苦难羁绊
苦难羁绊
黑曜护身符
项链
品质: +20%
需求 等级 70
+(10—16) 全属性
+(10—20)% 火焰抗性
+(10—20)% 冰霜抗性
+(20—40)% 闪电抗性
造成的异常状态持续时间缩短 30%
闪电伤害击中时有 (5—10)% 的几率使敌人受到感电效果影响
你每使敌人受到一种异常状态,它们受到的伤害便提高 (5—10)%
你的元素伤害可以造成感电
(异常状态包括流血、点燃、冰缓、冰冻、感电、中毒、脆弱、精疲力尽和烧灼)
(感电能额外提高至多50%的伤害,取决于击中的闪电伤害量, 持续2秒)
让冥顽不灵者深陷罪恶的泥沼吧。
Yoke of Suffering
苦难羁绊 Attr /7
+(10—16) 全属性
| Family | AllAttributes |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 25 (Effective: 20) |
| Stats | |
| Craft Tags | 属性 |
| 催化 |
+(10—20)% 火焰抗性
| Family | FireResistance |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 火焰 抗性 |
| 催化 |
+(10—20)% 冰霜抗性
| Family | ColdResistance |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 冰霜 抗性 |
| 催化 |
+(20—40)% 闪电抗性
| Family | LightningResistance |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 闪电 抗性 |
| 催化 |
造成的异常状态持续时间缩短 30%
| Family | IncreasedAilmentDuration |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 88 (Effective: 70) |
| Stats | |
| Craft Tags | 异常状态 |
闪电伤害击中时有 (5—10)% 的几率使敌人受到感电效果影响
| Family | ChanceToShock |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 闪电 异常状态 |
你每使敌人受到一种异常状态,它们受到的伤害便提高 (5—10)%
| Family | EnemiesTakeIncreasedDamagePerAilmentType |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 伤害 |
你的元素伤害可以造成感电
| Family | ElementalDamageCanShock |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 闪电 异常状态 |
{
"w": 1,
"h": 1,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQW11bGV0cy9Zb2tlT2ZTdWZmZXJpbmciLCJ3IjoxLCJoIjoxLCJzY2FsZSI6MX1d/80cc716213/YokeOfSuffering.png",
"league": "Keepers",
"name": "Yoke of Suffering",
"typeLine": "Onyx Amulet",
"baseType": "Onyx Amulet",
"rarity": "Unique",
"ilvl": 86,
"requirements": [
{
"name": "Level",
"values": [
[
"70",
0
]
],
"displayMode": 0,
"type": 62
}
],
"implicitMods": [
"+11 to all Attributes"
],
"explicitMods": [
"+12% to Fire Resistance",
"+15% to Cold Resistance",
"+21% to Lightning Resistance",
"30% reduced Duration of Ailments on Enemies",
"9% chance to Shock",
"Enemies take 5% increased Damage for each type of Ailment you have inflicted on them",
"Your Elemental Damage can Shock"
],
"flavourText": [
"Let the unrepentant be dragged ever downwards by the weight of their sins."
],
"frameType": 3
}
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Mechanics
The modifier Your Elemental Damage Can Shock allows fire and cold damage to shock, but still requires chance to shock (for non-crit hits), or a critical strike (which inherently carries a 100% chance).
Traps, mines and totems will benefit from the enabled shock, since this is an offensive modifier. However, they will only benefit from Enemies take x% increased Damage if the ailment is applied by a self-cast skill due to the wording of you have inflicted.
Ailments include Ignite, Chill, Freeze, Shock, Sap, Brittle, Scorch, Bleed, and Poison.
Version history
| Version | Changes |
|---|---|
| 3.14.0 |
|
| 3.9.0 |
|
| 3.5.0 |
|
| 3.1.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.