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From: Elias N. <eli...@us...> - 2005-09-29 18:12:31
|
Update of /cvsroot/java-game-lib/LWJGL/doc In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv7464/doc Modified Files: generator.txt Log Message: Added the opengl-template-pattern ant property to control the set of included opengl extensions Index: generator.txt =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/doc/generator.txt,v retrieving revision 1.2 retrieving revision 1.3 diff -u -d -r1.2 -r1.3 --- generator.txt 16 Feb 2005 12:58:36 -0000 1.2 +++ generator.txt 29 Sep 2005 18:12:19 -0000 1.3 @@ -33,8 +33,15 @@ How to use it ------------- -The generator is invoked from ant with 'ant generate-openal', 'ant -generate-opengl' or simply 'ant generate-all'. +The generator is invoked from ant with 'ant generate-all'. + +If you want to do a stripped version of LWJGL including only a select subset +of extensions and core function sets, use the "opengl-template-pattern" +ant property. For example, this will only create source files for the core +OpenGL functions: + +ant -Dopengl-template-pattern="org/lwjgl/opengl/GL*.java" clean-generated +generate-all How it works ------------ |
|
From: Elias N. <eli...@us...> - 2005-09-29 18:12:30
|
Update of /cvsroot/java-game-lib/LWJGL In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv7464 Modified Files: build.xml Log Message: Added the opengl-template-pattern ant property to control the set of included opengl extensions Index: build.xml =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/build.xml,v retrieving revision 1.89 retrieving revision 1.90 diff -u -d -r1.89 -r1.90 --- build.xml 29 Sep 2005 17:13:36 -0000 1.89 +++ build.xml 29 Sep 2005 18:12:19 -0000 1.90 @@ -15,6 +15,7 @@ <property name="lwjgl.res" value="./res" /> <property name="lwjgl.version" value="0.98" /> + <property name="opengl-template-pattern" value="org/lwjgl/opengl/GL*.java,org/lwjgl/opengl/ARB*.java,org/lwjgl/opengl/ATI*.java,org/lwjgl/opengl/EXT*.java,org/lwjgl/opengl/NV*.java,org/lwjgl/opengl/HP*.java,org/lwjgl/opengl/IBM*.java,org/lwjgl/opengl/SUN*.java"/> <!-- ================================================================== --> <!-- Filesets used for targets --> <!-- ================================================================== --> @@ -442,7 +443,7 @@ </apply> </target> - <target name="-generate-opengl-from-template" depends="generators" description="Generates java and native source for a GL function set"> + <target name="generate-opengl" depends="generators" description="Generates java and native source for GL"> <!-- there's no apt task in ant yet, so we'll just invoke it manually for now --> <apply executable="apt" parallel="true"> <arg value="-nocompile"/> @@ -456,37 +457,10 @@ <arg path="${lwjgl.src.native}/generated"/> <arg value="-Acontextspecific"/> <arg value="-Atypemap=org.lwjgl.util.generator.GLTypeMap"/> - <fileset dir="${lwjgl.src.templates}" includes="${template-pattern}"/> + <fileset dir="${lwjgl.src.templates}" includes="${opengl-template-pattern}"/> </apply> </target> - <target name="generate-opengl" depends="generators" description="Generates java and native source for GL"> - <antcall target="-generate-opengl-from-template"> - <param name="template-pattern" value="org/lwjgl/opengl/GL*.java"/> - </antcall> - <antcall target="-generate-opengl-from-template"> - <param name="template-pattern" value="org/lwjgl/opengl/ARB*.java"/> - </antcall> - <antcall target="-generate-opengl-from-template"> - <param name="template-pattern" value="org/lwjgl/opengl/ATI*.java"/> - </antcall> - <antcall target="-generate-opengl-from-template"> - <param name="template-pattern" value="org/lwjgl/opengl/EXT*.java"/> - </antcall> - <antcall target="-generate-opengl-from-template"> - <param name="template-pattern" value="org/lwjgl/opengl/NV*.java"/> - </antcall> - <antcall target="-generate-opengl-from-template"> - <param name="template-pattern" value="org/lwjgl/opengl/HP*.java"/> - </antcall> - <antcall target="-generate-opengl-from-template"> - <param name="template-pattern" value="org/lwjgl/opengl/IBM*.java"/> - </antcall> - <antcall target="-generate-opengl-from-template"> - <param name="template-pattern" value="org/lwjgl/opengl/SUN*.java"/> - </antcall> - </target> - <target name="generate-opengl-references" depends="generators" description="Generates java and native source for GL"> <!-- Generate context capabilities --> <apply executable="apt" parallel="true"> @@ -497,7 +471,7 @@ <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> <arg value="-s"/> <arg path="${lwjgl.src}/generated"/> - <fileset dir="${lwjgl.src.templates}" includes="org/lwjgl/opengl/*.java"/> + <fileset dir="${lwjgl.src.templates}" includes="${opengl-template-pattern}"/> </apply> </target> @@ -512,7 +486,7 @@ <arg value="-s"/> <arg path="${lwjgl.src}/generated"/> <arg value="-Acontextspecific"/> - <fileset dir="${lwjgl.src.templates}" includes="org/lwjgl/opengl/*.java"/> + <fileset dir="${lwjgl.src.templates}" includes="${opengl-template-pattern}"/> </apply> </target> |
|
From: Elias N. <eli...@us...> - 2005-09-29 18:12:28
|
Update of /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/util/generator In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv7464/src/java/org/lwjgl/util/generator Modified Files: GeneratorVisitor.java Log Message: Added the opengl-template-pattern ant property to control the set of included opengl extensions Index: GeneratorVisitor.java =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/util/generator/GeneratorVisitor.java,v retrieving revision 1.4 retrieving revision 1.5 diff -u -d -r1.4 -r1.5 --- GeneratorVisitor.java 29 Sep 2005 17:13:37 -0000 1.4 +++ GeneratorVisitor.java 29 Sep 2005 18:12:20 -0000 1.5 @@ -164,7 +164,6 @@ private void generateJavaSource(InterfaceDeclaration d) throws IOException { validateMethods(d); -// PrintWriter java_writer = env.getFiler().createSourceFile(Utils.getQualifiedClassName(d)); PrintWriter java_writer = env.getFiler().createTextFile(Filer.Location.SOURCE_TREE, d.getPackage().getQualifiedName(), new File(Utils.getSimpleClassName(d) + ".java"), null); java_writer.println("/* MACHINE GENERATED FILE, DO NOT EDIT */"); java_writer.println(); |
Update of /cvsroot/java-game-lib/LWJGL/src/native/common/arb In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24912/src/native/common/arb Removed Files: org_lwjgl_opengl_ARBBufferObject.c org_lwjgl_opengl_ARBColorBufferFloat.c org_lwjgl_opengl_ARBDrawBuffers.c org_lwjgl_opengl_ARBImaging.c org_lwjgl_opengl_ARBMatrixPalette.c org_lwjgl_opengl_ARBMultisample.c org_lwjgl_opengl_ARBMultitexture.c org_lwjgl_opengl_ARBOcclusionQuery.c org_lwjgl_opengl_ARBPointParameters.c org_lwjgl_opengl_ARBProgram.c org_lwjgl_opengl_ARBShaderObjects.c org_lwjgl_opengl_ARBTextureCompression.c org_lwjgl_opengl_ARBTransposeMatrix.c org_lwjgl_opengl_ARBVertexBlend.c org_lwjgl_opengl_ARBVertexProgram.c org_lwjgl_opengl_ARBVertexShader.c org_lwjgl_opengl_ARBWindowPos.c Log Message: Moved generated files to seperate directories --- org_lwjgl_opengl_ARBDrawBuffers.c DELETED --- --- org_lwjgl_opengl_ARBTextureCompression.c DELETED --- --- org_lwjgl_opengl_ARBVertexProgram.c DELETED --- --- org_lwjgl_opengl_ARBMatrixPalette.c DELETED --- --- org_lwjgl_opengl_ARBVertexShader.c DELETED --- --- org_lwjgl_opengl_ARBVertexBlend.c DELETED --- --- org_lwjgl_opengl_ARBOcclusionQuery.c DELETED --- --- org_lwjgl_opengl_ARBMultitexture.c DELETED --- --- org_lwjgl_opengl_ARBPointParameters.c DELETED --- --- org_lwjgl_opengl_ARBShaderObjects.c DELETED --- --- org_lwjgl_opengl_ARBImaging.c DELETED --- --- org_lwjgl_opengl_ARBBufferObject.c DELETED --- --- org_lwjgl_opengl_ARBMultisample.c DELETED --- --- org_lwjgl_opengl_ARBWindowPos.c DELETED --- --- org_lwjgl_opengl_ARBColorBufferFloat.c DELETED --- --- org_lwjgl_opengl_ARBProgram.c DELETED --- --- org_lwjgl_opengl_ARBTransposeMatrix.c DELETED --- |
Update of /cvsroot/java-game-lib/LWJGL/src/native/common/ext In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24912/src/native/common/ext Removed Files: org_lwjgl_opengl_EXTBlendEquationSeparate.c org_lwjgl_opengl_EXTBlendFuncSeparate.c org_lwjgl_opengl_EXTCompiledVertexArray.c org_lwjgl_opengl_EXTDepthBoundsTest.c org_lwjgl_opengl_EXTDrawRangeElements.c org_lwjgl_opengl_EXTFogCoord.c org_lwjgl_opengl_EXTFramebufferObject.c org_lwjgl_opengl_EXTMultiDrawArrays.c org_lwjgl_opengl_EXTPalettedTexture.c org_lwjgl_opengl_EXTPointParameters.c org_lwjgl_opengl_EXTSecondaryColor.c org_lwjgl_opengl_EXTStencilTwoSide.c org_lwjgl_opengl_EXTVertexShader.c org_lwjgl_opengl_EXTVertexWeighting.c Log Message: Moved generated files to seperate directories --- org_lwjgl_opengl_EXTDrawRangeElements.c DELETED --- --- org_lwjgl_opengl_EXTVertexShader.c DELETED --- --- org_lwjgl_opengl_EXTStencilTwoSide.c DELETED --- --- org_lwjgl_opengl_EXTDepthBoundsTest.c DELETED --- --- org_lwjgl_opengl_EXTBlendEquationSeparate.c DELETED --- --- org_lwjgl_opengl_EXTVertexWeighting.c DELETED --- --- org_lwjgl_opengl_EXTSecondaryColor.c DELETED --- --- org_lwjgl_opengl_EXTFramebufferObject.c DELETED --- --- org_lwjgl_opengl_EXTCompiledVertexArray.c DELETED --- --- org_lwjgl_opengl_EXTFogCoord.c DELETED --- --- org_lwjgl_opengl_EXTPalettedTexture.c DELETED --- --- org_lwjgl_opengl_EXTMultiDrawArrays.c DELETED --- --- org_lwjgl_opengl_EXTPointParameters.c DELETED --- --- org_lwjgl_opengl_EXTBlendFuncSeparate.c DELETED --- |
|
From: Elias N. <eli...@us...> - 2005-09-29 17:13:50
|
Update of /cvsroot/java-game-lib/LWJGL/src/native/common In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24912/src/native/common Removed Files: org_lwjgl_openal_AL10.c org_lwjgl_opengl_GL11.c org_lwjgl_opengl_GL12.c org_lwjgl_opengl_GL13.c org_lwjgl_opengl_GL14.c org_lwjgl_opengl_GL15.c org_lwjgl_opengl_GL20.c Log Message: Moved generated files to seperate directories --- org_lwjgl_opengl_GL14.c DELETED --- --- org_lwjgl_opengl_GL11.c DELETED --- --- org_lwjgl_opengl_GL15.c DELETED --- --- org_lwjgl_opengl_GL20.c DELETED --- --- org_lwjgl_opengl_GL13.c DELETED --- --- org_lwjgl_openal_AL10.c DELETED --- --- org_lwjgl_opengl_GL12.c DELETED --- |
Update of /cvsroot/java-game-lib/LWJGL/src/native/common/nv In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24912/src/native/common/nv Removed Files: org_lwjgl_opengl_NVEvaluators.c org_lwjgl_opengl_NVFence.c org_lwjgl_opengl_NVFragmentProgram.c org_lwjgl_opengl_NVHalfFloat.c org_lwjgl_opengl_NVOcclusionQuery.c org_lwjgl_opengl_NVPixelDataRange.c org_lwjgl_opengl_NVPointSprite.c org_lwjgl_opengl_NVPrimitiveRestart.c org_lwjgl_opengl_NVProgram.c org_lwjgl_opengl_NVRegisterCombiners.c org_lwjgl_opengl_NVRegisterCombiners2.c org_lwjgl_opengl_NVVertexArrayRange.c org_lwjgl_opengl_NVVertexProgram.c Log Message: Moved generated files to seperate directories --- org_lwjgl_opengl_NVHalfFloat.c DELETED --- --- org_lwjgl_opengl_NVFence.c DELETED --- --- org_lwjgl_opengl_NVPrimitiveRestart.c DELETED --- --- org_lwjgl_opengl_NVEvaluators.c DELETED --- --- org_lwjgl_opengl_NVPixelDataRange.c DELETED --- --- org_lwjgl_opengl_NVPointSprite.c DELETED --- --- org_lwjgl_opengl_NVProgram.c DELETED --- --- org_lwjgl_opengl_NVRegisterCombiners.c DELETED --- --- org_lwjgl_opengl_NVVertexArrayRange.c DELETED --- --- org_lwjgl_opengl_NVVertexProgram.c DELETED --- --- org_lwjgl_opengl_NVFragmentProgram.c DELETED --- --- org_lwjgl_opengl_NVOcclusionQuery.c DELETED --- --- org_lwjgl_opengl_NVRegisterCombiners2.c DELETED --- |
|
From: Elias N. <eli...@us...> - 2005-09-29 17:13:50
|
Update of /cvsroot/java-game-lib/LWJGL/src/native/macosx In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24912/src/native/macosx Modified Files: Makefile Log Message: Moved generated files to seperate directories Index: Makefile =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/native/macosx/Makefile,v retrieving revision 1.6 retrieving revision 1.7 diff -u -d -r1.6 -r1.7 --- Makefile 25 Jan 2005 09:17:08 -0000 1.6 +++ Makefile 29 Sep 2005 17:13:38 -0000 1.7 @@ -4,7 +4,7 @@ CFLAGS_LINK=-dynamiclib -Wall FRAMEWORKS=-framework Foundation -framework AppKit -framework JavaVM -framework Carbon CFLAGS_O=-fPIC -O2 -D_MACOSX -Wall -c -I${AL}/include -I../common -I/System/Library/Frameworks/JavaVM.framework/Versions/A/Headers -SRC=$(wildcard *.m) $(wildcard *.c) $(wildcard ../common/*.c) $(wildcard ../common/arb/*.c) $(wildcard ../common/ati/*.c) $(wildcard ../common/ext/*.c) $(wildcard ../common/nv/*.c) +SRC=$(wildcard *.m) $(wildcard *.c) $(wildcard ../common/*.c) $(wildcard ../generated/*.c) OBJECTS=$(subst .m,.o, $(subst .c,.o,$(SRC))) LIBRARY=liblwjgl.jnilib |
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From: Elias N. <eli...@us...> - 2005-09-29 17:13:49
|
Update of /cvsroot/java-game-lib/LWJGL In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24912 Modified Files: build.xml Log Message: Moved generated files to seperate directories Index: build.xml =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/build.xml,v retrieving revision 1.88 retrieving revision 1.89 diff -u -d -r1.88 -r1.89 --- build.xml 29 Sep 2005 13:56:30 -0000 1.88 +++ build.xml 29 Sep 2005 17:13:36 -0000 1.89 @@ -173,6 +173,11 @@ <mkdir dir="${lwjgl.temp}/native" taskname="initialiazing temp folder" /> </target> + <target name="clean-generated" description="Deletes the generated java and native source"> + <delete dir="${lwjgl.src}/generated" quiet="true" failonerror="false" taskname="cleaning java source"/> + <delete dir="${lwjgl.src.native}/generated" quiet="true" failonerror="false" taskname="cleaning native source"/> + </target> + <!-- Cleans up any files created during the execution of this script --> <target name="clean" description="Cleans the diectories controlled by this ant script"> <delete dir="${lwjgl.temp}" quiet="true" failonerror="false" taskname="cleaning temp folder" /> @@ -327,10 +332,14 @@ <!-- Compiles the Java source code --> <target name="compile" description="Compiles the java source code"> - <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/*.java" source="1.4" target="1.4" classpath="${lwjgl.lib}/jinput.jar" taskname="lwjgl" /> - <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/input/**" source="1.4" target="1.4" taskname="input" /> - <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/openal/**" source="1.4" target="1.4" taskname="openal" /> - <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/opengl/**" source="1.4" target="1.4" taskname="opengl" /> + <javac debug="yes" destdir="${lwjgl.bin}" includes="org/lwjgl/opengl/**" source="1.4" target="1.4" classpath="${lwjgl.lib}/jinput.jar" taskname="core"> + <src path="${lwjgl.src}/java/"/> + <src path="${lwjgl.src}/generated/"/> + <include name="org/lwjgl/*.java"/> + <include name="org/lwjgl/input/**"/> + <include name="org/lwjgl/opengl/**"/> + <include name="org/lwjgl/openal/**"/> + </javac> <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/test/**" source="1.4" target="1.4" taskname="test" /> <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/examples/**" source="1.4" target="1.4" taskname="examples" /> <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/util/**" excludes="org/lwjgl/util/generator/**" source="1.4" target="1.4" taskname="util" /> @@ -424,9 +433,9 @@ <arg value="-cp"/> <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> <arg value="-s"/> - <arg path="${lwjgl.src}/java"/> + <arg path="${lwjgl.src}/generated"/> <arg value="-d"/> - <arg path="${lwjgl.src.headers}"/> + <arg path="${lwjgl.src.native}/generated"/> <arg value="-Atypemap=org.lwjgl.util.generator.ALTypeMap"/> <arg value="-Ageneratechecks"/> <fileset dir="${lwjgl.src.templates}" includes="org/lwjgl/openal/AL10.java"/> @@ -442,9 +451,9 @@ <arg value="-cp"/> <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> <arg value="-s"/> - <arg path="${lwjgl.src}/java"/> + <arg path="${lwjgl.src}/generated"/> <arg value="-d"/> - <arg path="${lwjgl.src.headers}"/> + <arg path="${lwjgl.src.native}/generated"/> <arg value="-Acontextspecific"/> <arg value="-Atypemap=org.lwjgl.util.generator.GLTypeMap"/> <fileset dir="${lwjgl.src.templates}" includes="${template-pattern}"/> @@ -487,7 +496,7 @@ <arg value="-cp"/> <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> <arg value="-s"/> - <arg path="${lwjgl.src}/java"/> + <arg path="${lwjgl.src}/generated"/> <fileset dir="${lwjgl.src.templates}" includes="org/lwjgl/opengl/*.java"/> </apply> </target> @@ -501,7 +510,7 @@ <arg value="-cp"/> <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> <arg value="-s"/> - <arg path="${lwjgl.src}/java"/> + <arg path="${lwjgl.src}/generated"/> <arg value="-Acontextspecific"/> <fileset dir="${lwjgl.src.templates}" includes="org/lwjgl/opengl/*.java"/> </apply> |
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From: Elias N. <eli...@us...> - 2005-09-29 17:13:49
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Update of /cvsroot/java-game-lib/LWJGL/src/generated/org/lwjgl/openal In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24912/src/generated/org/lwjgl/openal Added Files: AL10.java Log Message: Moved generated files to seperate directories --- NEW FILE: AL10.java --- /* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.openal; import org.lwjgl.LWJGLException; import org.lwjgl.BufferChecks; import java.nio.*; public final class AL10 { /** *Bad value */ public static final int AL_INVALID = 0xffffffff; /** *Disable value */ public static final int AL_NONE = 0x0; /** *Boolean False [...1270 lines suppressed...] * related parameters. * </p> * <p> * AL_DOPPLER_VELOCITY allows the application to change the reference (propagation) * velocity used in the Doppler Effect calculation. This permits the application to use a * velocity scale appropriate to its purposes. * </p> * <p> * A negative or zero value will result in an AL_INVALID_VALUE error, the command is * then ignored. The default value is 1. The current setting can be queried using * GetFloatv and AL_DOPPLER_VELOCITY. * </p> * @param value Doppler velocity value to set */ public static void alDopplerVelocity(float value) { nalDopplerVelocity(value); Util.checkALError(); } private static native void nalDopplerVelocity(float value); } |
Update of /cvsroot/java-game-lib/LWJGL/src/native/common/ati In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24912/src/native/common/ati Removed Files: org_lwjgl_opengl_ATIDrawBuffers.c org_lwjgl_opengl_ATIElementArray.c org_lwjgl_opengl_ATIEnvmapBumpmap.c org_lwjgl_opengl_ATIFragmentShader.c org_lwjgl_opengl_ATIMapObjectBuffer.c org_lwjgl_opengl_ATIPnTriangles.c org_lwjgl_opengl_ATISeparateStencil.c org_lwjgl_opengl_ATIVertexArrayObject.c org_lwjgl_opengl_ATIVertexAttribArrayObject.c org_lwjgl_opengl_ATIVertexStreams.c Log Message: Moved generated files to seperate directories --- org_lwjgl_opengl_ATIDrawBuffers.c DELETED --- --- org_lwjgl_opengl_ATIVertexAttribArrayObject.c DELETED --- --- org_lwjgl_opengl_ATIEnvmapBumpmap.c DELETED --- --- org_lwjgl_opengl_ATIVertexArrayObject.c DELETED --- --- org_lwjgl_opengl_ATIElementArray.c DELETED --- --- org_lwjgl_opengl_ATIPnTriangles.c DELETED --- --- org_lwjgl_opengl_ATIMapObjectBuffer.c DELETED --- --- org_lwjgl_opengl_ATISeparateStencil.c DELETED --- --- org_lwjgl_opengl_ATIVertexStreams.c DELETED --- --- org_lwjgl_opengl_ATIFragmentShader.c DELETED --- |
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From: Elias N. <eli...@us...> - 2005-09-29 17:13:48
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Update of /cvsroot/java-game-lib/LWJGL/src/native/linux In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24912/src/native/linux Modified Files: Makefile Log Message: Moved generated files to seperate directories Index: Makefile =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/native/linux/Makefile,v retrieving revision 1.21 retrieving revision 1.22 diff -u -d -r1.21 -r1.22 --- Makefile 1 Apr 2005 09:51:11 -0000 1.21 +++ Makefile 29 Sep 2005 17:13:37 -0000 1.22 @@ -6,7 +6,7 @@ CFLAGS_LINK=-shared -Wall LIBS=-L/usr/X11R6/lib -L/usr/X11/lib -lX11 -lXext -lpthread -L$(JAVA_HOME)/jre/lib/i386 -ljawt -Wl,-static,-lXxf86vm,-lXcursor,-lXrender,-lXrandr,-call_shared CFLAGS_O=-fPIC -O2 -D_X11 -Wall -pthread -c -I../common -I$(JAVA_HOME)/include -I$(JAVA_HOME)/include/linux -SRC=$(wildcard *.c) $(wildcard ../common/*.c) $(wildcard ../common/arb/*.c) $(wildcard ../common/ati/*.c) $(wildcard ../common/ext/*.c) $(wildcard ../common/nv/*.c) +SRC=$(wildcard *.c) $(wildcard ../common/*.c) $(wildcard ../generated/*c) OBJECTS=$(subst .c,.o,$(SRC)) LIBRARY=liblwjgl.so |
Update of /cvsroot/java-game-lib/LWJGL/src/generated/org/lwjgl/opengl In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24912/src/generated/org/lwjgl/opengl Added Files: ARBBufferObject.java ARBColorBufferFloat.java ARBDepthTexture.java ARBDrawBuffers.java ARBFragmentProgram.java ARBFragmentShader.java ARBHalfFloatPixel.java ARBImaging.java ARBMatrixPalette.java ARBMultisample.java ARBMultitexture.java ARBOcclusionQuery.java ARBPixelBufferObject.java ARBPointParameters.java ARBPointSprite.java ARBProgram.java ARBShaderObjects.java ARBShadingLanguage100.java ARBShadow.java ARBShadowAmbient.java ARBTextureBorderClamp.java ARBTextureCompression.java ARBTextureCubeMap.java ARBTextureEnvCombine.java ARBTextureEnvDot3.java ARBTextureFloat.java ARBTextureMirroredRepeat.java ARBTextureRectangle.java ARBTransposeMatrix.java ARBVertexBlend.java ARBVertexBufferObject.java ARBVertexProgram.java ARBVertexShader.java ARBWindowPos.java ATIDrawBuffers.java ATIElementArray.java ATIEnvmapBumpmap.java ATIFragmentShader.java ATIMapObjectBuffer.java ATIPnTriangles.java ATISeparateStencil.java ATITextureCompression3DC.java ATITextureFloat.java ATITextureMirrorOnce.java ATIVertexArrayObject.java ATIVertexAttribArrayObject.java ATIVertexStreams.java ContextCapabilities.java EXTAbgr.java EXTBgra.java EXTBlendEquationSeparate.java EXTBlendFuncSeparate.java EXTBlendSubtract.java EXTCgShader.java EXTCompiledVertexArray.java EXTDepthBoundsTest.java EXTDrawRangeElements.java EXTFogCoord.java EXTFramebufferObject.java EXTMultiDrawArrays.java EXTPackedDepthStencil.java EXTPackedPixels.java EXTPalettedTexture.java EXTPixelBufferObject.java EXTPointParameters.java EXTRescaleNormal.java EXTSecondaryColor.java EXTSeparateSpecularColor.java EXTSharedTexturePalette.java EXTStencilClearTag.java EXTStencilTwoSide.java EXTStencilWrap.java EXTTextureCompressionS3TC.java EXTTextureEnvCombine.java EXTTextureEnvDot3.java EXTTextureFilterAnisotropic.java EXTTextureLODBias.java EXTTextureMirrorClamp.java EXTTextureRectangle.java EXTTextureSRGB.java EXTVertexShader.java EXTVertexWeighting.java GL11.java GL12.java GL13.java GL14.java GL15.java GL20.java HPOcclusionTest.java IBMRasterposClip.java NVCopyDepthToColor.java NVDepthClamp.java NVEvaluators.java NVFence.java NVFloatBuffer.java NVFogDistance.java NVFragmentProgram.java NVFragmentProgram2.java NVHalfFloat.java NVLightMaxExponent.java NVMultisampleFilterHint.java NVOcclusionQuery.java NVPackedDepthStencil.java NVPixelDataRange.java NVPointSprite.java NVPrimitiveRestart.java NVProgram.java NVRegisterCombiners.java NVRegisterCombiners2.java NVTexgenReflection.java NVTextureCompressionVTC.java NVTextureEnvCombine4.java NVTextureExpandNormal.java NVTextureRectangle.java NVTextureShader.java NVTextureShader2.java NVTextureShader3.java NVVertexArrayRange.java NVVertexArrayRange2.java NVVertexProgram.java NVVertexProgram2Option.java NVVertexProgram3.java References.java SUNSliceAccum.java Log Message: Moved generated files to seperate directories --- NEW FILE: EXTVertexShader.java --- /* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.LWJGLException; import org.lwjgl.BufferChecks; import java.nio.*; public final class EXTVertexShader { public static final int GL_VERTEX_SHADER_EXT = 0x8780; public static final int GL_VERTEX_SHADER_BINDING_EXT = 0x8781; public static final int GL_OP_INDEX_EXT = 0x8782; public static final int GL_OP_NEGATE_EXT = 0x8783; public static final int GL_OP_DOT3_EXT = 0x8784; public static final int GL_OP_DOT4_EXT = 0x8785; public static final int GL_OP_MUL_EXT = 0x8786; public static final int GL_OP_ADD_EXT = 0x8787; public static final int GL_OP_MADD_EXT = 0x8788; public static final int GL_OP_FRAC_EXT = 0x8789; public static final int GL_OP_MAX_EXT = 0x878a; public static final int GL_OP_MIN_EXT = 0x878b; public static final int GL_OP_SET_GE_EXT = 0x878c; public static final int GL_OP_SET_LT_EXT = 0x878d; public static final int GL_OP_CLAMP_EXT = 0x878e; public static final int GL_OP_FLOOR_EXT = 0x878f; public static final int GL_OP_ROUND_EXT = 0x8790; public static final int GL_OP_EXP_BASE_2_EXT = 0x8791; public static final int GL_OP_LOG_BASE_2_EXT = 0x8792; public static final int GL_OP_POWER_EXT = 0x8793; public static final int GL_OP_RECIP_EXT = 0x8794; public static final int GL_OP_RECIP_SQRT_EXT = 0x8795; public static final int GL_OP_SUB_EXT = 0x8796; public static final int GL_OP_CROSS_PRODUCT_EXT = 0x8797; public static final int GL_OP_MULTIPLY_MATRIX_EXT = 0x8798; public static final int GL_OP_MOV_EXT = 0x8799; public static final int GL_OUTPUT_VERTEX_EXT = 0x879a; public static final int GL_OUTPUT_COLOR0_EXT = 0x879b; public static final int GL_OUTPUT_COLOR1_EXT = 0x879c; public static final int GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879d; public static final int GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879e; public static final int GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879f; public static final int GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87a0; public static final int GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87a1; public static final int GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87a2; public static final int GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87a3; public static final int GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87a4; public static final int GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87a5; public static final int GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87a6; public static final int GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87a7; public static final int GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87a8; public static final int GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87a9; public static final int GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87aa; public static final int GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87ab; public static final int GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87ac; public static final int GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87ad; public static final int GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87ae; public static final int GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87af; public static final int GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87b0; public static final int GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87b1; public static final int GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87b2; public static final int GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87b3; public static final int GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87b4; public static final int GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87b5; public static final int GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87b6; public static final int GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87b7; public static final int GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87b8; public static final int GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87b9; public static final int GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87ba; public static final int GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87bb; public static final int GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87bc; public static final int GL_OUTPUT_FOG_EXT = 0x87bd; public static final int GL_SCALAR_EXT = 0x87be; public static final int GL_VECTOR_EXT = 0x87bf; public static final int GL_MATRIX_EXT = 0x87c0; public static final int GL_VARIANT_EXT = 0x87c1; public static final int GL_INVARIANT_EXT = 0x87c2; public static final int GL_LOCAL_CONSTANT_EXT = 0x87c3; public static final int GL_LOCAL_EXT = 0x87c4; public static final int GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87c5; public static final int GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87c6; public static final int GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87c7; public static final int GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87c8; public static final int GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87c9; public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87ca; public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87cb; public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87cc; public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87cd; public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87ce; public static final int GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87cf; public static final int GL_VERTEX_SHADER_VARIANTS_EXT = 0x87d0; public static final int GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87d1; public static final int GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87d2; public static final int GL_VERTEX_SHADER_LOCALS_EXT = 0x87d3; public static final int GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87d4; public static final int GL_X_EXT = 0x87d5; public static final int GL_Y_EXT = 0x87d6; public static final int GL_Z_EXT = 0x87d7; public static final int GL_W_EXT = 0x87d8; public static final int GL_NEGATIVE_X_EXT = 0x87d9; public static final int GL_NEGATIVE_Y_EXT = 0x87da; public static final int GL_NEGATIVE_Z_EXT = 0x87db; public static final int GL_NEGATIVE_W_EXT = 0x87dc; public static final int GL_ZERO_EXT = 0x87dd; public static final int GL_ONE_EXT = 0x87de; public static final int GL_NEGATIVE_ONE_EXT = 0x87df; public static final int GL_NORMALIZED_RANGE_EXT = 0x87e0; public static final int GL_FULL_RANGE_EXT = 0x87e1; public static final int GL_CURRENT_VERTEX_EXT = 0x87e2; public static final int GL_MVP_MATRIX_EXT = 0x87e3; public static final int GL_VARIANT_VALUE_EXT = 0x87e4; public static final int GL_VARIANT_DATATYPE_EXT = 0x87e5; public static final int GL_VARIANT_ARRAY_STRIDE_EXT = 0x87e6; public static final int GL_VARIANT_ARRAY_TYPE_EXT = 0x87e7; public static final int GL_VARIANT_ARRAY_EXT = 0x87e8; public static final int GL_VARIANT_ARRAY_POINTER_EXT = 0x87e9; public static final int GL_INVARIANT_VALUE_EXT = 0x87ea; public static final int GL_INVARIANT_DATATYPE_EXT = 0x87eb; public static final int GL_LOCAL_CONSTANT_VALUE_EXT = 0x87ec; public static final int GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ed; private EXTVertexShader() { } public static void glBeginVertexShaderEXT() { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glBeginVertexShaderEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglBeginVertexShaderEXT(function_pointer); } private static native void nglBeginVertexShaderEXT(long function_pointer); public static void glEndVertexShaderEXT() { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glEndVertexShaderEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglEndVertexShaderEXT(function_pointer); } private static native void nglEndVertexShaderEXT(long function_pointer); public static void glBindVertexShaderEXT(int id) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glBindVertexShaderEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglBindVertexShaderEXT(id, function_pointer); } private static native void nglBindVertexShaderEXT(int id, long function_pointer); public static int glGenVertexShadersEXT(int range) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glGenVertexShadersEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); int __result = nglGenVertexShadersEXT(range, function_pointer); return __result; } private static native int nglGenVertexShadersEXT(int range, long function_pointer); public static void glDeleteVertexShaderEXT(int id) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glDeleteVertexShaderEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglDeleteVertexShaderEXT(id, function_pointer); } private static native void nglDeleteVertexShaderEXT(int id, long function_pointer); public static void glShaderOp1EXT(int op, int res, int arg1) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glShaderOp1EXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglShaderOp1EXT(op, res, arg1, function_pointer); } private static native void nglShaderOp1EXT(int op, int res, int arg1, long function_pointer); public static void glShaderOp2EXT(int op, int res, int arg1, int arg2) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glShaderOp2EXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglShaderOp2EXT(op, res, arg1, arg2, function_pointer); } private static native void nglShaderOp2EXT(int op, int res, int arg1, int arg2, long function_pointer); public static void glShaderOp3EXT(int op, int res, int arg1, int arg2, int arg3) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glShaderOp3EXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglShaderOp3EXT(op, res, arg1, arg2, arg3, function_pointer); } private static native void nglShaderOp3EXT(int op, int res, int arg1, int arg2, int arg3, long function_pointer); public static void glSwizzleEXT(int res, int in, int outX, int outY, int outZ, int outW) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glSwizzleEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglSwizzleEXT(res, in, outX, outY, outZ, outW, function_pointer); } private static native void nglSwizzleEXT(int res, int in, int outX, int outY, int outZ, int outW, long function_pointer); public static void glWriteMaskEXT(int res, int in, int outX, int outY, int outZ, int outW) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glWriteMaskEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglWriteMaskEXT(res, in, outX, outY, outZ, outW, function_pointer); } private static native void nglWriteMaskEXT(int res, int in, int outX, int outY, int outZ, int outW, long function_pointer); public static void glInsertComponentEXT(int res, int src, int num) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glInsertComponentEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglInsertComponentEXT(res, src, num, function_pointer); } private static native void nglInsertComponentEXT(int res, int src, int num, long function_pointer); public static void glExtractComponentEXT(int res, int src, int num) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glExtractComponentEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglExtractComponentEXT(res, src, num, function_pointer); } private static native void nglExtractComponentEXT(int res, int src, int num, long function_pointer); public static int glGenSymbolsEXT(int dataType, int storageType, int range, int components) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glGenSymbolsEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); int __result = nglGenSymbolsEXT(dataType, storageType, range, components, function_pointer); return __result; } private static native int nglGenSymbolsEXT(int dataType, int storageType, int range, int components, long function_pointer); public static void glSetInvariantEXT(int id, FloatBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glSetInvariantEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pAddr, 4); nglSetInvariantEXT(id, GL11.GL_FLOAT, pAddr, pAddr.position() << 2, function_pointer); } public static void glSetInvariantEXT(int id, boolean unsigned, ByteBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glSetInvariantEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pAddr, 4); nglSetInvariantEXT(id, unsigned ? GL11.GL_UNSIGNED_BYTE : GL11.GL_BYTE, pAddr, pAddr.position(), function_pointer); } public static void glSetInvariantEXT(int id, boolean unsigned, IntBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glSetInvariantEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pAddr, 4); nglSetInvariantEXT(id, unsigned ? GL11.GL_UNSIGNED_INT : GL11.GL_INT, pAddr, pAddr.position() << 2, function_pointer); } public static void glSetInvariantEXT(int id, boolean unsigned, ShortBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glSetInvariantEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pAddr, 4); nglSetInvariantEXT(id, unsigned ? GL11.GL_UNSIGNED_SHORT : GL11.GL_SHORT, pAddr, pAddr.position() << 1, function_pointer); } private static native void nglSetInvariantEXT(int id, int type, Buffer pAddr, int pAddr_position, long function_pointer); public static void glSetLocalConstantEXT(int id, FloatBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glSetLocalConstantEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pAddr, 4); nglSetLocalConstantEXT(id, GL11.GL_FLOAT, pAddr, pAddr.position() << 2, function_pointer); } public static void glSetLocalConstantEXT(int id, boolean unsigned, ByteBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glSetLocalConstantEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pAddr, 4); nglSetLocalConstantEXT(id, unsigned ? GL11.GL_UNSIGNED_BYTE : GL11.GL_BYTE, pAddr, pAddr.position(), function_pointer); } public static void glSetLocalConstantEXT(int id, boolean unsigned, IntBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glSetLocalConstantEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pAddr, 4); nglSetLocalConstantEXT(id, unsigned ? GL11.GL_UNSIGNED_INT : GL11.GL_INT, pAddr, pAddr.position() << 2, function_pointer); } public static void glSetLocalConstantEXT(int id, boolean unsigned, ShortBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glSetLocalConstantEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pAddr, 4); nglSetLocalConstantEXT(id, unsigned ? GL11.GL_UNSIGNED_SHORT : GL11.GL_SHORT, pAddr, pAddr.position() << 1, function_pointer); } private static native void nglSetLocalConstantEXT(int id, int type, Buffer pAddr, int pAddr_position, long function_pointer); public static void glVariantEXT(int id, ByteBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glVariantbvEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pAddr, 4); nglVariantbvEXT(id, pAddr, pAddr.position(), function_pointer); } private static native void nglVariantbvEXT(int id, ByteBuffer pAddr, int pAddr_position, long function_pointer); public static void glVariantEXT(int id, ShortBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glVariantsvEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pAddr, 4); nglVariantsvEXT(id, pAddr, pAddr.position(), function_pointer); } private static native void nglVariantsvEXT(int id, ShortBuffer pAddr, int pAddr_position, long function_pointer); public static void glVariantEXT(int id, IntBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glVariantivEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pAddr, 4); nglVariantivEXT(id, pAddr, pAddr.position(), function_pointer); } private static native void nglVariantivEXT(int id, IntBuffer pAddr, int pAddr_position, long function_pointer); public static void glVariantEXT(int id, FloatBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glVariantfvEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pAddr, 4); nglVariantfvEXT(id, pAddr, pAddr.position(), function_pointer); } private static native void nglVariantfvEXT(int id, FloatBuffer pAddr, int pAddr_position, long function_pointer); public static void glVariantuEXT(int id, ByteBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glVariantubvEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pAddr, 4); nglVariantubvEXT(id, pAddr, pAddr.position(), function_pointer); } private static native void nglVariantubvEXT(int id, ByteBuffer pAddr, int pAddr_position, long function_pointer); public static void glVariantuEXT(int id, ShortBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glVariantusvEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pAddr, 4); nglVariantusvEXT(id, pAddr, pAddr.position(), function_pointer); } private static native void nglVariantusvEXT(int id, ShortBuffer pAddr, int pAddr_position, long function_pointer); public static void glVariantuEXT(int id, IntBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glVariantuivEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pAddr, 4); nglVariantuivEXT(id, pAddr, pAddr.position(), function_pointer); } private static native void nglVariantuivEXT(int id, IntBuffer pAddr, int pAddr_position, long function_pointer); public static void glVariantPointerEXT(int id, int stride, FloatBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glVariantPointerEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOdisabled(); BufferChecks.checkDirect(pAddr); GLChecks.getReferences().EXT_vertex_shader_glVariantPointerEXT_pAddr = pAddr; nglVariantPointerEXT(id, GL11.GL_FLOAT, stride, pAddr, pAddr.position() << 2, function_pointer); } public static void glVariantPointerEXT(int id, boolean unsigned, int stride, ByteBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glVariantPointerEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOdisabled(); BufferChecks.checkDirect(pAddr); GLChecks.getReferences().EXT_vertex_shader_glVariantPointerEXT_pAddr = pAddr; nglVariantPointerEXT(id, unsigned ? GL11.GL_UNSIGNED_BYTE : GL11.GL_BYTE, stride, pAddr, pAddr.position(), function_pointer); } public static void glVariantPointerEXT(int id, boolean unsigned, int stride, IntBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glVariantPointerEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOdisabled(); BufferChecks.checkDirect(pAddr); GLChecks.getReferences().EXT_vertex_shader_glVariantPointerEXT_pAddr = pAddr; nglVariantPointerEXT(id, unsigned ? GL11.GL_UNSIGNED_INT : GL11.GL_INT, stride, pAddr, pAddr.position() << 2, function_pointer); } public static void glVariantPointerEXT(int id, boolean unsigned, int stride, ShortBuffer pAddr) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glVariantPointerEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOdisabled(); BufferChecks.checkDirect(pAddr); GLChecks.getReferences().EXT_vertex_shader_glVariantPointerEXT_pAddr = pAddr; nglVariantPointerEXT(id, unsigned ? GL11.GL_UNSIGNED_SHORT : GL11.GL_SHORT, stride, pAddr, pAddr.position() << 1, function_pointer); } private static native void nglVariantPointerEXT(int id, int type, int stride, Buffer pAddr, int pAddr_position, long function_pointer); public static void glVariantPointerEXT(int id, int type, int stride, int pAddr_buffer_offset) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glVariantPointerEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOenabled(); nglVariantPointerEXTBO(id, type, stride, pAddr_buffer_offset, function_pointer); } private static native void nglVariantPointerEXTBO(int id, int type, int stride, int pAddr_buffer_offset, long function_pointer); public static void glEnableVariantClientStateEXT(int id) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glEnableVariantClientStateEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglEnableVariantClientStateEXT(id, function_pointer); } private static native void nglEnableVariantClientStateEXT(int id, long function_pointer); public static void glDisableVariantClientStateEXT(int id) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glDisableVariantClientStateEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglDisableVariantClientStateEXT(id, function_pointer); } private static native void nglDisableVariantClientStateEXT(int id, long function_pointer); public static int glBindLightParameterEXT(int light, int value) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glBindLightParameterEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); int __result = nglBindLightParameterEXT(light, value, function_pointer); return __result; } private static native int nglBindLightParameterEXT(int light, int value, long function_pointer); public static int glBindMaterialParameterEXT(int face, int value) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glBindMaterialParameterEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); int __result = nglBindMaterialParameterEXT(face, value, function_pointer); return __result; } private static native int nglBindMaterialParameterEXT(int face, int value, long function_pointer); public static int glBindTexGenParameterEXT(int unit, int coord, int value) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glBindTexGenParameterEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); int __result = nglBindTexGenParameterEXT(unit, coord, value, function_pointer); return __result; } private static native int nglBindTexGenParameterEXT(int unit, int coord, int value, long function_pointer); public static int glBindTextureUnitParameterEXT(int unit, int value) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glBindTextureUnitParameterEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); int __result = nglBindTextureUnitParameterEXT(unit, value, function_pointer); return __result; } private static native int nglBindTextureUnitParameterEXT(int unit, int value, long function_pointer); public static int glBindParameterEXT(int value) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glBindParameterEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); int __result = nglBindParameterEXT(value, function_pointer); return __result; } private static native int nglBindParameterEXT(int value, long function_pointer); public static boolean glIsVariantEnabledEXT(int id, int cap) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glIsVariantEnabledEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); boolean __result = nglIsVariantEnabledEXT(id, cap, function_pointer); return __result; } private static native boolean nglIsVariantEnabledEXT(int id, int cap, long function_pointer); public static void glGetVariantBooleanEXT(int id, int value, ByteBuffer pbData) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glGetVariantBooleanvEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pbData, 4); nglGetVariantBooleanvEXT(id, value, pbData, pbData.position(), function_pointer); } private static native void nglGetVariantBooleanvEXT(int id, int value, ByteBuffer pbData, int pbData_position, long function_pointer); public static void glGetVariantIntegerEXT(int id, int value, IntBuffer pbData) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glGetVariantIntegervEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pbData, 4); nglGetVariantIntegervEXT(id, value, pbData, pbData.position(), function_pointer); } private static native void nglGetVariantIntegervEXT(int id, int value, IntBuffer pbData, int pbData_position, long function_pointer); public static void glGetVariantFloatEXT(int id, int value, FloatBuffer pbData) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glGetVariantFloatvEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pbData, 4); nglGetVariantFloatvEXT(id, value, pbData, pbData.position(), function_pointer); } private static native void nglGetVariantFloatvEXT(int id, int value, FloatBuffer pbData, int pbData_position, long function_pointer); public static java.nio.ByteBuffer glGetVariantPointerEXT(int id, int value, int result_size) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glGetVariantPointervEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); java.nio.ByteBuffer __result = nglGetVariantPointervEXT(id, value, result_size, function_pointer); return __result; } private static native java.nio.ByteBuffer nglGetVariantPointervEXT(int id, int value, int result_size, long function_pointer); public static void glGetInvariantBooleanEXT(int id, int value, ByteBuffer pbData) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glGetInvariantBooleanvEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pbData, 4); nglGetInvariantBooleanvEXT(id, value, pbData, pbData.position(), function_pointer); } private static native void nglGetInvariantBooleanvEXT(int id, int value, ByteBuffer pbData, int pbData_position, long function_pointer); public static void glGetInvariantIntegerEXT(int id, int value, IntBuffer pbData) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glGetInvariantIntegervEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pbData, 4); nglGetInvariantIntegervEXT(id, value, pbData, pbData.position(), function_pointer); } private static native void nglGetInvariantIntegervEXT(int id, int value, IntBuffer pbData, int pbData_position, long function_pointer); public static void glGetInvariantFloatEXT(int id, int value, FloatBuffer pbData) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glGetInvariantFloatvEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pbData, 4); nglGetInvariantFloatvEXT(id, value, pbData, pbData.position(), function_pointer); } private static native void nglGetInvariantFloatvEXT(int id, int value, FloatBuffer pbData, int pbData_position, long function_pointer); public static void glGetLocalConstantBooleanEXT(int id, int value, ByteBuffer pbData) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glGetLocalConstantBooleanvEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pbData, 4); nglGetLocalConstantBooleanvEXT(id, value, pbData, pbData.position(), function_pointer); } private static native void nglGetLocalConstantBooleanvEXT(int id, int value, ByteBuffer pbData, int pbData_position, long function_pointer); public static void glGetLocalConstantIntegerEXT(int id, int value, IntBuffer pbData) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glGetLocalConstantIntegervEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pbData, 4); nglGetLocalConstantIntegervEXT(id, value, pbData, pbData.position(), function_pointer); } private static native void nglGetLocalConstantIntegervEXT(int id, int value, IntBuffer pbData, int pbData_position, long function_pointer); public static void glGetLocalConstantFloatEXT(int id, int value, FloatBuffer pbData) { long function_pointer = GLContext.getCapabilities().EXT_vertex_shader_glGetLocalConstantFloatvEXT_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(pbData, 4); nglGetLocalConstantFloatvEXT(id, value, pbData, pbData.position(), function_pointer); } private static native void nglGetLocalConstantFloatvEXT(int id, int value, FloatBuffer pbData, int pbData_position, long function_pointer); } --- NEW FILE: ARBPointSprite.java --- /* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.LWJGLException; import org.lwjgl.BufferChecks; import java.nio.*; public final class ARBPointSprite { public static final int GL_POINT_SPRITE_ARB = 0x8861; public static final int GL_COORD_REPLACE_ARB = 0x8862; private ARBPointSprite() { } } --- NEW FILE: ATISeparateStencil.java --- /* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.LWJGLException; import org.lwjgl.BufferChecks; import java.nio.*; public final class ATISeparateStencil { public static final int GL_STENCIL_BACK_FUNC_ATI = 0x8800; public static final int GL_STENCIL_BACK_FAIL_ATI = 0x8801; public static final int GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802; public static final int GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803; private ATISeparateStencil() { } public static void glStencilOpSeparateATI(int face, int sfail, int dpfail, int dppass) { long function_pointer = GLContext.getCapabilities().ATI_separate_stencil_glStencilOpSeparateATI_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglStencilOpSeparateATI(face, sfail, dpfail, dppass, function_pointer); } private static native void nglStencilOpSeparateATI(int face, int sfail, int dpfail, int dppass, long function_pointer); public static void glStencilFuncSeparateATI(int frontfunc, int backfunc, int ref, int mask) { long function_pointer = GLContext.getCapabilities().ATI_separate_stencil_glStencilFuncSeparateATI_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglStencilFuncSeparateATI(frontfunc, backfunc, ref, mask, function_pointer); } private static native void nglStencilFuncSeparateATI(int frontfunc, int backfunc, int ref, int mask, long function_pointer); } --- NEW FILE: NVFence.java --- /* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.LWJGLException; import org.lwjgl.BufferChecks; import java.nio.*; public final class NVFence { public static final int GL_ALL_COMPLETED_NV = 0x84f2; public static final int GL_FENCE_STATUS_NV = 0x84f3; public static final int GL_FENCE_CONDITION_NV = 0x84f4; private NVFence() { } public static void glGenFencesNV(IntBuffer piFences) { long function_pointer = GLContext.getCapabilities().NV_fence_glGenFencesNV_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(piFences); nglGenFencesNV((piFences.remaining()), piFences, piFences.position(), function_pointer); } private static native void nglGenFencesNV(int n, IntBuffer piFences, int piFences_position, long function_pointer); public static void glDeleteFencesNV(IntBuffer piFences) { long function_pointer = GLContext.getCapabilities().NV_fence_glDeleteFencesNV_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(piFences); nglDeleteFencesNV((piFences.remaining()), piFences, piFences.position(), function_pointer); } private static native void nglDeleteFencesNV(int n, IntBuffer piFences, int piFences_position, long function_pointer); public static void glSetFenceNV(int fence, int condition) { long function_pointer = GLContext.getCapabilities().NV_fence_glSetFenceNV_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglSetFenceNV(fence, condition, function_pointer); } private static native void nglSetFenceNV(int fence, int condition, long function_pointer); public static boolean glTestFenceNV(int fence) { long function_pointer = GLContext.getCapabilities().NV_fence_glTestFenceNV_pointer; BufferChecks.checkFunctionAddress(function_pointer); boolean __result = nglTestFenceNV(fence, function_pointer); return __result; } private static native boolean nglTestFenceNV(int fence, long function_pointer); public static void glFinishFenceNV(int fence) { long function_pointer = GLContext.getCapabilities().NV_fence_glFinishFenceNV_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglFinishFenceNV(fence, function_pointer); } private static native void nglFinishFenceNV(int fence, long function_pointer); public static boolean glIsFenceNV(int fence) { long function_pointer = GLContext.getCapabilities().NV_fence_glIsFenceNV_pointer; BufferChecks.checkFunctionAddress(function_pointer); boolean __result = nglIsFenceNV(fence, function_pointer); return __result; } private static native boolean nglIsFenceNV(int fence, long function_pointer); public static void glGetFenceivNV(int fence, int pname, IntBuffer piParams) { long function_pointer = GLContext.getCapabilities().NV_fence_glGetFenceivNV_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(piParams, 4); nglGetFenceivNV(fence, pname, piParams, piParams.position(), function_pointer); } private static native void nglGetFenceivNV(int fence, int pname, IntBuffer piParams, int piParams_position, long function_pointer); } --- NEW FILE: EXTRescaleNormal.java --- /* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.LWJGLException; import org.lwjgl.BufferChecks; import java.nio.*; public final class EXTRescaleNormal { public static final int GL_RESCALE_NORMAL_EXT = 0x803a; private EXTRescaleNormal() { } } --- NEW FILE: GL13.java --- /* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.LWJGLException; import org.lwjgl.BufferChecks; import java.nio.*; public final class GL13 { public static final int GL_TEXTURE0 = 0x84c0; public static final int GL_TEXTURE1 = 0x84c1; public static final int GL_TEXTURE2 = 0x84c2; public static final int GL_TEXTURE3 = 0x84c3; public static final int GL_TEXTURE4 = 0x84c4; public static final int GL_TEXTURE5 = 0x84c5; public static final int GL_TEXTURE6 = 0x84c6; public static final int GL_TEXTURE7 = 0x84c7; public static final int GL_TEXTURE8 = 0x84c8; public static final int GL_TEXTURE9 = 0x84c9; public static final int GL_TEXTURE10 = 0x84ca; public static final int GL_TEXTURE11 = 0x84cb; public static final int GL_TEXTURE12 = 0x84cc; public static final int GL_TEXTURE13 = 0x84cd; public static final int GL_TEXTURE14 = 0x84ce; public static final int GL_TEXTURE15 = 0x84cf; public static final int GL_TEXTURE16 = 0x84d0; public static final int GL_TEXTURE17 = 0x84d1; public static final int GL_TEXTURE18 = 0x84d2; public static final int GL_TEXTURE19 = 0x84d3; public static final int GL_TEXTURE20 = 0x84d4; public static final int GL_TEXTURE21 = 0x84d5; public static final int GL_TEXTURE22 = 0x84d6; public static final int GL_TEXTURE23 = 0x84d7; public static final int GL_TEXTURE24 = 0x84d8; public static final int GL_TEXTURE25 = 0x84d9; public static final int GL_TEXTURE26 = 0x84da; public static final int GL_TEXTURE27 = 0x84db; public static final int GL_TEXTURE28 = 0x84dc; public static final int GL_TEXTURE29 = 0x84dd; public static final int GL_TEXTURE30 = 0x84de; public static final int GL_TEXTURE31 = 0x84df; public static final int GL_ACTIVE_TEXTURE = 0x84e0; public static final int GL_CLIENT_ACTIVE_TEXTURE = 0x84e1; public static final int GL_MAX_TEXTURE_UNITS = 0x84e2; public static final int GL_NORMAL_MAP = 0x8511; public static final int GL_REFLECTION_MAP = 0x8512; public static final int GL_TEXTURE_CUBE_MAP = 0x8513; public static final int GL_TEXTURE_BINDING_CUBE_MAP = 0x8514; public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851a; public static final int GL_PROXY_TEXTURE_CUBE_MAP = 0x851b; public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851c; public static final int GL_COMPRESSED_ALPHA = 0x84e9; public static final int GL_COMPRESSED_LUMINANCE = 0x84ea; public static final int GL_COMPRESSED_LUMINANCE_ALPHA = 0x84eb; public static final int GL_COMPRESSED_INTENSITY = 0x84ec; public static final int GL_COMPRESSED_RGB = 0x84ed; public static final int GL_COMPRESSED_RGBA = 0x84ee; public static final int GL_TEXTURE_COMPRESSION_HINT = 0x84ef; public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86a0; public static final int GL_TEXTURE_COMPRESSED = 0x86a1; public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86a2; public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86a3; public static final int GL_MULTISAMPLE = 0x809d; public static final int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809e; public static final int GL_SAMPLE_ALPHA_TO_ONE = 0x809f; public static final int GL_SAMPLE_COVERAGE = 0x80a0; public static final int GL_SAMPLE_BUFFERS = 0x80a8; public static final int GL_SAMPLES = 0x80a9; public static final int GL_SAMPLE_COVERAGE_VALUE = 0x80aa; public static final int GL_SAMPLE_COVERAGE_INVERT = 0x80ab; public static final int GL_MULTISAMPLE_BIT = 0x20000000; public static final int GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84e3; public static final int GL_TRANSPOSE_PROJECTION_MATRIX = 0x84e4; public static final int GL_TRANSPOSE_TEXTURE_MATRIX = 0x84e5; public static final int GL_TRANSPOSE_COLOR_MATRIX = 0x84e6; public static final int GL_COMBINE = 0x8570; public static final int GL_COMBINE_RGB = 0x8571; public static final int GL_COMBINE_ALPHA = 0x8572; public static final int GL_SOURCE0_RGB = 0x8580; public static final int GL_SOURCE1_RGB = 0x8581; public static final int GL_SOURCE2_RGB = 0x8582; public static final int GL_SOURCE0_ALPHA = 0x8588; public static final int GL_SOURCE1_ALPHA = 0x8589; public static final int GL_SOURCE2_ALPHA = 0x858a; public static final int GL_OPERAND0_RGB = 0x8590; public static final int GL_OPERAND1_RGB = 0x8591; public static final int GL_OPERAND2_RGB = 0x8592; public static final int GL_OPERAND0_ALPHA = 0x8598; public static final int GL_OPERAND1_ALPHA = 0x8599; public static final int GL_OPERAND2_ALPHA = 0x859a; public static final int GL_RGB_SCALE = 0x8573; public static final int GL_ADD_SIGNED = 0x8574; public static final int GL_INTERPOLATE = 0x8575; public static final int GL_SUBTRACT = 0x84e7; public static final int GL_CONSTANT = 0x8576; public static final int GL_PRIMARY_COLOR = 0x8577; public static final int GL_PREVIOUS = 0x8578; public static final int GL_DOT3_RGB = 0x86ae; public static final int GL_DOT3_RGBA = 0x86af; public static final int GL_CLAMP_TO_BORDER = 0x812d; private GL13() { } public static void glActiveTexture(int texture) { long function_pointer = GLContext.getCapabilities().GL13_glActiveTexture_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglActiveTexture(texture, function_pointer); } private static native void nglActiveTexture(int texture, long function_pointer); public static void glClientActiveTexture(int texture) { long function_pointer = GLContext.getCapabilities().GL13_glClientActiveTexture_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglClientActiveTexture(texture, function_pointer); } private static native void nglClientActiveTexture(int texture, long function_pointer); public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, ByteBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexImage1D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexImage1D(target, level, internalformat, width, border, imageSize, data, data.position(), function_pointer); } public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, FloatBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexImage1D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexImage1D(target, level, internalformat, width, border, imageSize, data, data.position() << 2, function_pointer); } public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, IntBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexImage1D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexImage1D(target, level, internalformat, width, border, imageSize, data, data.position() << 2, function_pointer); } public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, ShortBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexImage1D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexImage1D(target, level, internalformat, width, border, imageSize, data, data.position() << 1, function_pointer); } private static native void nglCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, Buffer data, int data_position, long function_pointer); public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, int data_buffer_offset) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexImage1D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOenabled(); nglCompressedTexImage1DBO(target, level, internalformat, width, border, imageSize, data_buffer_offset, function_pointer); } private static native void nglCompressedTexImage1DBO(int target, int level, int internalformat, int width, int border, int imageSize, int data_buffer_offset, long function_pointer); public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, ByteBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexImage2D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data, data.position(), function_pointer); } public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, FloatBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexImage2D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data, data.position() << 2, function_pointer); } public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, IntBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexImage2D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data, data.position() << 2, function_pointer); } public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, ShortBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexImage2D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data, data.position() << 1, function_pointer); } private static native void nglCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data, int data_position, long function_pointer); public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, int data_buffer_offset) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexImage2D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOenabled(); nglCompressedTexImage2DBO(target, level, internalformat, width, height, border, imageSize, data_buffer_offset, function_pointer); } private static native void nglCompressedTexImage2DBO(int target, int level, int internalformat, int width, int height, int border, int imageSize, int data_buffer_offset, long function_pointer); public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, ByteBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexImage3D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data, data.position(), function_pointer); } public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, FloatBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexImage3D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data, data.position() << 2, function_pointer); } public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, IntBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexImage3D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data, data.position() << 2, function_pointer); } public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, ShortBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexImage3D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data, data.position() << 1, function_pointer); } private static native void nglCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer data, int data_position, long function_pointer); public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int data_buffer_offset) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexImage3D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOenabled(); nglCompressedTexImage3DBO(target, level, internalformat, width, height, depth, border, imageSize, data_buffer_offset, function_pointer); } private static native void nglCompressedTexImage3DBO(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int data_buffer_offset, long function_pointer); public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, ByteBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexSubImage1D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data, data.position(), function_pointer); } public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, FloatBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexSubImage1D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data, data.position() << 2, function_pointer); } public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, IntBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexSubImage1D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data, data.position() << 2, function_pointer); } public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, ShortBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexSubImage1D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data, data.position() << 1, function_pointer); } private static native void nglCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, Buffer data, int data_position, long function_pointer); public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, int data_buffer_offset) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexSubImage1D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOenabled(); nglCompressedTexSubImage1DBO(target, level, xoffset, width, format, imageSize, data_buffer_offset, function_pointer); } private static native void nglCompressedTexSubImage1DBO(int target, int level, int xoffset, int width, int format, int imageSize, int data_buffer_offset, long function_pointer); public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, ByteBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexSubImage2D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data, data.position(), function_pointer); } public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, FloatBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexSubImage2D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data, data.position() << 2, function_pointer); } public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, IntBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexSubImage2D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data, data.position() << 2, function_pointer); } public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, ShortBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexSubImage2D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data, data.position() << 1, function_pointer); } private static native void nglCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data, int data_position, long function_pointer); public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, int data_buffer_offset) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexSubImage2D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOenabled(); nglCompressedTexSubImage2DBO(target, level, xoffset, yoffset, width, height, format, imageSize, data_buffer_offset, function_pointer); } private static native void nglCompressedTexSubImage2DBO(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, int data_buffer_offset, long function_pointer); public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, ByteBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexSubImage3D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data, data.position(), function_pointer); } public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, FloatBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexSubImage3D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data, data.position() << 2, function_pointer); } public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, IntBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexSubImage3D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data, data.position() << 2, function_pointer); } public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, ShortBuffer data) { long function_pointer = GLContext.getCapabilities().GL13_glCompressedTexSubImage3D_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(); BufferChecks.checkDirect(data); nglCompressedTexSubImage3D(target, l... 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Update of /cvsroot/java-game-lib/LWJGL/src/native/generated In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24912/src/native/generated Added Files: org_lwjgl_openal_AL10.c org_lwjgl_opengl_ARBBufferObject.c org_lwjgl_opengl_ARBColorBufferFloat.c org_lwjgl_opengl_ARBDrawBuffers.c org_lwjgl_opengl_ARBImaging.c org_lwjgl_opengl_ARBMatrixPalette.c org_lwjgl_opengl_ARBMultisample.c org_lwjgl_opengl_ARBMultitexture.c org_lwjgl_opengl_ARBOcclusionQuery.c org_lwjgl_opengl_ARBPointParameters.c org_lwjgl_opengl_ARBProgram.c org_lwjgl_opengl_ARBShaderObjects.c org_lwjgl_opengl_ARBTextureCompression.c org_lwjgl_opengl_ARBTransposeMatrix.c org_lwjgl_opengl_ARBVertexBlend.c org_lwjgl_opengl_ARBVertexProgram.c org_lwjgl_opengl_ARBVertexShader.c org_lwjgl_opengl_ARBWindowPos.c org_lwjgl_opengl_ATIDrawBuffers.c org_lwjgl_opengl_ATIElementArray.c org_lwjgl_opengl_ATIEnvmapBumpmap.c org_lwjgl_opengl_ATIFragmentShader.c org_lwjgl_opengl_ATIMapObjectBuffer.c org_lwjgl_opengl_ATIPnTriangles.c org_lwjgl_opengl_ATISeparateStencil.c org_lwjgl_opengl_ATIVertexArrayObject.c org_lwjgl_opengl_ATIVertexAttribArrayObject.c org_lwjgl_opengl_ATIVertexStreams.c org_lwjgl_opengl_EXTBlendEquationSeparate.c org_lwjgl_opengl_EXTBlendFuncSeparate.c org_lwjgl_opengl_EXTCompiledVertexArray.c org_lwjgl_opengl_EXTDepthBoundsTest.c org_lwjgl_opengl_EXTDrawRangeElements.c org_lwjgl_opengl_EXTFogCoord.c org_lwjgl_opengl_EXTFramebufferObject.c org_lwjgl_opengl_EXTMultiDrawArrays.c org_lwjgl_opengl_EXTPalettedTexture.c org_lwjgl_opengl_EXTPointParameters.c org_lwjgl_opengl_EXTSecondaryColor.c org_lwjgl_opengl_EXTStencilClearTag.c org_lwjgl_opengl_EXTStencilTwoSide.c org_lwjgl_opengl_EXTVertexShader.c org_lwjgl_opengl_EXTVertexWeighting.c org_lwjgl_opengl_GL11.c org_lwjgl_opengl_GL12.c org_lwjgl_opengl_GL13.c org_lwjgl_opengl_GL14.c org_lwjgl_opengl_GL15.c org_lwjgl_opengl_GL20.c org_lwjgl_opengl_NVEvaluators.c org_lwjgl_opengl_NVFence.c org_lwjgl_opengl_NVFragmentProgram.c org_lwjgl_opengl_NVHalfFloat.c org_lwjgl_opengl_NVOcclusionQuery.c org_lwjgl_opengl_NVPixelDataRange.c org_lwjgl_opengl_NVPointSprite.c org_lwjgl_opengl_NVPrimitiveRestart.c org_lwjgl_opengl_NVProgram.c org_lwjgl_opengl_NVRegisterCombiners.c org_lwjgl_opengl_NVRegisterCombiners2.c org_lwjgl_opengl_NVVertexArrayRange.c org_lwjgl_opengl_NVVertexProgram.c Log Message: Moved generated files to seperate directories --- NEW FILE: org_lwjgl_opengl_ARBDrawBuffers.c --- /* MACHINE GENERATED FILE, DO NOT EDIT */ #include <jni.h> #include "extgl.h" typedef void (APIENTRY *glDrawBuffersARBPROC) (GLsizei size, const GLenum * buffers); JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBDrawBuffers_nglDrawBuffersARB(JNIEnv *env, jclass clazz, jint size, jobject buffers, jint buffers_position, jlong function_pointer) { const GLenum *buffers_address = ((const GLenum *)(*env)->GetDirectBufferAddress(env, buffers)) + buffers_position; glDrawBuffersARBPROC glDrawBuffersARB = (glDrawBuffersARBPROC)((intptr_t)function_pointer); glDrawBuffersARB(size, buffers_address); } --- NEW FILE: org_lwjgl_opengl_ATIElementArray.c --- /* MACHINE GENERATED FILE, DO NOT EDIT */ #include <jni.h> #include "extgl.h" typedef void (APIENTRY *glElementPointerATIPROC) (GLenum type, const GLvoid * pPointer); typedef void (APIENTRY *glDrawElementArrayATIPROC) (GLenum mode, GLsizei count); typedef void (APIENTRY *glDrawRangeElementArrayATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ATIElementArray_nglElementPointerATI(JNIEnv *env, jclass clazz, jint type, jobject pPointer, jint pPointer_position, jlong function_pointer) { const GLvoid *pPointer_address = ((const GLvoid *)(((char *)(*env)->GetDirectBufferAddress(env, pPointer)) + pPointer_position)); glElementPointerATIPROC glElementPointerATI = (glElementPointerATIPROC)((intptr_t)function_pointer); glElementPointerATI(type, pPointer_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ATIElementArray_nglElementPointerATIBO(JNIEnv *env, jclass clazz, jint type, jint pPointer_buffer_offset, jlong function_pointer) { const GLvoid *pPointer_address = ((const GLvoid *)offsetToPointer(pPointer_buffer_offset)); glElementPointerATIPROC glElementPointerATI = (glElementPointerATIPROC)((intptr_t)function_pointer); glElementPointerATI(type, pPointer_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ATIElementArray_nglDrawElementArrayATI(JNIEnv *env, jclass clazz, jint mode, jint count, jlong function_pointer) { glDrawElementArrayATIPROC glDrawElementArrayATI = (glDrawElementArrayATIPROC)((intptr_t)function_pointer); glDrawElementArrayATI(mode, count); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ATIElementArray_nglDrawRangeElementArrayATI(JNIEnv *env, jclass clazz, jint mode, jint start, jint end, jint count, jlong function_pointer) { glDrawRangeElementArrayATIPROC glDrawRangeElementArrayATI = (glDrawRangeElementArrayATIPROC)((intptr_t)function_pointer); glDrawRangeElementArrayATI(mode, start, end, count); } --- NEW FILE: org_lwjgl_opengl_ARBVertexProgram.c --- /* MACHINE GENERATED FILE, DO NOT EDIT */ #include <jni.h> #include "extgl.h" typedef void (APIENTRY *glVertexAttrib1sARBPROC) (GLuint index, GLshort x); typedef void (APIENTRY *glVertexAttrib1fARBPROC) (GLuint index, GLfloat x); typedef void (APIENTRY *glVertexAttrib2sARBPROC) (GLuint index, GLshort x, GLshort y); typedef void (APIENTRY *glVertexAttrib2fARBPROC) (GLuint index, GLfloat x, GLfloat y); typedef void (APIENTRY *glVertexAttrib3sARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); typedef void (APIENTRY *glVertexAttrib3fARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *glVertexAttrib4sARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRY *glVertexAttrib4fARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRY *glVertexAttrib4NubARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (APIENTRY *glVertexAttribPointerARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * buffer); typedef void (APIENTRY *glEnableVertexAttribArrayARBPROC) (GLuint index); typedef void (APIENTRY *glDisableVertexAttribArrayARBPROC) (GLuint index); typedef void (APIENTRY *glGetVertexAttribfvARBPROC) (GLuint index, GLenum pname, GLfloat * params); typedef void (APIENTRY *glGetVertexAttribivARBPROC) (GLuint index, GLenum pname, GLint * params); typedef void (APIENTRY *glGetVertexAttribPointervARBPROC) (GLuint index, GLenum pname, GLvoid ** result); JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexProgram_nglVertexAttrib1sARB(JNIEnv *env, jclass clazz, jint index, jshort x, jlong function_pointer) { glVertexAttrib1sARBPROC glVertexAttrib1sARB = (glVertexAttrib1sARBPROC)((intptr_t)function_pointer); glVertexAttrib1sARB(index, x); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexProgram_nglVertexAttrib1fARB(JNIEnv *env, jclass clazz, jint index, jfloat x, jlong function_pointer) { glVertexAttrib1fARBPROC glVertexAttrib1fARB = (glVertexAttrib1fARBPROC)((intptr_t)function_pointer); glVertexAttrib1fARB(index, x); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexProgram_nglVertexAttrib2sARB(JNIEnv *env, jclass clazz, jint index, jshort x, jshort y, jlong function_pointer) { glVertexAttrib2sARBPROC glVertexAttrib2sARB = (glVertexAttrib2sARBPROC)((intptr_t)function_pointer); glVertexAttrib2sARB(index, x, y); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexProgram_nglVertexAttrib2fARB(JNIEnv *env, jclass clazz, jint index, jfloat x, jfloat y, jlong function_pointer) { glVertexAttrib2fARBPROC glVertexAttrib2fARB = (glVertexAttrib2fARBPROC)((intptr_t)function_pointer); glVertexAttrib2fARB(index, x, y); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexProgram_nglVertexAttrib3sARB(JNIEnv *env, jclass clazz, jint index, jshort x, jshort y, jshort z, jlong function_pointer) { glVertexAttrib3sARBPROC glVertexAttrib3sARB = (glVertexAttrib3sARBPROC)((intptr_t)function_pointer); glVertexAttrib3sARB(index, x, y, z); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexProgram_nglVertexAttrib3fARB(JNIEnv *env, jclass clazz, jint index, jfloat x, jfloat y, jfloat z, jlong function_pointer) { glVertexAttrib3fARBPROC glVertexAttrib3fARB = (glVertexAttrib3fARBPROC)((intptr_t)function_pointer); glVertexAttrib3fARB(index, x, y, z); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexProgram_nglVertexAttrib4sARB(JNIEnv *env, jclass clazz, jint index, jshort x, jshort y, jshort z, jshort w, jlong function_pointer) { glVertexAttrib4sARBPROC glVertexAttrib4sARB = (glVertexAttrib4sARBPROC)((intptr_t)function_pointer); glVertexAttrib4sARB(index, x, y, z, w); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexProgram_nglVertexAttrib4fARB(JNIEnv *env, jclass clazz, jint index, jfloat x, jfloat y, jfloat z, jfloat w, jlong function_pointer) { glVertexAttrib4fARBPROC glVertexAttrib4fARB = (glVertexAttrib4fARBPROC)((intptr_t)function_pointer); glVertexAttrib4fARB(index, x, y, z, w); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexProgram_nglVertexAttrib4NubARB(JNIEnv *env, jclass clazz, jint index, jbyte x, jbyte y, jbyte z, jbyte w, jlong function_pointer) { glVertexAttrib4NubARBPROC glVertexAttrib4NubARB = (glVertexAttrib4NubARBPROC)((intptr_t)function_pointer); glVertexAttrib4NubARB(index, x, y, z, w); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexProgram_nglVertexAttribPointerARB(JNIEnv *env, jclass clazz, jint index, jint size, jint type, jboolean normalized, jint stride, jobject buffer, jint buffer_position, jlong function_pointer) { const GLvoid *buffer_address = ((const GLvoid *)(((char *)(*env)->GetDirectBufferAddress(env, buffer)) + buffer_position)); glVertexAttribPointerARBPROC glVertexAttribPointerARB = (glVertexAttribPointerARBPROC)((intptr_t)function_pointer); glVertexAttribPointerARB(index, size, type, normalized, stride, buffer_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexProgram_nglVertexAttribPointerARBBO(JNIEnv *env, jclass clazz, jint index, jint size, jint type, jboolean normalized, jint stride, jint buffer_buffer_offset, jlong function_pointer) { const GLvoid *buffer_address = ((const GLvoid *)offsetToPointer(buffer_buffer_offset)); glVertexAttribPointerARBPROC glVertexAttribPointerARB = (glVertexAttribPointerARBPROC)((intptr_t)function_pointer); glVertexAttribPointerARB(index, size, type, normalized, stride, buffer_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexProgram_nglEnableVertexAttribArrayARB(JNIEnv *env, jclass clazz, jint index, jlong function_pointer) { glEnableVertexAttribArrayARBPROC glEnableVertexAttribArrayARB = (glEnableVertexAttribArrayARBPROC)((intptr_t)function_pointer); glEnableVertexAttribArrayARB(index); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexProgram_nglDisableVertexAttribArrayARB(JNIEnv *env, jclass clazz, jint index, jlong function_pointer) { glDisableVertexAttribArrayARBPROC glDisableVertexAttribArrayARB = (glDisableVertexAttribArrayARBPROC)((intptr_t)function_pointer); glDisableVertexAttribArrayARB(index); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexProgram_nglGetVertexAttribfvARB(JNIEnv *env, jclass clazz, jint index, jint pname, jobject params, jint params_position, jlong function_pointer) { GLfloat *params_address = ((GLfloat *)(*env)->GetDirectBufferAddress(env, params)) + params_position; glGetVertexAttribfvARBPROC glGetVertexAttribfvARB = (glGetVertexAttribfvARBPROC)((intptr_t)function_pointer); glGetVertexAttribfvARB(index, pname, params_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexProgram_nglGetVertexAttribivARB(JNIEnv *env, jclass clazz, jint index, jint pname, jobject params, jint params_position, jlong function_pointer) { GLint *params_address = ((GLint *)(*env)->GetDirectBufferAddress(env, params)) + params_position; glGetVertexAttribivARBPROC glGetVertexAttribivARB = (glGetVertexAttribivARBPROC)((intptr_t)function_pointer); glGetVertexAttribivARB(index, pname, params_address); } JNIEXPORT jobject JNICALL Java_org_lwjgl_opengl_ARBVertexProgram_nglGetVertexAttribPointervARB(JNIEnv *env, jclass clazz, jint index, jint pname, jint result_size, jlong function_pointer) { glGetVertexAttribPointervARBPROC glGetVertexAttribPointervARB = (glGetVertexAttribPointervARBPROC)((intptr_t)function_pointer); GLvoid * __result; glGetVertexAttribPointervARB(index, pname, &__result); return safeNewBuffer(env, __result, result_size); } --- NEW FILE: org_lwjgl_opengl_ATIVertexAttribArrayObject.c --- /* MACHINE GENERATED FILE, DO NOT EDIT */ #include <jni.h> #include "extgl.h" typedef void (APIENTRY *glVertexAttribArrayObjectATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); typedef void (APIENTRY *glGetVertexAttribArrayObjectfvATIPROC) (GLuint index, GLenum pname, GLfloat * params); typedef void (APIENTRY *glGetVertexAttribArrayObjectivATIPROC) (GLuint index, GLenum pname, GLint * params); JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ATIVertexAttribArrayObject_nglVertexAttribArrayObjectATI(JNIEnv *env, jclass clazz, jint index, jint size, jint type, jboolean normalized, jint stride, jint buffer, jint offset, jlong function_pointer) { glVertexAttribArrayObjectATIPROC glVertexAttribArrayObjectATI = (glVertexAttribArrayObjectATIPROC)((intptr_t)function_pointer); glVertexAttribArrayObjectATI(index, size, type, normalized, stride, buffer, offset); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ATIVertexAttribArrayObject_nglGetVertexAttribArrayObjectfvATI(JNIEnv *env, jclass clazz, jint index, jint pname, jobject params, jint params_position, jlong function_pointer) { GLfloat *params_address = ((GLfloat *)(*env)->GetDirectBufferAddress(env, params)) + params_position; glGetVertexAttribArrayObjectfvATIPROC glGetVertexAttribArrayObjectfvATI = (glGetVertexAttribArrayObjectfvATIPROC)((intptr_t)function_pointer); glGetVertexAttribArrayObjectfvATI(index, pname, params_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ATIVertexAttribArrayObject_nglGetVertexAttribArrayObjectivATI(JNIEnv *env, jclass clazz, jint index, jint pname, jobject params, jint params_position, jlong function_pointer) { GLint *params_address = ((GLint *)(*env)->GetDirectBufferAddress(env, params)) + params_position; glGetVertexAttribArrayObjectivATIPROC glGetVertexAttribArrayObjectivATI = (glGetVertexAttribArrayObjectivATIPROC)((intptr_t)function_pointer); glGetVertexAttribArrayObjectivATI(index, pname, params_address); } --- NEW FILE: org_lwjgl_opengl_EXTVertexShader.c --- /* MACHINE GENERATED FILE, DO NOT EDIT */ #include <jni.h> #include "extgl.h" typedef void (APIENTRY *glBeginVertexShaderEXTPROC) (); typedef void (APIENTRY *glEndVertexShaderEXTPROC) (); typedef void (APIENTRY *glBindVertexShaderEXTPROC) (GLuint id); typedef GLuint (APIENTRY *glGenVertexShadersEXTPROC) (GLuint range); typedef void (APIENTRY *glDeleteVertexShaderEXTPROC) (GLuint id); typedef void (APIENTRY *glShaderOp1EXTPROC) (GLenum op, GLuint res, GLuint arg1); typedef void (APIENTRY *glShaderOp2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); typedef void (APIENTRY *glShaderOp3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); typedef void (APIENTRY *glSwizzleEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); typedef void (APIENTRY *glWriteMaskEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); typedef void (APIENTRY *glInsertComponentEXTPROC) (GLuint res, GLuint src, GLuint num); typedef void (APIENTRY *glExtractComponentEXTPROC) (GLuint res, GLuint src, GLuint num); typedef GLuint (APIENTRY *glGenSymbolsEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components); typedef void (APIENTRY *glSetInvariantEXTPROC) (GLuint id, GLenum type, GLvoid * pAddr); typedef void (APIENTRY *glSetLocalConstantEXTPROC) (GLuint id, GLenum type, GLvoid * pAddr); typedef void (APIENTRY *glVariantbvEXTPROC) (GLuint id, GLbyte * pAddr); typedef void (APIENTRY *glVariantsvEXTPROC) (GLuint id, GLshort * pAddr); typedef void (APIENTRY *glVariantivEXTPROC) (GLuint id, GLint * pAddr); typedef void (APIENTRY *glVariantfvEXTPROC) (GLuint id, GLfloat * pAddr); typedef void (APIENTRY *glVariantubvEXTPROC) (GLuint id, GLubyte * pAddr); typedef void (APIENTRY *glVariantusvEXTPROC) (GLuint id, GLushort * pAddr); typedef void (APIENTRY *glVariantuivEXTPROC) (GLuint id, GLuint * pAddr); typedef void (APIENTRY *glVariantPointerEXTPROC) (GLuint id, GLenum type, GLuint stride, GLvoid * pAddr); typedef void (APIENTRY *glEnableVariantClientStateEXTPROC) (GLuint id); typedef void (APIENTRY *glDisableVariantClientStateEXTPROC) (GLuint id); typedef GLuint (APIENTRY *glBindLightParameterEXTPROC) (GLenum light, GLenum value); typedef GLuint (APIENTRY *glBindMaterialParameterEXTPROC) (GLenum face, GLenum value); typedef GLuint (APIENTRY *glBindTexGenParameterEXTPROC) (GLenum unit, GLenum coord, GLenum value); typedef GLuint (APIENTRY *glBindTextureUnitParameterEXTPROC) (GLenum unit, GLenum value); typedef GLuint (APIENTRY *glBindParameterEXTPROC) (GLenum value); typedef GLboolean (APIENTRY *glIsVariantEnabledEXTPROC) (GLuint id, GLenum cap); typedef void (APIENTRY *glGetVariantBooleanvEXTPROC) (GLuint id, GLenum value, GLbyte * pbData); typedef void (APIENTRY *glGetVariantIntegervEXTPROC) (GLuint id, GLenum value, GLint * pbData); typedef void (APIENTRY *glGetVariantFloatvEXTPROC) (GLuint id, GLenum value, GLfloat * pbData); typedef void (APIENTRY *glGetVariantPointervEXTPROC) (GLuint id, GLenum value, GLvoid ** pbData); typedef void (APIENTRY *glGetInvariantBooleanvEXTPROC) (GLuint id, GLenum value, GLbyte * pbData); typedef void (APIENTRY *glGetInvariantIntegervEXTPROC) (GLuint id, GLenum value, GLint * pbData); typedef void (APIENTRY *glGetInvariantFloatvEXTPROC) (GLuint id, GLenum value, GLfloat * pbData); typedef void (APIENTRY *glGetLocalConstantBooleanvEXTPROC) (GLuint id, GLenum value, GLbyte * pbData); typedef void (APIENTRY *glGetLocalConstantIntegervEXTPROC) (GLuint id, GLenum value, GLint * pbData); typedef void (APIENTRY *glGetLocalConstantFloatvEXTPROC) (GLuint id, GLenum value, GLfloat * pbData); JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglBeginVertexShaderEXT(JNIEnv *env, jclass clazz, jlong function_pointer) { glBeginVertexShaderEXTPROC glBeginVertexShaderEXT = (glBeginVertexShaderEXTPROC)((intptr_t)function_pointer); glBeginVertexShaderEXT(); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglEndVertexShaderEXT(JNIEnv *env, jclass clazz, jlong function_pointer) { glEndVertexShaderEXTPROC glEndVertexShaderEXT = (glEndVertexShaderEXTPROC)((intptr_t)function_pointer); glEndVertexShaderEXT(); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglBindVertexShaderEXT(JNIEnv *env, jclass clazz, jint id, jlong function_pointer) { glBindVertexShaderEXTPROC glBindVertexShaderEXT = (glBindVertexShaderEXTPROC)((intptr_t)function_pointer); glBindVertexShaderEXT(id); } JNIEXPORT jint JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglGenVertexShadersEXT(JNIEnv *env, jclass clazz, jint range, jlong function_pointer) { glGenVertexShadersEXTPROC glGenVertexShadersEXT = (glGenVertexShadersEXTPROC)((intptr_t)function_pointer); GLuint __result = glGenVertexShadersEXT(range); return __result; } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglDeleteVertexShaderEXT(JNIEnv *env, jclass clazz, jint id, jlong function_pointer) { glDeleteVertexShaderEXTPROC glDeleteVertexShaderEXT = (glDeleteVertexShaderEXTPROC)((intptr_t)function_pointer); glDeleteVertexShaderEXT(id); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglShaderOp1EXT(JNIEnv *env, jclass clazz, jint op, jint res, jint arg1, jlong function_pointer) { glShaderOp1EXTPROC glShaderOp1EXT = (glShaderOp1EXTPROC)((intptr_t)function_pointer); glShaderOp1EXT(op, res, arg1); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglShaderOp2EXT(JNIEnv *env, jclass clazz, jint op, jint res, jint arg1, jint arg2, jlong function_pointer) { glShaderOp2EXTPROC glShaderOp2EXT = (glShaderOp2EXTPROC)((intptr_t)function_pointer); glShaderOp2EXT(op, res, arg1, arg2); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglShaderOp3EXT(JNIEnv *env, jclass clazz, jint op, jint res, jint arg1, jint arg2, jint arg3, jlong function_pointer) { glShaderOp3EXTPROC glShaderOp3EXT = (glShaderOp3EXTPROC)((intptr_t)function_pointer); glShaderOp3EXT(op, res, arg1, arg2, arg3); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglSwizzleEXT(JNIEnv *env, jclass clazz, jint res, jint in, jint outX, jint outY, jint outZ, jint outW, jlong function_pointer) { glSwizzleEXTPROC glSwizzleEXT = (glSwizzleEXTPROC)((intptr_t)function_pointer); glSwizzleEXT(res, in, outX, outY, outZ, outW); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglWriteMaskEXT(JNIEnv *env, jclass clazz, jint res, jint in, jint outX, jint outY, jint outZ, jint outW, jlong function_pointer) { glWriteMaskEXTPROC glWriteMaskEXT = (glWriteMaskEXTPROC)((intptr_t)function_pointer); glWriteMaskEXT(res, in, outX, outY, outZ, outW); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglInsertComponentEXT(JNIEnv *env, jclass clazz, jint res, jint src, jint num, jlong function_pointer) { glInsertComponentEXTPROC glInsertComponentEXT = (glInsertComponentEXTPROC)((intptr_t)function_pointer); glInsertComponentEXT(res, src, num); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglExtractComponentEXT(JNIEnv *env, jclass clazz, jint res, jint src, jint num, jlong function_pointer) { glExtractComponentEXTPROC glExtractComponentEXT = (glExtractComponentEXTPROC)((intptr_t)function_pointer); glExtractComponentEXT(res, src, num); } JNIEXPORT jint JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglGenSymbolsEXT(JNIEnv *env, jclass clazz, jint dataType, jint storageType, jint range, jint components, jlong function_pointer) { glGenSymbolsEXTPROC glGenSymbolsEXT = (glGenSymbolsEXTPROC)((intptr_t)function_pointer); GLuint __result = glGenSymbolsEXT(dataType, storageType, range, components); return __result; } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglSetInvariantEXT(JNIEnv *env, jclass clazz, jint id, jint type, jobject pAddr, jint pAddr_position, jlong function_pointer) { GLvoid *pAddr_address = ((GLvoid *)(((char *)(*env)->GetDirectBufferAddress(env, pAddr)) + pAddr_position)); glSetInvariantEXTPROC glSetInvariantEXT = (glSetInvariantEXTPROC)((intptr_t)function_pointer); glSetInvariantEXT(id, type, pAddr_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglSetLocalConstantEXT(JNIEnv *env, jclass clazz, jint id, jint type, jobject pAddr, jint pAddr_position, jlong function_pointer) { GLvoid *pAddr_address = ((GLvoid *)(((char *)(*env)->GetDirectBufferAddress(env, pAddr)) + pAddr_position)); glSetLocalConstantEXTPROC glSetLocalConstantEXT = (glSetLocalConstantEXTPROC)((intptr_t)function_pointer); glSetLocalConstantEXT(id, type, pAddr_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglVariantbvEXT(JNIEnv *env, jclass clazz, jint id, jobject pAddr, jint pAddr_position, jlong function_pointer) { GLbyte *pAddr_address = ((GLbyte *)(*env)->GetDirectBufferAddress(env, pAddr)) + pAddr_position; glVariantbvEXTPROC glVariantbvEXT = (glVariantbvEXTPROC)((intptr_t)function_pointer); glVariantbvEXT(id, pAddr_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglVariantsvEXT(JNIEnv *env, jclass clazz, jint id, jobject pAddr, jint pAddr_position, jlong function_pointer) { GLshort *pAddr_address = ((GLshort *)(*env)->GetDirectBufferAddress(env, pAddr)) + pAddr_position; glVariantsvEXTPROC glVariantsvEXT = (glVariantsvEXTPROC)((intptr_t)function_pointer); glVariantsvEXT(id, pAddr_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglVariantivEXT(JNIEnv *env, jclass clazz, jint id, jobject pAddr, jint pAddr_position, jlong function_pointer) { GLint *pAddr_address = ((GLint *)(*env)->GetDirectBufferAddress(env, pAddr)) + pAddr_position; glVariantivEXTPROC glVariantivEXT = (glVariantivEXTPROC)((intptr_t)function_pointer); glVariantivEXT(id, pAddr_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglVariantfvEXT(JNIEnv *env, jclass clazz, jint id, jobject pAddr, jint pAddr_position, jlong function_pointer) { GLfloat *pAddr_address = ((GLfloat *)(*env)->GetDirectBufferAddress(env, pAddr)) + pAddr_position; glVariantfvEXTPROC glVariantfvEXT = (glVariantfvEXTPROC)((intptr_t)function_pointer); glVariantfvEXT(id, pAddr_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglVariantubvEXT(JNIEnv *env, jclass clazz, jint id, jobject pAddr, jint pAddr_position, jlong function_pointer) { GLubyte *pAddr_address = ((GLubyte *)(*env)->GetDirectBufferAddress(env, pAddr)) + pAddr_position; glVariantubvEXTPROC glVariantubvEXT = (glVariantubvEXTPROC)((intptr_t)function_pointer); glVariantubvEXT(id, pAddr_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglVariantusvEXT(JNIEnv *env, jclass clazz, jint id, jobject pAddr, jint pAddr_position, jlong function_pointer) { GLushort *pAddr_address = ((GLushort *)(*env)->GetDirectBufferAddress(env, pAddr)) + pAddr_position; glVariantusvEXTPROC glVariantusvEXT = (glVariantusvEXTPROC)((intptr_t)function_pointer); glVariantusvEXT(id, pAddr_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglVariantuivEXT(JNIEnv *env, jclass clazz, jint id, jobject pAddr, jint pAddr_position, jlong function_pointer) { GLuint *pAddr_address = ((GLuint *)(*env)->GetDirectBufferAddress(env, pAddr)) + pAddr_position; glVariantuivEXTPROC glVariantuivEXT = (glVariantuivEXTPROC)((intptr_t)function_pointer); glVariantuivEXT(id, pAddr_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglVariantPointerEXT(JNIEnv *env, jclass clazz, jint id, jint type, jint stride, jobject pAddr, jint pAddr_position, jlong function_pointer) { GLvoid *pAddr_address = ((GLvoid *)(((char *)(*env)->GetDirectBufferAddress(env, pAddr)) + pAddr_position)); glVariantPointerEXTPROC glVariantPointerEXT = (glVariantPointerEXTPROC)((intptr_t)function_pointer); glVariantPointerEXT(id, type, stride, pAddr_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglVariantPointerEXTBO(JNIEnv *env, jclass clazz, jint id, jint type, jint stride, jint pAddr_buffer_offset, jlong function_pointer) { GLvoid *pAddr_address = ((GLvoid *)offsetToPointer(pAddr_buffer_offset)); glVariantPointerEXTPROC glVariantPointerEXT = (glVariantPointerEXTPROC)((intptr_t)function_pointer); glVariantPointerEXT(id, type, stride, pAddr_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglEnableVariantClientStateEXT(JNIEnv *env, jclass clazz, jint id, jlong function_pointer) { glEnableVariantClientStateEXTPROC glEnableVariantClientStateEXT = (glEnableVariantClientStateEXTPROC)((intptr_t)function_pointer); glEnableVariantClientStateEXT(id); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglDisableVariantClientStateEXT(JNIEnv *env, jclass clazz, jint id, jlong function_pointer) { glDisableVariantClientStateEXTPROC glDisableVariantClientStateEXT = (glDisableVariantClientStateEXTPROC)((intptr_t)function_pointer); glDisableVariantClientStateEXT(id); } JNIEXPORT jint JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglBindLightParameterEXT(JNIEnv *env, jclass clazz, jint light, jint value, jlong function_pointer) { glBindLightParameterEXTPROC glBindLightParameterEXT = (glBindLightParameterEXTPROC)((intptr_t)function_pointer); GLuint __result = glBindLightParameterEXT(light, value); return __result; } JNIEXPORT jint JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglBindMaterialParameterEXT(JNIEnv *env, jclass clazz, jint face, jint value, jlong function_pointer) { glBindMaterialParameterEXTPROC glBindMaterialParameterEXT = (glBindMaterialParameterEXTPROC)((intptr_t)function_pointer); GLuint __result = glBindMaterialParameterEXT(face, value); return __result; } JNIEXPORT jint JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglBindTexGenParameterEXT(JNIEnv *env, jclass clazz, jint unit, jint coord, jint value, jlong function_pointer) { glBindTexGenParameterEXTPROC glBindTexGenParameterEXT = (glBindTexGenParameterEXTPROC)((intptr_t)function_pointer); GLuint __result = glBindTexGenParameterEXT(unit, coord, value); return __result; } JNIEXPORT jint JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglBindTextureUnitParameterEXT(JNIEnv *env, jclass clazz, jint unit, jint value, jlong function_pointer) { glBindTextureUnitParameterEXTPROC glBindTextureUnitParameterEXT = (glBindTextureUnitParameterEXTPROC)((intptr_t)function_pointer); GLuint __result = glBindTextureUnitParameterEXT(unit, value); return __result; } JNIEXPORT jint JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglBindParameterEXT(JNIEnv *env, jclass clazz, jint value, jlong function_pointer) { glBindParameterEXTPROC glBindParameterEXT = (glBindParameterEXTPROC)((intptr_t)function_pointer); GLuint __result = glBindParameterEXT(value); return __result; } JNIEXPORT jboolean JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglIsVariantEnabledEXT(JNIEnv *env, jclass clazz, jint id, jint cap, jlong function_pointer) { glIsVariantEnabledEXTPROC glIsVariantEnabledEXT = (glIsVariantEnabledEXTPROC)((intptr_t)function_pointer); GLboolean __result = glIsVariantEnabledEXT(id, cap); return __result; } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglGetVariantBooleanvEXT(JNIEnv *env, jclass clazz, jint id, jint value, jobject pbData, jint pbData_position, jlong function_pointer) { GLbyte *pbData_address = ((GLbyte *)(*env)->GetDirectBufferAddress(env, pbData)) + pbData_position; glGetVariantBooleanvEXTPROC glGetVariantBooleanvEXT = (glGetVariantBooleanvEXTPROC)((intptr_t)function_pointer); glGetVariantBooleanvEXT(id, value, pbData_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglGetVariantIntegervEXT(JNIEnv *env, jclass clazz, jint id, jint value, jobject pbData, jint pbData_position, jlong function_pointer) { GLint *pbData_address = ((GLint *)(*env)->GetDirectBufferAddress(env, pbData)) + pbData_position; glGetVariantIntegervEXTPROC glGetVariantIntegervEXT = (glGetVariantIntegervEXTPROC)((intptr_t)function_pointer); glGetVariantIntegervEXT(id, value, pbData_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglGetVariantFloatvEXT(JNIEnv *env, jclass clazz, jint id, jint value, jobject pbData, jint pbData_position, jlong function_pointer) { GLfloat *pbData_address = ((GLfloat *)(*env)->GetDirectBufferAddress(env, pbData)) + pbData_position; glGetVariantFloatvEXTPROC glGetVariantFloatvEXT = (glGetVariantFloatvEXTPROC)((intptr_t)function_pointer); glGetVariantFloatvEXT(id, value, pbData_address); } JNIEXPORT jobject JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglGetVariantPointervEXT(JNIEnv *env, jclass clazz, jint id, jint value, jint result_size, jlong function_pointer) { glGetVariantPointervEXTPROC glGetVariantPointervEXT = (glGetVariantPointervEXTPROC)((intptr_t)function_pointer); GLvoid * __result; glGetVariantPointervEXT(id, value, &__result); return safeNewBuffer(env, __result, result_size); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglGetInvariantBooleanvEXT(JNIEnv *env, jclass clazz, jint id, jint value, jobject pbData, jint pbData_position, jlong function_pointer) { GLbyte *pbData_address = ((GLbyte *)(*env)->GetDirectBufferAddress(env, pbData)) + pbData_position; glGetInvariantBooleanvEXTPROC glGetInvariantBooleanvEXT = (glGetInvariantBooleanvEXTPROC)((intptr_t)function_pointer); glGetInvariantBooleanvEXT(id, value, pbData_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglGetInvariantIntegervEXT(JNIEnv *env, jclass clazz, jint id, jint value, jobject pbData, jint pbData_position, jlong function_pointer) { GLint *pbData_address = ((GLint *)(*env)->GetDirectBufferAddress(env, pbData)) + pbData_position; glGetInvariantIntegervEXTPROC glGetInvariantIntegervEXT = (glGetInvariantIntegervEXTPROC)((intptr_t)function_pointer); glGetInvariantIntegervEXT(id, value, pbData_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglGetInvariantFloatvEXT(JNIEnv *env, jclass clazz, jint id, jint value, jobject pbData, jint pbData_position, jlong function_pointer) { GLfloat *pbData_address = ((GLfloat *)(*env)->GetDirectBufferAddress(env, pbData)) + pbData_position; glGetInvariantFloatvEXTPROC glGetInvariantFloatvEXT = (glGetInvariantFloatvEXTPROC)((intptr_t)function_pointer); glGetInvariantFloatvEXT(id, value, pbData_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglGetLocalConstantBooleanvEXT(JNIEnv *env, jclass clazz, jint id, jint value, jobject pbData, jint pbData_position, jlong function_pointer) { GLbyte *pbData_address = ((GLbyte *)(*env)->GetDirectBufferAddress(env, pbData)) + pbData_position; glGetLocalConstantBooleanvEXTPROC glGetLocalConstantBooleanvEXT = (glGetLocalConstantBooleanvEXTPROC)((intptr_t)function_pointer); glGetLocalConstantBooleanvEXT(id, value, pbData_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglGetLocalConstantIntegervEXT(JNIEnv *env, jclass clazz, jint id, jint value, jobject pbData, jint pbData_position, jlong function_pointer) { GLint *pbData_address = ((GLint *)(*env)->GetDirectBufferAddress(env, pbData)) + pbData_position; glGetLocalConstantIntegervEXTPROC glGetLocalConstantIntegervEXT = (glGetLocalConstantIntegervEXTPROC)((intptr_t)function_pointer); glGetLocalConstantIntegervEXT(id, value, pbData_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTVertexShader_nglGetLocalConstantFloatvEXT(JNIEnv *env, jclass clazz, jint id, jint value, jobject pbData, jint pbData_position, jlong function_pointer) { GLfloat *pbData_address = ((GLfloat *)(*env)->GetDirectBufferAddress(env, pbData)) + pbData_position; glGetLocalConstantFloatvEXTPROC glGetLocalConstantFloatvEXT = (glGetLocalConstantFloatvEXTPROC)((intptr_t)function_pointer); glGetLocalConstantFloatvEXT(id, value, pbData_address); } --- NEW FILE: org_lwjgl_opengl_NVPointSprite.c --- /* MACHINE GENERATED FILE, DO NOT EDIT */ #include <jni.h> #include "extgl.h" typedef void (APIENTRY *glPointParameteriNVPROC) (GLenum pname, GLint param); typedef void (APIENTRY *glPointParameterivNVPROC) (GLenum pname, const GLint * params); JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVPointSprite_nglPointParameteriNV(JNIEnv *env, jclass clazz, jint pname, jint param, jlong function_pointer) { glPointParameteriNVPROC glPointParameteriNV = (glPointParameteriNVPROC)((intptr_t)function_pointer); glPointParameteriNV(pname, param); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVPointSprite_nglPointParameterivNV(JNIEnv *env, jclass clazz, jint pname, jobject params, jint params_position, jlong function_pointer) { const GLint *params_address = ((const GLint *)(*env)->GetDirectBufferAddress(env, params)) + params_position; glPointParameterivNVPROC glPointParameterivNV = (glPointParameterivNVPROC)((intptr_t)function_pointer); glPointParameterivNV(pname, params_address); } --- NEW FILE: org_lwjgl_opengl_NVProgram.c --- /* MACHINE GENERATED FILE, DO NOT EDIT */ #include <jni.h> #include "extgl.h" typedef void (APIENTRY *glLoadProgramNVPROC) (GLenum target, GLuint programID, GLsizei length, const GLvoid * string); typedef void (APIENTRY *glBindProgramNVPROC) (GLenum target, GLuint programID); typedef void (APIENTRY *glDeleteProgramsNVPROC) (GLsizei n, const GLuint * programs); typedef void (APIENTRY *glGenProgramsNVPROC) (GLsizei n, GLuint * programs); typedef void (APIENTRY *glGetProgramivNVPROC) (GLuint programID, GLenum parameterName, GLint * params); typedef void (APIENTRY *glGetProgramStringNVPROC) (GLuint programID, GLenum parameterName, GLvoid * paramString); typedef GLboolean (APIENTRY *glIsProgramNVPROC) (GLuint programID); typedef GLboolean (APIENTRY *glAreProgramsResidentNVPROC) (GLsizei n, const GLuint * programIDs, GLboolean * programResidences); typedef void (APIENTRY *glRequestResidentProgramsNVPROC) (GLsizei n, GLuint * programIDs); JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVProgram_nglLoadProgramNV(JNIEnv *env, jclass clazz, jint target, jint programID, jint length, jobject string, jint string_position, jlong function_pointer) { const GLvoid *string_address = ((const GLvoid *)(((char *)(*env)->GetDirectBufferAddress(env, string)) + string_position)); glLoadProgramNVPROC glLoadProgramNV = (glLoadProgramNVPROC)((intptr_t)function_pointer); glLoadProgramNV(target, programID, length, string_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVProgram_nglBindProgramNV(JNIEnv *env, jclass clazz, jint target, jint programID, jlong function_pointer) { glBindProgramNVPROC glBindProgramNV = (glBindProgramNVPROC)((intptr_t)function_pointer); glBindProgramNV(target, programID); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVProgram_nglDeleteProgramsNV(JNIEnv *env, jclass clazz, jint n, jobject programs, jint programs_position, jlong function_pointer) { const GLuint *programs_address = ((const GLuint *)(*env)->GetDirectBufferAddress(env, programs)) + programs_position; glDeleteProgramsNVPROC glDeleteProgramsNV = (glDeleteProgramsNVPROC)((intptr_t)function_pointer); glDeleteProgramsNV(n, programs_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVProgram_nglGenProgramsNV(JNIEnv *env, jclass clazz, jint n, jobject programs, jint programs_position, jlong function_pointer) { GLuint *programs_address = ((GLuint *)(*env)->GetDirectBufferAddress(env, programs)) + programs_position; glGenProgramsNVPROC glGenProgramsNV = (glGenProgramsNVPROC)((intptr_t)function_pointer); glGenProgramsNV(n, programs_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVProgram_nglGetProgramivNV(JNIEnv *env, jclass clazz, jint programID, jint parameterName, jobject params, jint params_position, jlong function_pointer) { GLint *params_address = ((GLint *)(*env)->GetDirectBufferAddress(env, params)) + params_position; glGetProgramivNVPROC glGetProgramivNV = (glGetProgramivNVPROC)((intptr_t)function_pointer); glGetProgramivNV(programID, parameterName, params_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVProgram_nglGetProgramStringNV(JNIEnv *env, jclass clazz, jint programID, jint parameterName, jobject paramString, jint paramString_position, jlong function_pointer) { GLvoid *paramString_address = ((GLvoid *)(((char *)(*env)->GetDirectBufferAddress(env, paramString)) + paramString_position)); glGetProgramStringNVPROC glGetProgramStringNV = (glGetProgramStringNVPROC)((intptr_t)function_pointer); glGetProgramStringNV(programID, parameterName, paramString_address); } JNIEXPORT jboolean JNICALL Java_org_lwjgl_opengl_NVProgram_nglIsProgramNV(JNIEnv *env, jclass clazz, jint programID, jlong function_pointer) { glIsProgramNVPROC glIsProgramNV = (glIsProgramNVPROC)((intptr_t)function_pointer); GLboolean __result = glIsProgramNV(programID); return __result; } JNIEXPORT jboolean JNICALL Java_org_lwjgl_opengl_NVProgram_nglAreProgramsResidentNV(JNIEnv *env, jclass clazz, jint n, jobject programIDs, jint programIDs_position, jobject programResidences, jint programResidences_position, jlong function_pointer) { const GLuint *programIDs_address = ((const GLuint *)(*env)->GetDirectBufferAddress(env, programIDs)) + programIDs_position; GLboolean *programResidences_address = ((GLboolean *)(*env)->GetDirectBufferAddress(env, programResidences)) + programResidences_position; glAreProgramsResidentNVPROC glAreProgramsResidentNV = (glAreProgramsResidentNVPROC)((intptr_t)function_pointer); GLboolean __result = glAreProgramsResidentNV(n, programIDs_address, programResidences_address); return __result; } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVProgram_nglRequestResidentProgramsNV(JNIEnv *env, jclass clazz, jint n, jobject programIDs, jint programIDs_position, jlong function_pointer) { GLuint *programIDs_address = ((GLuint *)(*env)->GetDirectBufferAddress(env, programIDs)) + programIDs_position; glRequestResidentProgramsNVPROC glRequestResidentProgramsNV = (glRequestResidentProgramsNVPROC)((intptr_t)function_pointer); glRequestResidentProgramsNV(n, programIDs_address); } --- NEW FILE: org_lwjgl_opengl_ARBVertexBlend.c --- /* MACHINE GENERATED FILE, DO NOT EDIT */ #include <jni.h> #include "extgl.h" typedef void (APIENTRY *glWeightbvARBPROC) (GLint size, GLbyte * pWeights); typedef void (APIENTRY *glWeightsvARBPROC) (GLint size, GLshort * pWeights); typedef void (APIENTRY *glWeightivARBPROC) (GLint size, GLint * pWeights); typedef void (APIENTRY *glWeightfvARBPROC) (GLint size, GLfloat * pWeights); typedef void (APIENTRY *glWeightubvARBPROC) (GLint size, GLubyte * pWeights); typedef void (APIENTRY *glWeightusvARBPROC) (GLint size, GLushort * pWeights); typedef void (APIENTRY *glWeightuivARBPROC) (GLint size, GLuint * pWeights); typedef void (APIENTRY *glWeightPointerARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid * pPointer); typedef void (APIENTRY *glVertexBlendARBPROC) (GLint count); JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexBlend_nglWeightbvARB(JNIEnv *env, jclass clazz, jint size, jobject pWeights, jint pWeights_position, jlong function_pointer) { GLbyte *pWeights_address = ((GLbyte *)(*env)->GetDirectBufferAddress(env, pWeights)) + pWeights_position; glWeightbvARBPROC glWeightbvARB = (glWeightbvARBPROC)((intptr_t)function_pointer); glWeightbvARB(size, pWeights_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexBlend_nglWeightsvARB(JNIEnv *env, jclass clazz, jint size, jobject pWeights, jint pWeights_position, jlong function_pointer) { GLshort *pWeights_address = ((GLshort *)(*env)->GetDirectBufferAddress(env, pWeights)) + pWeights_position; glWeightsvARBPROC glWeightsvARB = (glWeightsvARBPROC)((intptr_t)function_pointer); glWeightsvARB(size, pWeights_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexBlend_nglWeightivARB(JNIEnv *env, jclass clazz, jint size, jobject pWeights, jint pWeights_position, jlong function_pointer) { GLint *pWeights_address = ((GLint *)(*env)->GetDirectBufferAddress(env, pWeights)) + pWeights_position; glWeightivARBPROC glWeightivARB = (glWeightivARBPROC)((intptr_t)function_pointer); glWeightivARB(size, pWeights_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexBlend_nglWeightfvARB(JNIEnv *env, jclass clazz, jint size, jobject pWeights, jint pWeights_position, jlong function_pointer) { GLfloat *pWeights_address = ((GLfloat *)(*env)->GetDirectBufferAddress(env, pWeights)) + pWeights_position; glWeightfvARBPROC glWeightfvARB = (glWeightfvARBPROC)((intptr_t)function_pointer); glWeightfvARB(size, pWeights_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexBlend_nglWeightubvARB(JNIEnv *env, jclass clazz, jint size, jobject pWeights, jint pWeights_position, jlong function_pointer) { GLubyte *pWeights_address = ((GLubyte *)(*env)->GetDirectBufferAddress(env, pWeights)) + pWeights_position; glWeightubvARBPROC glWeightubvARB = (glWeightubvARBPROC)((intptr_t)function_pointer); glWeightubvARB(size, pWeights_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexBlend_nglWeightusvARB(JNIEnv *env, jclass clazz, jint size, jobject pWeights, jint pWeights_position, jlong function_pointer) { GLushort *pWeights_address = ((GLushort *)(*env)->GetDirectBufferAddress(env, pWeights)) + pWeights_position; glWeightusvARBPROC glWeightusvARB = (glWeightusvARBPROC)((intptr_t)function_pointer); glWeightusvARB(size, pWeights_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexBlend_nglWeightuivARB(JNIEnv *env, jclass clazz, jint size, jobject pWeights, jint pWeights_position, jlong function_pointer) { GLuint *pWeights_address = ((GLuint *)(*env)->GetDirectBufferAddress(env, pWeights)) + pWeights_position; glWeightuivARBPROC glWeightuivARB = (glWeightuivARBPROC)((intptr_t)function_pointer); glWeightuivARB(size, pWeights_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexBlend_nglWeightPointerARB(JNIEnv *env, jclass clazz, jint size, jint type, jint stride, jobject pPointer, jint pPointer_position, jlong function_pointer) { const GLvoid *pPointer_address = ((const GLvoid *)(((char *)(*env)->GetDirectBufferAddress(env, pPointer)) + pPointer_position)); glWeightPointerARBPROC glWeightPointerARB = (glWeightPointerARBPROC)((intptr_t)function_pointer); glWeightPointerARB(size, type, stride, pPointer_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexBlend_nglWeightPointerARBBO(JNIEnv *env, jclass clazz, jint size, jint type, jint stride, jint pPointer_buffer_offset, jlong function_pointer) { const GLvoid *pPointer_address = ((const GLvoid *)offsetToPointer(pPointer_buffer_offset)); glWeightPointerARBPROC glWeightPointerARB = (glWeightPointerARBPROC)((intptr_t)function_pointer); glWeightPointerARB(size, type, stride, pPointer_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexBlend_nglVertexBlendARB(JNIEnv *env, jclass clazz, jint count, jlong function_pointer) { glVertexBlendARBPROC glVertexBlendARB = (glVertexBlendARBPROC)((intptr_t)function_pointer); glVertexBlendARB(count); } --- NEW FILE: org_lwjgl_opengl_ARBVertexShader.c --- /* MACHINE GENERATED FILE, DO NOT EDIT */ #include <jni.h> #include "extgl.h" typedef void (APIENTRY *glBindAttribLocationARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB * name); typedef void (APIENTRY *glGetActiveAttribARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); typedef GLint (APIENTRY *glGetAttribLocationARBPROC) (GLhandleARB programObj, const GLcharARB * name); JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexShader_nglBindAttribLocationARB(JNIEnv *env, jclass clazz, jint programObj, jint index, jobject name, jint name_position, jlong function_pointer) { const GLcharARB *name_address = ((const GLcharARB *)(*env)->GetDirectBufferAddress(env, name)) + name_position; glBindAttribLocationARBPROC glBindAttribLocationARB = (glBindAttribLocationARBPROC)((intptr_t)function_pointer); glBindAttribLocationARB(programObj, index, name_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBVertexShader_nglGetActiveAttribARB(JNIEnv *env, jclass clazz, jint programObj, jint index, jint maxLength, jobject length, jint length_position, jobject size, jint size_position, jobject type, jint type_position, jobject name, jint name_position, jlong function_pointer) { GLsizei *length_address = ((GLsizei *)safeGetBufferAddress(env, length)) + length_position; GLint *size_address = ((GLint *)(*env)->GetDirectBufferAddress(env, size)) + size_position; GLenum *type_address = ((GLenum *)(*env)->GetDirectBufferAddress(env, type)) + type_position; GLcharARB *name_address = ((GLcharARB *)(*env)->GetDirectBufferAddress(env, name)) + name_position; glGetActiveAttribARBPROC glGetActiveAttribARB = (glGetActiveAttribARBPROC)((intptr_t)function_pointer); glGetActiveAttribARB(programObj, index, maxLength, length_address, size_address, type_address, name_address); } JNIEXPORT jint JNICALL Java_org_lwjgl_opengl_ARBVertexShader_nglGetAttribLocationARB(JNIEnv *env, jclass clazz, jint programObj, jobject name, jint name_position, jlong function_pointer) { const GLcharARB *name_address = ((const GLcharARB *)(*env)->GetDirectBufferAddress(env, name)) + name_position; glGetAttribLocationARBPROC glGetAttribLocationARB = (glGetAttribLocationARBPROC)((intptr_t)function_pointer); GLint __result = glGetAttribLocationARB(programObj, name_address); return __result; } --- NEW FILE: org_lwjgl_opengl_NVHalfFloat.c --- /* MACHINE GENERATED FILE, DO NOT EDIT */ #include <jni.h> #include "extgl.h" typedef void (APIENTRY *glVertex2hNVPROC) (GLhalf x, GLhalf y); typedef void (APIENTRY *glVertex3hNVPROC) (GLhalf x, GLhalf y, GLhalf z); typedef void (APIENTRY *glVertex4hNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w); typedef void (APIENTRY *glNormal3hNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz); typedef void (APIENTRY *glColor3hNVPROC) (GLhalf red, GLhalf green, GLhalf blue); typedef void (APIENTRY *glColor4hNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha); typedef void (APIENTRY *glTexCoord1hNVPROC) (GLhalf s); typedef void (APIENTRY *glTexCoord2hNVPROC) (GLhalf s, GLhalf t); typedef void (APIENTRY *glTexCoord3hNVPROC) (GLhalf s, GLhalf t, GLhalf r); typedef void (APIENTRY *glTexCoord4hNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q); typedef void (APIENTRY *glMultiTexCoord1hNVPROC) (GLenum target, GLhalf s); typedef void (APIENTRY *glMultiTexCoord2hNVPROC) (GLenum target, GLhalf s, GLhalf t); typedef void (APIENTRY *glMultiTexCoord3hNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r); typedef void (APIENTRY *glMultiTexCoord4hNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q); typedef void (APIENTRY *glFogCoordhNVPROC) (GLhalf fog); typedef void (APIENTRY *glSecondaryColor3hNVPROC) (GLhalf red, GLhalf green, GLhalf blue); typedef void (APIENTRY *glVertexAttrib1hNVPROC) (GLuint index, GLhalf x); typedef void (APIENTRY *glVertexAttrib2hNVPROC) (GLuint index, GLhalf x, GLhalf y); typedef void (APIENTRY *glVertexAttrib3hNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z); typedef void (APIENTRY *glVertexAttrib4hNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w); typedef void (APIENTRY *glVertexAttribs1hvNVPROC) (GLuint index, GLsizei n, const GLhalf * attribs); typedef void (APIENTRY *glVertexAttribs2hvNVPROC) (GLuint index, GLsizei n, const GLhalf * attribs); typedef void (APIENTRY *glVertexAttribs3hvNVPROC) (GLuint index, GLsizei n, const GLhalf * attribs); typedef void (APIENTRY *glVertexAttribs4hvNVPROC) (GLuint index, GLsizei n, const GLhalf * attribs); JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglVertex2hNV(JNIEnv *env, jclass clazz, jshort x, jshort y, jlong function_pointer) { glVertex2hNVPROC glVertex2hNV = (glVertex2hNVPROC)((intptr_t)function_pointer); glVertex2hNV(x, y); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglVertex3hNV(JNIEnv *env, jclass clazz, jshort x, jshort y, jshort z, jlong function_pointer) { glVertex3hNVPROC glVertex3hNV = (glVertex3hNVPROC)((intptr_t)function_pointer); glVertex3hNV(x, y, z); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglVertex4hNV(JNIEnv *env, jclass clazz, jshort x, jshort y, jshort z, jshort w, jlong function_pointer) { glVertex4hNVPROC glVertex4hNV = (glVertex4hNVPROC)((intptr_t)function_pointer); glVertex4hNV(x, y, z, w); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglNormal3hNV(JNIEnv *env, jclass clazz, jshort nx, jshort ny, jshort nz, jlong function_pointer) { glNormal3hNVPROC glNormal3hNV = (glNormal3hNVPROC)((intptr_t)function_pointer); glNormal3hNV(nx, ny, nz); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglColor3hNV(JNIEnv *env, jclass clazz, jshort red, jshort green, jshort blue, jlong function_pointer) { glColor3hNVPROC glColor3hNV = (glColor3hNVPROC)((intptr_t)function_pointer); glColor3hNV(red, green, blue); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglColor4hNV(JNIEnv *env, jclass clazz, jshort red, jshort green, jshort blue, jshort alpha, jlong function_pointer) { glColor4hNVPROC glColor4hNV = (glColor4hNVPROC)((intptr_t)function_pointer); glColor4hNV(red, green, blue, alpha); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglTexCoord1hNV(JNIEnv *env, jclass clazz, jshort s, jlong function_pointer) { glTexCoord1hNVPROC glTexCoord1hNV = (glTexCoord1hNVPROC)((intptr_t)function_pointer); glTexCoord1hNV(s); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglTexCoord2hNV(JNIEnv *env, jclass clazz, jshort s, jshort t, jlong function_pointer) { glTexCoord2hNVPROC glTexCoord2hNV = (glTexCoord2hNVPROC)((intptr_t)function_pointer); glTexCoord2hNV(s, t); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglTexCoord3hNV(JNIEnv *env, jclass clazz, jshort s, jshort t, jshort r, jlong function_pointer) { glTexCoord3hNVPROC glTexCoord3hNV = (glTexCoord3hNVPROC)((intptr_t)function_pointer); glTexCoord3hNV(s, t, r); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglTexCoord4hNV(JNIEnv *env, jclass clazz, jshort s, jshort t, jshort r, jshort q, jlong function_pointer) { glTexCoord4hNVPROC glTexCoord4hNV = (glTexCoord4hNVPROC)((intptr_t)function_pointer); glTexCoord4hNV(s, t, r, q); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglMultiTexCoord1hNV(JNIEnv *env, jclass clazz, jint target, jshort s, jlong function_pointer) { glMultiTexCoord1hNVPROC glMultiTexCoord1hNV = (glMultiTexCoord1hNVPROC)((intptr_t)function_pointer); glMultiTexCoord1hNV(target, s); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglMultiTexCoord2hNV(JNIEnv *env, jclass clazz, jint target, jshort s, jshort t, jlong function_pointer) { glMultiTexCoord2hNVPROC glMultiTexCoord2hNV = (glMultiTexCoord2hNVPROC)((intptr_t)function_pointer); glMultiTexCoord2hNV(target, s, t); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglMultiTexCoord3hNV(JNIEnv *env, jclass clazz, jint target, jshort s, jshort t, jshort r, jlong function_pointer) { glMultiTexCoord3hNVPROC glMultiTexCoord3hNV = (glMultiTexCoord3hNVPROC)((intptr_t)function_pointer); glMultiTexCoord3hNV(target, s, t, r); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglMultiTexCoord4hNV(JNIEnv *env, jclass clazz, jint target, jshort s, jshort t, jshort r, jshort q, jlong function_pointer) { glMultiTexCoord4hNVPROC glMultiTexCoord4hNV = (glMultiTexCoord4hNVPROC)((intptr_t)function_pointer); glMultiTexCoord4hNV(target, s, t, r, q); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglFogCoordhNV(JNIEnv *env, jclass clazz, jshort fog, jlong function_pointer) { glFogCoordhNVPROC glFogCoordhNV = (glFogCoordhNVPROC)((intptr_t)function_pointer); glFogCoordhNV(fog); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglSecondaryColor3hNV(JNIEnv *env, jclass clazz, jshort red, jshort green, jshort blue, jlong function_pointer) { glSecondaryColor3hNVPROC glSecondaryColor3hNV = (glSecondaryColor3hNVPROC)((intptr_t)function_pointer); glSecondaryColor3hNV(red, green, blue); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglVertexAttrib1hNV(JNIEnv *env, jclass clazz, jint index, jshort x, jlong function_pointer) { glVertexAttrib1hNVPROC glVertexAttrib1hNV = (glVertexAttrib1hNVPROC)((intptr_t)function_pointer); glVertexAttrib1hNV(index, x); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglVertexAttrib2hNV(JNIEnv *env, jclass clazz, jint index, jshort x, jshort y, jlong function_pointer) { glVertexAttrib2hNVPROC glVertexAttrib2hNV = (glVertexAttrib2hNVPROC)((intptr_t)function_pointer); glVertexAttrib2hNV(index, x, y); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglVertexAttrib3hNV(JNIEnv *env, jclass clazz, jint index, jshort x, jshort y, jshort z, jlong function_pointer) { glVertexAttrib3hNVPROC glVertexAttrib3hNV = (glVertexAttrib3hNVPROC)((intptr_t)function_pointer); glVertexAttrib3hNV(index, x, y, z); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglVertexAttrib4hNV(JNIEnv *env, jclass clazz, jint index, jshort x, jshort y, jshort z, jshort w, jlong function_pointer) { glVertexAttrib4hNVPROC glVertexAttrib4hNV = (glVertexAttrib4hNVPROC)((intptr_t)function_pointer); glVertexAttrib4hNV(index, x, y, z, w); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglVertexAttribs1hvNV(JNIEnv *env, jclass clazz, jint index, jint n, jobject attribs, jint attribs_position, jlong function_pointer) { const GLhalf *attribs_address = ((const GLhalf *)(*env)->GetDirectBufferAddress(env, attribs)) + attribs_position; glVertexAttribs1hvNVPROC glVertexAttribs1hvNV = (glVertexAttribs1hvNVPROC)((intptr_t)function_pointer); glVertexAttribs1hvNV(index, n, attribs_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglVertexAttribs2hvNV(JNIEnv *env, jclass clazz, jint index, jint n, jobject attribs, jint attribs_position, jlong function_pointer) { const GLhalf *attribs_address = ((const GLhalf *)(*env)->GetDirectBufferAddress(env, attribs)) + attribs_position; glVertexAttribs2hvNVPROC glVertexAttribs2hvNV = (glVertexAttribs2hvNVPROC)((intptr_t)function_pointer); glVertexAttribs2hvNV(index, n, attribs_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglVertexAttribs3hvNV(JNIEnv *env, jclass clazz, jint index, jint n, jobject attribs, jint attribs_position, jlong function_pointer) { const GLhalf *attribs_address = ((const GLhalf *)(*env)->GetDirectBufferAddress(env, attribs)) + attribs_position; glVertexAttribs3hvNVPROC glVertexAttribs3hvNV = (glVertexAttribs3hvNVPROC)((intptr_t)function_pointer); glVertexAttribs3hvNV(index, n, attribs_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVHalfFloat_nglVertexAttribs4hvNV(JNIEnv *env, jclass clazz, jint index, jint n, jobject attribs, jint attribs_position, jlong function_pointer) { const GLhalf *attribs_address = ((const GLhalf *)(*env)->GetDirectBufferAddress(env, attribs)) + attribs_position; glVertexAttribs4hvNVPROC glVertexAttribs4hvNV = (glVertexAttribs4hvNVPROC)((intptr_t)function_pointer); glVertexAttribs4hvNV(index, n, attribs_address); } --- NEW FILE: org_lwjgl_opengl_NVPixelDataRange.c --- /* MACHINE GENERATED FILE, DO NOT EDIT */ #include <jni.h> #include "extgl.h" typedef void (APIENTRY *glPixelDataRangeNVPROC) (GLenum target, GLsizei length, GLvoid * data); typedef void (APIENTRY *glFlushPixelDataRangeNVPROC) (GLenum target); JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVPixelDataRange_nglPixelDataRangeNV(JNIEnv *env, jclass clazz, jint target, jint length, jobject data, jint data_position, jlong function_pointer) { GLvoid *data_address = ((GLvoid *)(((char *)(*env)->GetDirectBufferAddress(env, data)) + data_position)); glPixelDataRangeNVPROC glPixelDataRangeNV = (glPixelDataRangeNVPROC)((intptr_t)function_pointer); glPixelDataRangeNV(target, length, data_address); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVPixelDataRange_nglFlushPixelDataRangeNV(JNIEnv *env, jclass clazz, jint target, jlong function_pointer) { glFlushPixelDataRangeNVPROC glFlushPixelDataRangeNV = (glFlushPixelDataRangeNVPROC)((intptr_t)function_pointer); glFlushPixelDataRangeNV(target); } --- NEW FILE: org_lwjgl_opengl_EXTSecondaryColor.c --- /* MACHINE GENERATED FILE, DO NOT EDIT */ #include <jni.h> #include "extgl.h" typedef void (APIENTRY *glSecondaryColor3bEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); typedef void (APIENTRY *glSecondaryColor3fEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); typedef void (APIENTRY *glSecondaryColor3ubEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); typedef void (APIENTRY *glSecondaryColorPointerEXTPROC) (GLint size, GLenum type, GLsizei stride, GLvoid * pPointer); JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTSecondaryColor_nglSecondaryColor3bEXT(JNIEnv *env, jclass clazz, jbyte red, jbyte green, jbyte blue, jlong function_pointer) { glSecondaryColor3bEXTPROC glSecondaryColor3bEXT = (glSecondaryColor3bEXTPROC)((intptr_t)function_pointer); glSecondaryColor3bEXT(red, green, blue); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTSecondaryColor_nglSecondaryColor3fEXT(JNIEnv *env, jclass clazz, jfloat red, jfloat green, jfloat blue, jlong function_pointer) { glSecondaryColor3fEXTPROC glSecondaryColor3fEXT = (glSecondaryColor3fEXTPROC)((intptr_t)function_pointer); glSecondaryColor3fEXT(red, green, blue); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTSecondaryColor_nglSecondaryColor3ubEXT(JNIEnv *env, jclass clazz, jbyte red, jbyte green, jbyte blue, jlong function_pointer) { glSecondaryColor3ubEXTPROC glSecondaryColor3ubEXT = (glSecondaryColor3ubEXTPROC)((intptr_t)function_pointer); glSecondaryColor3ubEXT(red, green, blue); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTSecondaryColor_nglSecondaryC... 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From: Elias N. <eli...@us...> - 2005-09-29 17:13:47
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Update of /cvsroot/java-game-lib/LWJGL/platform_build/win32_ms_cmdline In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24912/platform_build/win32_ms_cmdline Modified Files: build.bat Log Message: Moved generated files to seperate directories Index: build.bat =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/platform_build/win32_ms_cmdline/build.bat,v retrieving revision 1.19 retrieving revision 1.20 diff -u -d -r1.19 -r1.20 --- build.bat 12 Apr 2005 09:11:07 -0000 1.19 +++ build.bat 29 Sep 2005 17:13:36 -0000 1.20 @@ -26,10 +26,7 @@ for %%x in (..\..\src\native\win32\*.c) do cl %COPTIONS% %%x for %%x in (..\..\src\native\common\*.c) do cl %COPTIONS% %%x -for %%x in (..\..\src\native\common\arb\*.c) do cl %COPTIONS% %%x -for %%x in (..\..\src\native\common\nv\*.c) do cl %COPTIONS% %%x -for %%x in (..\..\src\native\common\ext\*.c) do cl %COPTIONS% %%x -for %%x in (..\..\src\native\common\ati\*.c) do cl %COPTIONS% %%x +for %%x in (..\..\src\native\generated\*.c) do cl %COPTIONS% %%x cl /LD /Felwjgl.dll *.obj %LINKEROPTS% %LIBS% |
Update of /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24912/src/java/org/lwjgl/opengl Removed Files: ARBBufferObject.java ARBColorBufferFloat.java ARBDepthTexture.java ARBDrawBuffers.java ARBFragmentProgram.java ARBFragmentShader.java ARBHalfFloatPixel.java ARBImaging.java ARBMatrixPalette.java ARBMultisample.java ARBMultitexture.java ARBOcclusionQuery.java ARBPixelBufferObject.java ARBPointParameters.java ARBPointSprite.java ARBProgram.java ARBShaderObjects.java ARBShadingLanguage100.java ARBShadow.java ARBShadowAmbient.java ARBTextureBorderClamp.java ARBTextureCompression.java ARBTextureCubeMap.java ARBTextureEnvCombine.java ARBTextureEnvDot3.java ARBTextureFloat.java ARBTextureMirroredRepeat.java ARBTextureRectangle.java ARBTransposeMatrix.java ARBVertexBlend.java ARBVertexBufferObject.java ARBVertexProgram.java ARBVertexShader.java ARBWindowPos.java ATIDrawBuffers.java ATIElementArray.java ATIEnvmapBumpmap.java ATIFragmentShader.java ATIMapObjectBuffer.java ATIPnTriangles.java ATISeparateStencil.java ATITextureCompression3DC.java ATITextureFloat.java ATITextureMirrorOnce.java ATIVertexArrayObject.java ATIVertexAttribArrayObject.java ATIVertexStreams.java ContextCapabilities.java EXTAbgr.java EXTBgra.java EXTBlendEquationSeparate.java EXTBlendFuncSeparate.java EXTBlendSubtract.java EXTCgShader.java EXTCompiledVertexArray.java EXTDepthBoundsTest.java EXTDrawRangeElements.java EXTFogCoord.java EXTFramebufferObject.java EXTMultiDrawArrays.java EXTPackedPixels.java EXTPalettedTexture.java EXTPixelBufferObject.java EXTPointParameters.java EXTRescaleNormal.java EXTSecondaryColor.java EXTSeparateSpecularColor.java EXTSharedTexturePalette.java EXTStencilTwoSide.java EXTStencilWrap.java EXTTextureCompressionS3TC.java EXTTextureEnvCombine.java EXTTextureEnvDot3.java EXTTextureFilterAnisotropic.java EXTTextureLODBias.java EXTTextureMirrorClamp.java EXTTextureRectangle.java EXTVertexShader.java EXTVertexWeighting.java GL11.java GL12.java GL13.java GL14.java GL15.java GL20.java HPOcclusionTest.java IBMRasterposClip.java NVCopyDepthToColor.java NVDepthClamp.java NVEvaluators.java NVFence.java NVFloatBuffer.java NVFogDistance.java NVFragmentProgram.java NVFragmentProgram2.java NVHalfFloat.java NVLightMaxExponent.java NVMultisampleFilterHint.java NVOcclusionQuery.java NVPackedDepthStencil.java NVPixelDataRange.java NVPointSprite.java NVPrimitiveRestart.java NVProgram.java NVRegisterCombiners.java NVRegisterCombiners2.java NVTexgenReflection.java NVTextureCompressionVTC.java NVTextureEnvCombine4.java NVTextureExpandNormal.java NVTextureRectangle.java NVTextureShader.java NVTextureShader2.java NVTextureShader3.java NVVertexArrayRange.java NVVertexArrayRange2.java NVVertexProgram.java NVVertexProgram2Option.java NVVertexProgram3.java References.java SUNSliceAccum.java Log Message: Moved generated files to seperate directories --- EXTVertexShader.java DELETED --- --- ARBPointSprite.java DELETED --- --- ATISeparateStencil.java DELETED --- --- NVFence.java DELETED --- --- EXTRescaleNormal.java DELETED --- --- GL13.java DELETED --- --- ARBTextureMirroredRepeat.java DELETED --- --- ARBVertexBufferObject.java DELETED --- --- GL15.java DELETED --- --- EXTSharedTexturePalette.java DELETED --- --- SUNSliceAccum.java DELETED --- --- ARBShadingLanguage100.java DELETED --- --- ARBTransposeMatrix.java DELETED --- --- ARBShadow.java DELETED --- --- ATIPnTriangles.java DELETED --- --- EXTSecondaryColor.java DELETED --- --- ARBVertexBlend.java DELETED --- --- ATITextureFloat.java DELETED --- --- GL14.java DELETED --- --- ARBHalfFloatPixel.java DELETED --- --- NVTextureShader.java DELETED --- --- ARBDrawBuffers.java DELETED --- --- ARBOcclusionQuery.java DELETED --- --- ARBMatrixPalette.java DELETED --- --- NVRegisterCombiners.java DELETED --- --- NVTextureCompressionVTC.java DELETED --- --- GL20.java DELETED --- --- EXTBlendSubtract.java DELETED --- --- ARBMultisample.java DELETED --- --- EXTMultiDrawArrays.java DELETED --- --- NVVertexProgram2Option.java DELETED --- --- ARBFragmentProgram.java DELETED --- --- EXTPixelBufferObject.java DELETED --- --- ATIVertexAttribArrayObject.java DELETED --- --- HPOcclusionTest.java DELETED --- --- ATIDrawBuffers.java DELETED --- --- ATIMapObjectBuffer.java DELETED --- --- NVFragmentProgram.java DELETED --- --- ATITextureCompression3DC.java DELETED --- --- NVFogDistance.java DELETED --- --- NVTextureExpandNormal.java DELETED --- --- NVTextureShader3.java DELETED --- --- EXTTextureRectangle.java DELETED --- --- NVPixelDataRange.java DELETED --- --- ARBTextureBorderClamp.java DELETED --- --- NVFragmentProgram2.java DELETED --- --- ATIVertexStreams.java DELETED --- --- EXTTextureEnvDot3.java DELETED --- --- GL11.java DELETED --- --- NVRegisterCombiners2.java DELETED --- --- IBMRasterposClip.java DELETED --- --- NVEvaluators.java DELETED --- --- ARBVertexProgram.java DELETED --- --- EXTPointParameters.java DELETED --- --- EXTDepthBoundsTest.java DELETED --- --- EXTStencilTwoSide.java DELETED --- --- EXTAbgr.java DELETED --- --- NVTextureShader2.java DELETED --- --- EXTStencilWrap.java DELETED --- --- ATIElementArray.java DELETED --- --- EXTCompiledVertexArray.java DELETED --- --- EXTTextureMirrorClamp.java DELETED --- --- ARBPixelBufferObject.java DELETED --- --- ATIEnvmapBumpmap.java DELETED --- --- ARBShaderObjects.java DELETED --- --- EXTTextureFilterAnisotropic.java DELETED --- --- NVTextureEnvCombine4.java DELETED --- --- NVProgram.java DELETED --- --- NVCopyDepthToColor.java DELETED --- --- EXTVertexWeighting.java DELETED --- --- NVFloatBuffer.java DELETED --- --- NVTextureRectangle.java DELETED --- --- ARBTextureEnvCombine.java DELETED --- --- NVLightMaxExponent.java DELETED --- --- NVPrimitiveRestart.java DELETED --- --- ARBColorBufferFloat.java DELETED --- --- ARBPointParameters.java DELETED --- --- ARBTextureCubeMap.java DELETED --- --- ARBTextureCompression.java DELETED --- --- References.java DELETED --- --- ATIFragmentShader.java DELETED --- --- GL12.java DELETED --- --- ARBDepthTexture.java DELETED --- --- ARBFragmentShader.java DELETED --- --- ARBTextureFloat.java DELETED --- --- EXTTextureCompressionS3TC.java DELETED --- --- ARBTextureEnvDot3.java DELETED --- --- ContextCapabilities.java DELETED --- --- NVVertexProgram3.java DELETED --- --- ARBVertexShader.java DELETED --- --- EXTSeparateSpecularColor.java DELETED --- --- EXTBlendFuncSeparate.java DELETED --- --- NVHalfFloat.java DELETED --- --- ARBProgram.java DELETED --- --- NVOcclusionQuery.java DELETED --- --- ARBTextureRectangle.java DELETED --- --- ARBShadowAmbient.java DELETED --- --- NVPointSprite.java DELETED --- --- NVMultisampleFilterHint.java DELETED --- --- EXTPalettedTexture.java DELETED --- --- EXTPackedPixels.java DELETED --- --- ARBImaging.java DELETED --- --- NVTexgenReflection.java DELETED --- --- NVVertexArrayRange2.java DELETED --- --- ARBWindowPos.java DELETED --- --- EXTFogCoord.java DELETED --- --- EXTDrawRangeElements.java DELETED --- --- NVDepthClamp.java DELETED --- --- EXTTextureLODBias.java DELETED --- --- EXTBgra.java DELETED --- --- ATITextureMirrorOnce.java DELETED --- --- EXTFramebufferObject.java DELETED --- --- ARBMultitexture.java DELETED --- --- NVVertexArrayRange.java DELETED --- --- ARBBufferObject.java DELETED --- --- NVVertexProgram.java DELETED --- --- EXTTextureEnvCombine.java DELETED --- --- EXTBlendEquationSeparate.java DELETED --- --- NVPackedDepthStencil.java DELETED --- --- EXTCgShader.java DELETED --- --- ATIVertexArrayObject.java DELETED --- |
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From: Elias N. <eli...@us...> - 2005-09-29 17:13:47
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Update of /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/openal In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24912/src/java/org/lwjgl/openal Removed Files: AL10.java Log Message: Moved generated files to seperate directories --- AL10.java DELETED --- |
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From: Elias N. <eli...@us...> - 2005-09-29 17:13:46
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Update of /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/util/generator In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24912/src/java/org/lwjgl/util/generator Modified Files: ContextGeneratorProcessorFactory.java GeneratorVisitor.java ReferencesGeneratorProcessorFactory.java Log Message: Moved generated files to seperate directories Index: ContextGeneratorProcessorFactory.java =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/util/generator/ContextGeneratorProcessorFactory.java,v retrieving revision 1.2 retrieving revision 1.3 diff -u -d -r1.2 -r1.3 --- ContextGeneratorProcessorFactory.java 21 Mar 2005 08:27:43 -0000 1.2 +++ ContextGeneratorProcessorFactory.java 29 Sep 2005 17:13:37 -0000 1.3 @@ -105,7 +105,7 @@ } private void generateContextCapabilitiesSource(boolean context_specific) throws IOException { - PrintWriter writer = env.getFiler().createSourceFile("org.lwjgl.opengl." + Utils.CONTEXT_CAPS_CLASS_NAME); + PrintWriter writer = env.getFiler().createTextFile(Filer.Location.SOURCE_TREE, "org.lwjgl.opengl", new File(Utils.CONTEXT_CAPS_CLASS_NAME + ".java"), null); writer.println("/* MACHINE GENERATED FILE, DO NOT EDIT */"); writer.println(); writer.println("package org.lwjgl.opengl;"); Index: GeneratorVisitor.java =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/util/generator/GeneratorVisitor.java,v retrieving revision 1.3 retrieving revision 1.4 diff -u -d -r1.3 -r1.4 --- GeneratorVisitor.java 4 Apr 2005 11:19:18 -0000 1.3 +++ GeneratorVisitor.java 29 Sep 2005 17:13:37 -0000 1.4 @@ -164,7 +164,8 @@ private void generateJavaSource(InterfaceDeclaration d) throws IOException { validateMethods(d); - PrintWriter java_writer = env.getFiler().createSourceFile(Utils.getQualifiedClassName(d)); +// PrintWriter java_writer = env.getFiler().createSourceFile(Utils.getQualifiedClassName(d)); + PrintWriter java_writer = env.getFiler().createTextFile(Filer.Location.SOURCE_TREE, d.getPackage().getQualifiedName(), new File(Utils.getSimpleClassName(d) + ".java"), null); java_writer.println("/* MACHINE GENERATED FILE, DO NOT EDIT */"); java_writer.println(); java_writer.println("package " + d.getPackage().getQualifiedName() + ";"); Index: ReferencesGeneratorProcessorFactory.java =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/util/generator/ReferencesGeneratorProcessorFactory.java,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- ReferencesGeneratorProcessorFactory.java 21 Mar 2005 08:27:43 -0000 1.1 +++ ReferencesGeneratorProcessorFactory.java 29 Sep 2005 17:13:37 -0000 1.2 @@ -144,7 +144,7 @@ } private void generateReferencesSource() throws IOException { - PrintWriter writer = env.getFiler().createSourceFile("org.lwjgl.opengl." + REFERENCES_CLASS_NAME); + PrintWriter writer = env.getFiler().createTextFile(Filer.Location.SOURCE_TREE, "org.lwjgl.opengl", new File(REFERENCES_CLASS_NAME + ".java"), null); writer.println("/* MACHINE GENERATED FILE, DO NOT EDIT */"); writer.println(); writer.println("package org.lwjgl.opengl;"); |
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From: Elias N. <eli...@us...> - 2005-09-29 17:13:00
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Update of /cvsroot/java-game-lib/LWJGL/src/native/generated In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24616/src/native/generated Log Message: Directory /cvsroot/java-game-lib/LWJGL/src/native/generated added to the repository |
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From: Elias N. <eli...@us...> - 2005-09-29 17:12:06
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Update of /cvsroot/java-game-lib/LWJGL/src/generated/org/lwjgl/opengl In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24399/src/generated/org/lwjgl/opengl Log Message: Directory /cvsroot/java-game-lib/LWJGL/src/generated/org/lwjgl/opengl added to the repository |
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From: Elias N. <eli...@us...> - 2005-09-29 17:12:00
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Update of /cvsroot/java-game-lib/LWJGL/src/generated/org/lwjgl/openal In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24359/src/generated/org/lwjgl/openal Log Message: Directory /cvsroot/java-game-lib/LWJGL/src/generated/org/lwjgl/openal added to the repository |
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From: Elias N. <eli...@us...> - 2005-09-29 17:11:43
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Update of /cvsroot/java-game-lib/LWJGL/src/generated/org/lwjgl In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24277/src/generated/org/lwjgl Log Message: Directory /cvsroot/java-game-lib/LWJGL/src/generated/org/lwjgl added to the repository |
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From: Elias N. <eli...@us...> - 2005-09-29 17:11:31
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Update of /cvsroot/java-game-lib/LWJGL/src/generated/org In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24205/src/generated/org Log Message: Directory /cvsroot/java-game-lib/LWJGL/src/generated/org added to the repository |
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From: Elias N. <eli...@us...> - 2005-09-29 17:11:17
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Update of /cvsroot/java-game-lib/LWJGL/src/generated In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24147/src/generated Log Message: Directory /cvsroot/java-game-lib/LWJGL/src/generated added to the repository |
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From: Elias N. <eli...@us...> - 2005-09-29 13:56:41
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Update of /cvsroot/java-game-lib/LWJGL In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv7076 Modified Files: build.xml Log Message: build.xml: factored opengl template generator calls into a general purpose ant task Index: build.xml =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/build.xml,v retrieving revision 1.87 retrieving revision 1.88 diff -u -d -r1.87 -r1.88 --- build.xml 23 Sep 2005 10:25:24 -0000 1.87 +++ build.xml 29 Sep 2005 13:56:30 -0000 1.88 @@ -433,9 +433,8 @@ </apply> </target> - <target name="generate-opengl" depends="generators" description="Generates java and native source for GL"> + <target name="-generate-opengl-from-template" depends="generators" description="Generates java and native source for a GL function set"> <!-- there's no apt task in ant yet, so we'll just invoke it manually for now --> - <!-- Generate core GL --> <apply executable="apt" parallel="true"> <arg value="-nocompile"/> <arg value="-factory"/> @@ -448,115 +447,37 @@ <arg path="${lwjgl.src.headers}"/> <arg value="-Acontextspecific"/> <arg value="-Atypemap=org.lwjgl.util.generator.GLTypeMap"/> - <fileset dir="${lwjgl.src.templates}" includes="org/lwjgl/opengl/GL*.java"/> - </apply> - <!-- Generate ARB --> - <apply executable="apt" parallel="true"> - <arg value="-nocompile"/> - <arg value="-factory"/> - <arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/> - <arg value="-cp"/> - <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> - <arg value="-s"/> - <arg path="${lwjgl.src}/java"/> - <arg value="-d"/> - <arg path="${lwjgl.src.headers}/arb"/> - <arg value="-Acontextspecific"/> - <arg value="-Atypemap=org.lwjgl.util.generator.GLTypeMap"/> - <fileset dir="${lwjgl.src.templates}" includes="org/lwjgl/opengl/ARB*.java"/> - </apply> - <!-- Generate ATI --> - <apply executable="apt" parallel="true"> - <arg value="-nocompile"/> - <arg value="-factory"/> - <arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/> - <arg value="-cp"/> - <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> - <arg value="-s"/> - <arg path="${lwjgl.src}/java"/> - <arg value="-d"/> - <arg path="${lwjgl.src.headers}/ati"/> - <arg value="-Acontextspecific"/> - <arg value="-Atypemap=org.lwjgl.util.generator.GLTypeMap"/> - <fileset dir="${lwjgl.src.templates}" includes="org/lwjgl/opengl/ATI*.java"/> - </apply> - <!-- Generate EXT --> - <apply executable="apt" parallel="true"> - <arg value="-nocompile"/> - <arg value="-factory"/> - <arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/> - <arg value="-cp"/> - <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> - <arg value="-s"/> - <arg path="${lwjgl.src}/java"/> - <arg value="-d"/> - <arg path="${lwjgl.src.headers}/ext"/> - <arg value="-Acontextspecific"/> - <arg value="-Atypemap=org.lwjgl.util.generator.GLTypeMap"/> - <fileset dir="${lwjgl.src.templates}" includes="org/lwjgl/opengl/EXT*.java"/> - </apply> - <!-- Generate NV --> - <apply executable="apt" parallel="true"> - <arg value="-nocompile"/> - <arg value="-factory"/> - <arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/> - <arg value="-cp"/> - <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> - <arg value="-s"/> - <arg path="${lwjgl.src}/java"/> - <arg value="-d"/> - <arg path="${lwjgl.src.headers}/nv"/> - <arg value="-Acontextspecific"/> - <arg value="-Atypemap=org.lwjgl.util.generator.GLTypeMap"/> - <fileset dir="${lwjgl.src.templates}" includes="org/lwjgl/opengl/NV*.java"/> - </apply> - <!-- Generate HP --> - <apply executable="apt" parallel="true"> - <arg value="-nocompile"/> - <arg value="-factory"/> - <arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/> - <arg value="-cp"/> - <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> - <arg value="-s"/> - <arg path="${lwjgl.src}/java"/> - <arg value="-d"/> - <arg path="${lwjgl.src.headers}/hp"/> - <arg value="-Acontextspecific"/> - <arg value="-Atypemap=org.lwjgl.util.generator.GLTypeMap"/> - <fileset dir="${lwjgl.src.templates}" includes="org/lwjgl/opengl/HP*.java"/> - </apply> - <!-- Generate IBM --> - <apply executable="apt" parallel="true"> - <arg value="-nocompile"/> - <arg value="-factory"/> - <arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/> - <arg value="-cp"/> - <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> - <arg value="-s"/> - <arg path="${lwjgl.src}/java"/> - <arg value="-d"/> - <arg path="${lwjgl.src.headers}/ibm"/> - <arg value="-Acontextspecific"/> - <arg value="-Atypemap=org.lwjgl.util.generator.GLTypeMap"/> - <fileset dir="${lwjgl.src.templates}" includes="org/lwjgl/opengl/IBM*.java"/> - </apply> - <!-- Generate SUN --> - <apply executable="apt" parallel="true"> - <arg value="-nocompile"/> - <arg value="-factory"/> - <arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/> - <arg value="-cp"/> - <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> - <arg value="-s"/> - <arg path="${lwjgl.src}/java"/> - <arg value="-d"/> - <arg path="${lwjgl.src.headers}/sun"/> - <arg value="-Acontextspecific"/> - <arg value="-Atypemap=org.lwjgl.util.generator.GLTypeMap"/> - <fileset dir="${lwjgl.src.templates}" includes="org/lwjgl/opengl/SUN*.java"/> + <fileset dir="${lwjgl.src.templates}" includes="${template-pattern}"/> </apply> </target> + <target name="generate-opengl" depends="generators" description="Generates java and native source for GL"> + <antcall target="-generate-opengl-from-template"> + <param name="template-pattern" value="org/lwjgl/opengl/GL*.java"/> + </antcall> + <antcall target="-generate-opengl-from-template"> + <param name="template-pattern" value="org/lwjgl/opengl/ARB*.java"/> + </antcall> + <antcall target="-generate-opengl-from-template"> + <param name="template-pattern" value="org/lwjgl/opengl/ATI*.java"/> + </antcall> + <antcall target="-generate-opengl-from-template"> + <param name="template-pattern" value="org/lwjgl/opengl/EXT*.java"/> + </antcall> + <antcall target="-generate-opengl-from-template"> + <param name="template-pattern" value="org/lwjgl/opengl/NV*.java"/> + </antcall> + <antcall target="-generate-opengl-from-template"> + <param name="template-pattern" value="org/lwjgl/opengl/HP*.java"/> + </antcall> + <antcall target="-generate-opengl-from-template"> + <param name="template-pattern" value="org/lwjgl/opengl/IBM*.java"/> + </antcall> + <antcall target="-generate-opengl-from-template"> + <param name="template-pattern" value="org/lwjgl/opengl/SUN*.java"/> + </antcall> + </target> + <target name="generate-opengl-references" depends="generators" description="Generates java and native source for GL"> <!-- Generate context capabilities --> <apply executable="apt" parallel="true"> |