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From: <ma...@us...> - 2006-04-30 21:15:36
|
Revision: 2314 Author: matzon Date: 2006-04-30 14:15:30 -0700 (Sun, 30 Apr 2006) ViewCVS: http://svn.sourceforge.net/java-game-lib/?rev=2314&view=rev Log Message: ----------- 1.0 base and optional Modified Paths: -------------- trunk/LWJGL/build.xml Modified: trunk/LWJGL/build.xml =================================================================== --- trunk/LWJGL/build.xml 2006-04-30 21:15:14 UTC (rev 2313) +++ trunk/LWJGL/build.xml 2006-04-30 21:15:30 UTC (rev 2314) @@ -3,17 +3,17 @@ <!-- ================================================================== --> <!-- Global properties for build --> <!-- ================================================================== --> - <property name="lwjgl.src" value="./src" /> - <property name="lwjgl.src.native" value="${lwjgl.src}/native" /> - <property name="lwjgl.src.headers" value="${lwjgl.src.native}/common" /> + <property name="lwjgl.src" value="./src" /> + <property name="lwjgl.src.native" value="${lwjgl.src}/native" /> + <property name="lwjgl.src.headers" value="${lwjgl.src.native}/common" /> <property name="lwjgl.src.templates" value="${lwjgl.src}/templates" /> - <property name="lwjgl.bin" value="./bin" /> - <property name="lwjgl.lib" value="./libs" /> - <property name="lwjgl.dist" value="./dist" /> - <property name="lwjgl.docs" value="./doc" /> - <property name="lwjgl.temp" value="./temp" /> - <property name="lwjgl.res" value="./res" /> - <property name="lwjgl.version" value="0.99" /> + <property name="lwjgl.bin" value="./bin" /> + <property name="lwjgl.lib" value="./libs" /> + <property name="lwjgl.dist" value="./dist" /> + <property name="lwjgl.docs" value="./doc" /> + <property name="lwjgl.temp" value="./temp" /> + <property name="lwjgl.res" value="./res" /> + <property name="lwjgl.version" value="1.0" /> <property name="opengl-template-pattern" value="org/lwjgl/opengl/GL*.java,org/lwjgl/opengl/ARB*.java,org/lwjgl/opengl/ATI*.java,org/lwjgl/opengl/EXT*.java,org/lwjgl/opengl/NV*.java,org/lwjgl/opengl/HP*.java,org/lwjgl/opengl/IBM*.java,org/lwjgl/opengl/SUN*.java"/> <!-- ================================================================== --> @@ -47,15 +47,21 @@ <include name="org/lwjgl/test/opengl/shaders/shaderFSH.vsh" /> <include name="org/lwjgl/test/opengl/shaders/shaderVP.vp" /> <include name="org/lwjgl/test/opengl/shaders/shaderVSH.vsh" /> - </fileset> - + </fileset> <!-- Files to include in the lwjgl_util.jar file --> <fileset id="lwjgl_util.fileset" dir="${lwjgl.bin}"> <exclude name="**.*" /> + <exclude name="org/lwjgl/util/model/**" /> <include name="org/lwjgl/util/**" /> </fileset> + <!-- Files to include in the lwjgl_model.jar file --> + <fileset id="lwjgl_model.fileset" dir="${lwjgl.bin}"> + <exclude name="**.*" /> + <include name="org/lwjgl/util/model/**" /> + </fileset> + <!-- Files to include in the lwjgl_fmod3.jar file --> <fileset id="lwjgl_fmod3.fileset" dir="${lwjgl.bin}"> <exclude name="**.*" /> @@ -90,43 +96,51 @@ <!-- Files to include in win32 package --> <patternset id="lwjgl-win32.fileset"> <include name="lwjgl.dll" /> - <include name="lwjgl-fmod3.dll" /> - <include name="lwjgl-devil.dll" /> - <include name="OpenAL32.dll" /> + <include name="jinput-dx8.dll" /> + <include name="jinput-raw.dll" /> + </patternset> + + <!-- Files to include in win32 optional package --> + <patternset id="lwjgl-win32_optional.fileset"> + <include name="lwjgl_fmod3.dll" /> + <include name="lwjgl_devil.dll" /> <include name="DevIL.dll" /> <include name="ILU.dll" /> <include name="ILUT.dll" /> - - <include name="jinput-dxplugin.dll" /> - </patternset> + </patternset> <!-- Files to include in linux, glibc2.3 package --> <patternset id="lwjgl-linux.fileset"> <include name="liblwjgl.so" /> - <include name="liblwjgl-fmod3.so" /> - <include name="liblwjgl-devil.so" /> - - <include name="libopenal.so" /> + <include name="libopenal.so" /> + <include name="libjinput-linux.so" /> + </patternset> + + <!-- Files to include in linux optional, glibc2.3 package --> + <patternset id="lwjgl-linux_optional.fileset"> + <include name="liblwjgl_fmod3.so" /> + <include name="liblwjgl_devil.so" /> <include name="libIL.so" /> <include name="libILU.so" /> <include name="libILUT.so" /> - - <include name="libjinput-linux.so" /> - </patternset> + </patternset> <!-- Files to include in mac os x package --> <patternset id="lwjgl-macosx.fileset"> <include name="liblwjgl.jnilib" /> - <include name="liblwjgl-fmod3.jnilib" /> - <include name="liblwjgl-devil.jnilib" /> - <include name="openal.dylib" /> + <include name="libjinput-osx.jnilib" /> + <include name="libjinput-osx-legacy.jnilib" /> + </patternset> + + <!-- Files to include in mac os x optional package --> + <patternset id="lwjgl-macosx_optional.fileset"> + <include name="liblwjgl_fmod3.jnilib" /> + <include name="liblwjgl_devil.jnilib" /> <include name="libIL.dylib" /> <include name="libILU.dylib" /> <include name="libILUT.dylib" /> - - <include name="libjinput.jnilib" /> </patternset> <!-- Files to include in source distribution --> @@ -136,6 +150,45 @@ <include name="platform_build/win32_ms_cmdline/*.bat" /> </fileset> + <!-- files in the base package --> + <patternset id="lwjgl_base"> + <include name="**" /> + <exclude name="jar/lwjgl_fmod3.jar" /> + <exclude name="jar/lwjgl_devil.jar" /> + <exclude name="jar/lwjgl_model.jar" /> + <exclude name="native/win32/DevIL.dll" /> + <exclude name="native/win32/ILU.dll" /> + <exclude name="native/win32/ILUT.dll" /> + <exclude name="native/linux/libIL*.so" /> + <exclude name="native/macosx/libIL*.dylib" /> + <exclude name="res/model/**" /> + <exclude name="res/ILtest.*" /> + <exclude name="res/Missing_you.mod" /> + <exclude name="res/phero*.*" /> + <exclude name="doc/3rdparty/openil_license.txt" /> + </patternset> + + <!-- files in the optional package --> + <patternset id="lwjgl_optional"> + <include name="jar/lwjgl_fmod3.jar" /> + <include name="jar/lwjgl_devil.jar" /> + <include name="jar/lwjgl_model.jar" /> + <include name="native/win32/DevIL.dll" /> + <include name="native/win32/ILU.dll" /> + <include name="native/win32/ILUT.dll" /> + <include name="native/linux/libIL*.so" /> + <include name="native/macosx/libIL*.dylib" /> + <include name="res/**" /> + <exclude name="res/logo/**" /> + <exclude name="res/spaceinvaders/**" /> + <exclude name="res/*.wav" /> + <exclude name="res/*.xpm" /> + <include name="doc/3rdparty/openil_license.txt" /> + <include name="doc/CREDITS" /> + <include name="doc/LICENSE" /> + <include name="doc/README" /> + </patternset> + <uptodate property="lwjgl.main.built" targetfile="${lwjgl.lib}/win32/lwjgl.dll" > <srcfiles dir= "${lwjgl.src.native}/common" includes="*.c*"/> <srcfiles dir= "${lwjgl.src.native}/generated" includes="*.c"/> @@ -212,7 +265,7 @@ <!-- compile and create jars --> <antcall target="compile" /> - <antcall target="javadoc" /> + <antcall target="javadoc" /> <antcall target="-createjars" /> <!-- copy resources to res folder --> @@ -259,6 +312,11 @@ <jar destfile="${lwjgl.temp}/jar/lwjgl_util.jar" taskname="lwjgl_util.jar"> <fileset refid="lwjgl_util.fileset" /> </jar> + + <!-- Create lwjgl_model.jar --> + <jar destfile="${lwjgl.temp}/jar/lwjgl_model.jar" taskname="lwjgl_model.jar"> + <fileset refid="lwjgl_model.fileset" /> + </jar> <!-- Create lwjgl_fmod.jar --> <jar destfile="${lwjgl.temp}/jar/lwjgl_fmod3.jar" taskname="lwjgl_fmod3.jar"> @@ -280,22 +338,35 @@ <copy todir="${lwjgl.temp}/native/win32"> <fileset dir="${lwjgl.lib}/win32"> <patternset refid="lwjgl-win32.fileset" /> + <patternset refid="lwjgl-win32_optional.fileset" /> </fileset> </copy> <copy todir="${lwjgl.temp}/native/linux"> <fileset dir="${lwjgl.lib}/linux"> <patternset refid="lwjgl-linux.fileset" /> + <patternset refid="lwjgl-linux_optional.fileset" /> </fileset> </copy> <copy todir="${lwjgl.temp}/native/macosx"> <fileset dir="${lwjgl.lib}/macosx"> <patternset refid="lwjgl-macosx.fileset" /> + <patternset refid="lwjgl-macosx_optional.fileset" /> </fileset> </copy> + <!-- create base package --> <zip destfile="${lwjgl.dist}/lwjgl-${lwjgl.version}.zip"> - <zipfileset dir="${lwjgl.temp}" prefix="lwjgl-${lwjgl.version}/"/> + <zipfileset dir="${lwjgl.temp}" prefix="lwjgl-${lwjgl.version}/"> + <patternset refid="lwjgl_base"/> + </zipfileset> </zip> + + <!-- create optional package --> + <zip destfile="${lwjgl.dist}/lwjgl_optional-${lwjgl.version}.zip"> + <zipfileset dir="${lwjgl.temp}" prefix="lwjgl_optional-${lwjgl.version}/"> + <patternset refid="lwjgl_optional"/> + </zipfileset> + </zip> </target> <!-- Creates a versioned distribution of javadocs --> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
|
From: <ma...@us...> - 2006-04-30 21:15:27
|
Revision: 2313 Author: matzon Date: 2006-04-30 14:15:14 -0700 (Sun, 30 Apr 2006) ViewCVS: http://svn.sourceforge.net/java-game-lib/?rev=2313&view=rev Log Message: ----------- updated version to 1.0 Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/Sys.java trunk/LWJGL/src/java/org/lwjgl/fmod3/FMOD.java trunk/LWJGL/src/native/common/common_tools.c trunk/LWJGL/src/native/common/fmod3/org_lwjgl_fmod3_FMOD.c Modified: trunk/LWJGL/src/java/org/lwjgl/Sys.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/Sys.java 2006-04-30 21:09:16 UTC (rev 2312) +++ trunk/LWJGL/src/java/org/lwjgl/Sys.java 2006-04-30 21:15:14 UTC (rev 2313) @@ -51,7 +51,7 @@ public final class Sys { /** Current version of library */ - private static final String VERSION = "0.99"; + private static final String VERSION = "1.0"; /** The implementation instance to delegate platform specific behavior to */ private final static SysImplementation implementation; Modified: trunk/LWJGL/src/java/org/lwjgl/fmod3/FMOD.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/fmod3/FMOD.java 2006-04-30 21:09:16 UTC (rev 2312) +++ trunk/LWJGL/src/java/org/lwjgl/fmod3/FMOD.java 2006-04-30 21:15:14 UTC (rev 2313) @@ -199,7 +199,7 @@ private static String FMOD_OSX_LIBRARY_NAME = "fmod"; /** Version of FMOD */ - public static final String VERSION = "0.99"; + public static final String VERSION = "1.0"; static { initialize(); Modified: trunk/LWJGL/src/native/common/common_tools.c =================================================================== --- trunk/LWJGL/src/native/common/common_tools.c 2006-04-30 21:09:16 UTC (rev 2312) +++ trunk/LWJGL/src/native/common/common_tools.c 2006-04-30 21:15:14 UTC (rev 2313) @@ -48,7 +48,7 @@ #include "org_lwjgl_DefaultSysImplementation.h" static bool debug = false; -static const char* VERSION = "0.99"; +static const char* VERSION = "1.0"; static JavaVM *jvm; void initAttribList(attrib_list_t *list) { Modified: trunk/LWJGL/src/native/common/fmod3/org_lwjgl_fmod3_FMOD.c =================================================================== --- trunk/LWJGL/src/native/common/fmod3/org_lwjgl_fmod3_FMOD.c 2006-04-30 21:09:16 UTC (rev 2312) +++ trunk/LWJGL/src/native/common/fmod3/org_lwjgl_fmod3_FMOD.c 2006-04-30 21:15:14 UTC (rev 2313) @@ -33,7 +33,7 @@ #include "org_lwjgl_fmod3_FMOD.h" #include "extfmod3.h" -static const char* VERSION = "0.99"; +static const char* VERSION = "1.0"; /* * Class: org_lwjgl_fmod3_FMOD This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
|
From: <ma...@us...> - 2006-04-30 21:09:21
|
Revision: 2312 Author: matzon Date: 2006-04-30 14:09:16 -0700 (Sun, 30 Apr 2006) ViewCVS: http://svn.sourceforge.net/java-game-lib/?rev=2312&view=rev Log Message: ----------- changed cursor support exception to lwjglexception Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/input/Cursor.java Modified: trunk/LWJGL/src/java/org/lwjgl/input/Cursor.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/input/Cursor.java 2006-04-30 19:45:29 UTC (rev 2311) +++ trunk/LWJGL/src/java/org/lwjgl/input/Cursor.java 2006-04-30 21:09:16 UTC (rev 2312) @@ -85,7 +85,7 @@ */ public Cursor(int width, int height, int xHotspot, int yHotspot, int numImages, IntBuffer images, IntBuffer delays) throws LWJGLException { if ((getCapabilities() & CURSOR_ONE_BIT_TRANSPARENCY) == 0) - throw new IllegalStateException("Native cursors not supported"); + throw new LWJGLException("Native cursors not supported"); BufferChecks.checkBuffer(images, width*height*numImages); if (!Mouse.isCreated()) throw new IllegalStateException("Mouse must be created before creating cursor objects"); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
|
From: <ma...@us...> - 2006-04-30 19:45:35
|
Revision: 2311 Author: matzon Date: 2006-04-30 12:45:29 -0700 (Sun, 30 Apr 2006) ViewCVS: http://svn.sourceforge.net/java-game-lib/?rev=2311&view=rev Log Message: ----------- mo contribs Modified Paths: -------------- trunk/LWJGL/doc/CREDITS Modified: trunk/LWJGL/doc/CREDITS =================================================================== --- trunk/LWJGL/doc/CREDITS 2006-04-30 19:45:14 UTC (rev 2310) +++ trunk/LWJGL/doc/CREDITS 2006-04-30 19:45:29 UTC (rev 2311) @@ -3,15 +3,17 @@ - Caspian Rychlik-Prince <cp...@sh...> - Brian Matzon <br...@ma...> - Elias Naur <na...@od...> - - Erik Duijs <ed...@us...> - Ioannis Tsakpinis <sp...@us...> - - Mark Bernard <cap...@us...> contributors: - Niels J\xF8rgensen <nj...@ni...> - Tristan Campbell <tr...@ha...> - Gregory Pierce <gre...@ya...> - Luke Holden <lh...@us...> + - Mark Bernard <cap...@us...> + - Erik Duijs <ed...@us...> + - Jos Hirth <jh...@ka...> + - Kevin Glass <ke...@co...> additional credits goes to: - Joseph I. Valenzuela [OpenAL stuff] This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
|
From: <ma...@us...> - 2006-04-30 19:45:30
|
Revision: 2310 Author: matzon Date: 2006-04-30 12:45:14 -0700 (Sun, 30 Apr 2006) ViewCVS: http://svn.sourceforge.net/java-game-lib/?rev=2310&view=rev Log Message: ----------- restructure into optional Modified Paths: -------------- trunk/LWJGL/doc/README Modified: trunk/LWJGL/doc/README =================================================================== --- trunk/LWJGL/doc/README 2006-04-30 19:44:56 UTC (rev 2309) +++ trunk/LWJGL/doc/README 2006-04-30 19:45:14 UTC (rev 2310) @@ -4,7 +4,7 @@ the license as stated in the LICENSE file. If you have not received this file, please download it from the cvs server. -Please note that DevIL and OpenAL are distributed along side. Their license is also included. +Please note that DevIL and OpenAL are distributed in the optional package (lwjgl_optional-<version>.zip). Their license is also included. If you want to use FMOD you must download the binary from their site: http://fmod.org. Please note that FMOD is a commercial offering and you must accept their license before using. @@ -46,6 +46,8 @@ org.lwjgl.test.opengl.shaders.ShadersTest + + OPTIONAL TESTS (requires optional package) [requires fmod dll (fmod.org)] org.lwjgl.test.fmod3.CDDAPlayer org.lwjgl.test.fmod3.CDPlayer This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
|
From: <ma...@us...> - 2006-04-30 19:45:13
|
Revision: 2309 Author: matzon Date: 2006-04-30 12:44:56 -0700 (Sun, 30 Apr 2006) ViewCVS: http://svn.sourceforge.net/java-game-lib/?rev=2309&view=rev Log Message: ----------- restructure into optional Modified Paths: -------------- trunk/LWJGL/res/resources.txt Modified: trunk/LWJGL/res/resources.txt =================================================================== --- trunk/LWJGL/res/resources.txt 2006-04-28 15:23:30 UTC (rev 2308) +++ trunk/LWJGL/res/resources.txt 2006-04-30 19:44:56 UTC (rev 2309) @@ -4,6 +4,8 @@ left.wav - sampled by matzon right.wav - sampled by matzon center.wav - sampled by matzon + +optional: Missing_you.mod - Missing You, by Doh (Nicolas Desessart, http://doh.av7.net) phero.mp3 - snipped from unreleased Phero track phero2.ogg - snipped from unreleased Phero track \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |