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From: Elias N. <eli...@us...> - 2004-08-09 16:09:02
|
Update of /cvsroot/java-game-lib/LWJGL/src/native/win32 In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv28750 Modified Files: org_lwjgl_opengl_Display.cpp Log Message: Added isMinimized = true on a WA_INACTIVE Index: org_lwjgl_opengl_Display.cpp =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/native/win32/org_lwjgl_opengl_Display.cpp,v retrieving revision 1.22 retrieving revision 1.23 diff -u -d -r1.22 -r1.23 --- org_lwjgl_opengl_Display.cpp 9 Aug 2004 11:55:48 -0000 1.22 +++ org_lwjgl_opengl_Display.cpp 9 Aug 2004 16:08:51 -0000 1.23 @@ -330,6 +330,7 @@ isFocused = true; break; case WA_INACTIVE: + isMinimized = true; isFocused = false; break; } |
|
From: Elias N. <eli...@us...> - 2004-08-09 11:55:58
|
Update of /cvsroot/java-game-lib/LWJGL/src/native/win32 In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv16366/src/native/win32 Modified Files: org_lwjgl_opengl_Display.cpp Log Message: Add a public DisplayMode constructor Index: org_lwjgl_opengl_Display.cpp =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/native/win32/org_lwjgl_opengl_Display.cpp,v retrieving revision 1.21 retrieving revision 1.22 diff -u -d -r1.21 -r1.22 --- org_lwjgl_opengl_Display.cpp 2 Aug 2004 14:47:52 -0000 1.21 +++ org_lwjgl_opengl_Display.cpp 9 Aug 2004 11:55:48 -0000 1.22 @@ -615,7 +615,7 @@ closeWindow(display_hwnd, display_hdc); } -JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Display_switchDisplayMode(JNIEnv *env, jclass clazz, jobject mode) { +JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Display_nSwitchDisplayMode(JNIEnv *env, jclass clazz, jobject mode) { switchDisplayMode(env, mode); } |
|
From: Elias N. <eli...@us...> - 2004-08-09 11:55:58
|
Update of /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv16366/src/java/org/lwjgl/opengl Modified Files: Display.java DisplayMode.java Log Message: Add a public DisplayMode constructor Index: DisplayMode.java =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl/DisplayMode.java,v retrieving revision 1.2 retrieving revision 1.3 diff -u -d -r1.2 -r1.3 --- DisplayMode.java 22 Jul 2004 07:38:56 -0000 1.2 +++ DisplayMode.java 9 Aug 2004 11:55:47 -0000 1.3 @@ -46,17 +46,38 @@ /** properties of the display mode */ private final int width, height, bpp, freq; + /** If true, this instance can be used for fullscreen modes */ + private final boolean fullscreen; /** - * Construct a display mode. - * + * Construct a display mode. DisplayModes constructed through the + * public constructor can only be used to specify the dimensions of + * the Display in windowed mode. To get the available DisplayModes for + * fullscreen modes, use Display.getAvailableDisplayModes(). + * + * @param width The Display width. + * @param height The Display height. * @see Display */ - private DisplayMode(int width, int height, int bpp, int freq) { + public DisplayMode(int width, int height) { + this(width, height, 0, 0, false); + } + + DisplayMode(int width, int height, int bpp, int freq) { + this(width, height, bpp, freq, true); + } + + private DisplayMode(int width, int height, int bpp, int freq, boolean fullscreen) { this.width = width; this.height = height; this.bpp = bpp; this.freq = freq; + this.fullscreen = fullscreen; + } + + /** True iff this instance can be used for fullscreen modes */ + boolean isFullscreen() { + return fullscreen; } public int getWidth() { Index: Display.java =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/opengl/Display.java,v retrieving revision 1.20 retrieving revision 1.21 diff -u -d -r1.20 -r1.21 --- Display.java 29 Jul 2004 15:45:45 -0000 1.20 +++ Display.java 9 Aug 2004 11:55:47 -0000 1.21 @@ -104,10 +104,12 @@ } /** - * Returns the entire list of display modes as an array, in no + * Returns the entire list of possible fullscreen display modes as an array, in no * particular order. Any given mode is not guaranteed to be available and * the only certain way to check is to call create() and make sure it works. * Only non-palette-indexed modes are returned (ie. bpp will be 16, 24, or 32). + * Only DisplayModes from this call can be used when the Display is in fullscreen + * mode. * * @return an array of all display modes the system reckons it can handle. */ @@ -161,7 +163,7 @@ destroyWindow(); try { if (fullscreen) - switchDisplayMode(mode); + switchDisplayMode(); createWindow(); } catch (LWJGLException e) { destroyContext(); @@ -200,7 +202,13 @@ private static native void nDestroyWindow(); - private static native void switchDisplayMode(DisplayMode mode) throws LWJGLException; + private static void switchDisplayMode() throws LWJGLException { + if (!current_mode.isFullscreen()) + throw new LWJGLException("The current DisplayMode instance cannot be used for fullscreen mode"); + nSwitchDisplayMode(current_mode); + } + + private static native void nSwitchDisplayMode(DisplayMode mode) throws LWJGLException; /** * Reset the display mode to whatever it was when LWJGL was initialized. @@ -353,6 +361,8 @@ * mode returned by getDisplayMode(). The native cursor position is also reset. * * @param fullscreen Specify the fullscreen mode of the context. + * @throws LWJGLException If fullscreen is true, and the current DisplayMode instance is not + * from getAvailableDisplayModes() or if the mode switch fails. */ public static void setFullscreen(boolean fullscreen) throws LWJGLException { if (Display.fullscreen != fullscreen) { @@ -362,7 +372,7 @@ destroyWindow(); try { if (fullscreen) - switchDisplayMode(current_mode); + switchDisplayMode(); else resetDisplayMode(); createWindow(); @@ -537,7 +547,7 @@ if (isCreated()) throw new IllegalStateException("Only one LWJGL context may be instantiated at any one time."); if (fullscreen) - switchDisplayMode(current_mode); + switchDisplayMode(); try { GLContext.loadOpenGLLibrary(); try { |
|
From: Elias N. <eli...@us...> - 2004-08-09 11:55:58
|
Update of /cvsroot/java-game-lib/LWJGL/src/native/common In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv16366/src/native/common Modified Files: org_lwjgl_opengl_Display.h Log Message: Add a public DisplayMode constructor Index: org_lwjgl_opengl_Display.h =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/native/common/org_lwjgl_opengl_Display.h,v retrieving revision 1.3 retrieving revision 1.4 diff -u -d -r1.3 -r1.4 --- org_lwjgl_opengl_Display.h 24 Jul 2004 19:44:40 -0000 1.3 +++ org_lwjgl_opengl_Display.h 9 Aug 2004 11:55:48 -0000 1.4 @@ -14,7 +14,6 @@ /* Inaccessible static: title */ /* Inaccessible static: fullscreen */ /* Inaccessible static: vsync */ -/* Inaccessible static: vbo_tracker */ /* Inaccessible static: context */ /* Inaccessible static: timeLate */ /* @@ -43,10 +42,10 @@ /* * Class: org_lwjgl_opengl_Display - * Method: switchDisplayMode + * Method: nSwitchDisplayMode * Signature: (Lorg/lwjgl/opengl/DisplayMode;)V */ -JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Display_switchDisplayMode +JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Display_nSwitchDisplayMode (JNIEnv *, jclass, jobject); /* |
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From: Elias N. <eli...@us...> - 2004-08-09 11:55:58
|
Update of /cvsroot/java-game-lib/LWJGL/src/native/linux In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv16366/src/native/linux Modified Files: org_lwjgl_opengl_Display.cpp Log Message: Add a public DisplayMode constructor Index: org_lwjgl_opengl_Display.cpp =================================================================== RCS file: /cvsroot/java-game-lib/LWJGL/src/native/linux/org_lwjgl_opengl_Display.cpp,v retrieving revision 1.15 retrieving revision 1.16 diff -u -d -r1.15 -r1.16 --- org_lwjgl_opengl_Display.cpp 2 Aug 2004 14:32:51 -0000 1.15 +++ org_lwjgl_opengl_Display.cpp 9 Aug 2004 11:55:48 -0000 1.16 @@ -602,7 +602,7 @@ return getAvailableDisplayModes(env); } -JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Display_switchDisplayMode(JNIEnv *env, jclass clazz, jobject mode) { +JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Display_nSwitchDisplayMode(JNIEnv *env, jclass clazz, jobject mode) { switchDisplayMode(env, mode); } |