Browse free open source Python Frameworks and projects below. Use the toggles on the left to filter open source Python Frameworks by OS, license, language, programming language, and project status.

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  • 1
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of creatures are ready to fight, above and below ground, and as players level up they can compare themselves on a detailed stats website. The engine Marauroa provides a simple way of creating games on a portable and robust server architecture. Marauroa manages the client server communication and provides an object orientated view of the world for game developers. It handles database access in a transparent way to store player accounts, character progress and the state of the world
    Downloads: 123 This Week
    Last Update:
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  • 2
    PokemonGo-Bot

    PokemonGo-Bot

    The Pokemon Go Bot, baking with community

    PokemonGo-Bot is a project created by the PokemonGoF team. Since no public API available for now, a patch to use HASH-Server was applied. PokemonGoF is not part of HASH-Server dev team and has no connection with it. Based on Python for botting on any operating system - Windows, macOS and Linux. Multi-bot supported. Able to edit bot if certain level has reached. Allow custom hash service provider, if any. GPS Location configuration. Search & spin Pokestops / Gyms. Diverse options for humanlike behavior from movement to overall game play. Ability to add multiple coordinates to select between your favorite botting locations. Support self defined path / route. Advanced catch, evolve and transfer confuration using our PokemonOptimizer settings. Determine which pokeball to use. Rules to determine the use of Razz and Pinap Berries. Exchange, evolve and catch Pokemon base on pre-configured rules. Transfer Pokemon in bulk. Auto switch mode.
    Downloads: 9 This Week
    Last Update:
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  • 3
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 14 This Week
    Last Update:
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  • 4
    Flexible Isometric Free Engine

    Flexible Isometric Free Engine

    Cross platform 2D game creation framework with Python bindings

    FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
    Downloads: 8 This Week
    Last Update:
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  • 5
    The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
    Downloads: 6 This Week
    Last Update:
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  • 6
    Python PS3 support library, primarily designed to support game development under Linux. At its core, there is an optimised SPU alpha-blended blit for fast 2D rendering, and also offers full support for multiple game controllers and sound playback.
    Downloads: 2 This Week
    Last Update:
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  • 7
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 2 This Week
    Last Update:
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  • 8
    Strasheela is a constraint-based music composition system. The user defines music theories by sets of compositional rules and the system creates music which complies with these theories. User-interface is the programming language Oz.
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    Downloads: 2 This Week
    Last Update:
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  • 9
    Boom is a game engine for easily and quickly creating Bomberman-like games.
    Downloads: 0 This Week
    Last Update:
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  • 10
    This was once an engine targeted at online games. It has been succeeded by another project with the same goal: http://io-project.org
    Downloads: 0 This Week
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  • 11
    Eynhorn is a 3d action rpg engine / framework. It will support dialog system, fight system, armors and weapons, and will include a map assembly. It is realized in Soya 3d and Python, so it'll be platform independent.
    Downloads: 0 This Week
    Last Update:
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  • 12
    The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
    Downloads: 0 This Week
    Last Update:
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  • 13
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 0 This Week
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  • 14
    OpenRTS is an open source realtime strategy game. It features isometric graphics, networked multiplayer and single-player scenarios. The game is being developed using Python and SDL. The game runs on at least Linux, Windows and Mac.
    Downloads: 0 This Week
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  • 15
    Python Web development framework based on XSLT engine.
    Downloads: 0 This Week
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  • 16
    Pyzzle - A Myst Game Engine
    Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    The goal of this project is to provide a set of Python bindings for the RakNet UDP network library version 3.0. RakNet-Python is implemented with the help of Boost.Python library and tries to mimic RakNet's original C++ interface.
    Downloads: 0 This Week
    Last Update:
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  • 18
    A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
    Downloads: 0 This Week
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  • 19
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
    Downloads: 0 This Week
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  • 20
    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
    Downloads: 0 This Week
    Last Update:
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  • 21
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
    Downloads: 0 This Week
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  • 22
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Ultima Realidad - RPG Development Engine
    Roll Playing Game development environment, made with PyGame, Ogre, wxPython.
    Downloads: 0 This Week
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  • 24
    The Waldi Tile Engine is a object-oriented framework for writing rectangular-tile-based games using Python and PyGame.
    Downloads: 0 This Week
    Last Update:
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  • 25
    vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
    Downloads: 0 This Week
    Last Update:
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