesome!

Cool morse code fighting idea! Fun to learn, but hard to grasp at first. The dad-beating cost wasn’t super clear. Needs a tutorial, but great concept!

Fun dungeon crawler! Love the art and music, and the sell-to-survive mechanic is cool. Gets a bit repetitive, but super polished for a jam!

Creative tree-burning concept! Love the strategy, but it’s confusing at first—needs a clearer tutorial. Only 4 tiles felt limited, but super fun once it clicks! Endless mode would rock!

Creative health-balancing concept! Addictive gameplay, but the math behind choices felt unclear at times. Could use more polish to flesh it out. Nice work!

It may be your antivirus recognized as a threat and remove it or the browser

Neat concept with energy-based jumping! Art is solid, but the game feels repetitive, and music could use a boost. Also, clarify the .exe and .pck setup to avoid confusion. Fun try!