Browse free open source C# Algorithms and projects below. Use the toggles on the left to filter open source C# Algorithms by OS, license, language, programming language, and project status.

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  • 1
    SimMetrics is a Similarity Metric Library, e.g. from edit distance's (Levenshtein, Gotoh, Jaro etc) to other metrics, (e.g Soundex, Chapman). Work provided by UK Sheffield University funded by (AKT) an IRC sponsored by EPSRC, grant number GR/N15764/01.
    Downloads: 3 This Week
    Last Update:
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  • 2
    It moves by itself inside networks like virus infection & plagues, it is being written to solve computer virus problem drastically and responsibly. It is legal, free and open for public domain to improve W3 ICT Security.
    Downloads: 0 This Week
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  • 3
    Very basic cellular automaton implementation in C#. Based upon the "Togetherness" algorithm described at http://www.hermetic.ch/pca/tg.htm.
    Downloads: 0 This Week
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  • 4
    KTDictSeg is a Chinese Segment Open source Project.
    Downloads: 0 This Week
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  • 5
    Esta é a documentação de um projeto de conclusão de curso feito na conclusão do curso de Engenharia de Computação-UNIVALI.É um conjunto de arquivos C e Matlab contendo a implementação da Lógica Fuzzy e simulações em sistema de enegia.
    Downloads: 0 This Week
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  • 6
    CuberGA project is the flexible Genetic Algorithms framework. Realize your ideas easy with deliveries of this project. Keywords: genetic algorithms, framework, permutation, mutation, crossover, genotype, selection, survival, Левченко Илья.
    Downloads: 0 This Week
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  • 7
    This project uses massively parallel Graphics Processing Units(GPU) for neural network(Backpropagation) purposes.
    Downloads: 0 This Week
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  • 8
    Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
    Downloads: 0 This Week
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  • 9
    GEP is an evolutionary algorithm for function finding. This framework is a powerful way of expressing and coding genetic-like structures and quickly finding solutions through evolution by common genetic operators.
    Downloads: 0 This Week
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  • 10

    HH-Evolver

    A framework for domain-specific, hyper-heuristic evolution

    HH-Evolver is a framework for domain-specific, hyper-heuristic evolution. HH-Evolver automates the design of domain-specific heuristics for planning domains. Hyper-heuristics generated by our tool can then be used with combinatorial search algorithms such as A* and IDA* for solving problems of the given domain.
    Downloads: 0 This Week
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  • 11
    ‘intelliworm’ is a prototype simulation of a Intelligent Species of a common earth worm,which inherits human like decision making capabilities through Neural Network intelligence representation,all developed by integrating .NET with Lisp and Yacc.
    Downloads: 0 This Week
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  • 12
    LispSharp is a fully compiled lisp implementation for the .NET Framework. It uses a Lisp dialect similar to ISO Lisp, it has a Command-line toplevel compiler with Read Compile Print Loop.It references any .NET DLL and produces standard .NET assembly.
    Downloads: 0 This Week
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  • 13
    NOD-MP stands for not another data-mining project. It is educational and scientific software to utilize data mining clustering algorithms through a user-friendly interface.
    Downloads: 0 This Week
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  • 14
    Software library for performing Optical Character Recognition (OCR) targeting the .NET platform. It's ported from the JavaOCR project.
    Downloads: 0 This Week
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  • 15
    OsmSharp

    OsmSharp

    OsmSharp - OpenStreetMap (OSM) Library and Tools developed in C#

    *** this project has moved to codeplex: http://osmsharp.codeplex.com/ ***
    Downloads: 0 This Week
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  • 16

    PartWriter

    A project designed to write sheet music.

    The project is composed of two layers. The first layer is an artificial intelligence engine, partwriter, that writes music based on some heuristic. The second layer is the layer that defines the heuristic. The definition of this heuristic defines the type of music that partwriter will create. Currently (December 2012), the deepest layer is more or less complete. The author is now writing second layers of interest, namely species counterpoint heuristics according to Fux's Gradus Ad Parnassum.
    Downloads: 0 This Week
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  • 17
    SVM# is a svm(support vector machine) classification implemented in C#. The project contains both train and predict modules.
    Downloads: 0 This Week
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  • 18
    This project an efficient method of solving a scrabble board.
    Downloads: 0 This Week
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  • 19
    Classic game solved with MinMax algorithm (full solution tree) and simple Heuristics. Specially for learning and teaching computer AI
    Downloads: 0 This Week
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  • 20
    CSPSimple is a simple solver for Constraint Satisfaction Problems.
    Downloads: 0 This Week
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