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AirStrike 2

From PCGamingWiki, the wiki about fixing PC games
AirStrike 2
AirStrike 2 cover
Developers
DivoGames
Publishers
Poland Arjaloc
Germany rondomedia
Release dates
Windows April 2004
Taxonomy
Monetization One-time game purchase, Freeware
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres Shooter, Vehicle combat
Vehicles Helicopter
Art styles Realistic
Series AirStrike
AirStrike 2 on IGDB
AirStrike 2 on MobyGames
AirStrike
AirStrike 3D: Operation W.A.T. 2002
AirStrike 2 2004
AirStrike 2: Gulf Thunder 2005

AirStrike 2, also known as AirStrike 2: Desert Hawk, is a singleplayer and multiplayer bird's-eye view shooter and vehicle combat game in the AirStrike series.

The game requires a patch or workarounds to launch on Windows Vista or later.[1]

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
Publisher website
Requires online activation
Windows
Developer website
DRM-free
Direct download
Windows

Demo

A demo is available from the developer website.
  • Limited to 60 minutes of gameplay
  • Includes three missions and one helicopter
  • Multiplayer is disabled

Monetization

Type Notes
Freeware The game is completely free to own in its entirety.

Microtransactions

Type Notes
No microtransactions The game does not contain microtransactions.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\config.ini[Note 1]

Save game data location

System Location
Windows <path-to-game>\game.bin[Note 1]

Essential improvements

Patches

Patches are available in English only. Applying them to a localized release may cause certain interface elements to appear in English.

Patch v2.45

Requires a fix to work on Windows Vista or later.

Patch v2.51

Latest official patch.
Requires patch v2.45 to be applied beforehand, or mouse control may stop working.[2]
Fixes compatibility and graphical issues on Windows Vista and later.
Breaks surround sound and the in-game refresh rate limiter.

Utilities

Video setup

Use -setup command line argument
Modify config.ini
  1. Go to <path-to-game>.
  2. Open config.ini with a text editor.
  3. Under the [System] section, change FirstRun value to 1.
  4. Save the file and launch the game.

Skip logo/intro

Modify config.ini
  1. Go to <path-to-game>
  2. Open config.ini with a text editor.
  3. Under the [System] section, change ShowLogo value to 0.
  4. Save the file.

Video

External settings
External settings
In-game general settings
In-game general settings

Graphics feature State Notes
Widescreen resolution
The game can launch in Hor+ with stretched interface, but is unplayable; see Issues unresolved.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Disable Full Screen in Video setup.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Frame generation
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Disabled by default. Enable Wait for VSYNC in Video setup.
60 FPS and 120+ FPS
No frame rate cap. Only refresh rate limiter is available. Frame rate can be capped to the refresh rate by enabling Vertical sync (Vsync). Limiting the refresh rate or frame rate does not work for version 2.50 and above.[2]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
Color blind mode
See the glossary page for potential alternatives.

Input

In-game input settings
In-game input settings

Keyboard and mouse State Notes
Remapping
Separate control sets for co-op players.
Mouse sensitivity
Mouse acceleration
Mouse input in menus
Keyboard and mouse prompts
Tutorial refers to default keyboard prompts.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Video setup does not support controllers; it appears only during the first game launch.
Cannot pause or navigate menu with a controller.
Controller remapping
Separate control sets for co-op players.
No actions can be assigned to triggers or right joystick axes.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
See the glossary page for potential workarounds.
Xbox button prompts
Impulse Trigger support
DirectInput-compatible controllers
See the glossary page for potential workarounds.
Directinput button prompts
PlayStation controllers
See the glossary page for potential workarounds.
PlayStation button prompts
Motion sensors support
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Nintendo controllers
Nintendo button prompts
Face button layout support
Motion sensors support
Connection modes
Other controller(s)
Supports WinMM-compatible controllers.[3]
Peripheral devices support
Additional button prompts
Additional information
Controller hotplugging
Input prompt override
Haptic feedback
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Sliders for Music and Sound.
In gameplay, F5 and F6 keys control sound volume, F7 and F8 keys control music volume.
Surround sound
Up to 3.0 at all times.
Up to 7.0 by enabling the 3D Sound option.[3]
Surround sound is broken on version 2.51; see Missing sound effects with 3D Sound turned on.
Subtitles
All speech is text-based.
Closed captions
Mute on focus lost
EAX support
Downgrade the game to version 2.45, use DSOAL with DirectSound wrapper registry patcher, and enable the 3D Sound option in the game settings.[2]

Localizations

Language UI Audio Sub Notes
English
German
Local retail release only
Polish
Local retail release only
Russian
Local retail release only

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Supports a combination of mouse/keyboard and a controller, or two controllers.
Online play
See the Local play glossary page for potential workarounds.

Issues unresolved

Mouse pointer cannot reach lower part of the window in widescreen resolutions

Modify config.ini to enable widescreen resolutions[2]
  1. Go to <path-to-game>.
  2. Open config.ini with a text editor.
  3. Under the [Display] section, change EnableNonStdModes value to 1.
  4. Save the file and launch the game.
A mission can be started only by pressing a button with a mouse pointer. Applying a widescreen resolution prevents it from reaching the button.

Missing sound effects with 3D Sound turned on

This issue occurs in version 2.51.[2]
Audio wrappers such as DSOAL do not solve this issue, due to sound panning errors present in the game.[1]
With IndirectSound almost all sound effects will play in the right channel.[Note 2]
Downgrade the game to version 2.45[2]

Issues fixed

Versions prior to 2.50 crash on launch

Use QindieGL[1]
Enable extension limit using Nvidia Profile Inspector[1]
  1. Run Nvidia Profile Inspector and select AirStrike3D II.exe profile.
  2. Under Common section, change Extension Limit setting to 0x00004844.
  3. Apply changes.

Notes

Set OpenGL - Version Override to OpenGL Version 1.1 if the issue persists.
(Linux) Set Mesa and/or Nvidia's OpenGL extension limit through environment variables.[1]
For Linux system with game running under Wine.
  1. Check your Mesa/GL driver vendor, can be done by running glxinfo and look for OpenGL renderer string
  2. For proprietary Nvidia driver, use the environment variables __GL_ExtensionStringVersion=17700
    • For Mesa-based driver, such as intel, AMDGPU or radeon. Use the environment variables MESA_EXTENSION_MAX_YEAR=2003
  3. The output in desktop entry, shell script files or command line arguments should look similar to this: env MESA_EXTENSION_MAX_YEAR=2003 wine "AirStrike3D II.exe"

Other information

API

Technical specs Supported Notes
Direct3D 8 Introduced with version 2.50 and replaced OpenGL[4][5]
OpenGL 1.1
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio BASS 2.1.0.3

Command line arguments

Parameter Description
-setup Opens video setup
-campos Crashes the game after intro
-obj Dumps game objects into a <path-to-game>\objects.txt
-god Enables invulnerability
-notex Disables textures
-nosound Disables sound
Enabling invulnerability with -god does not change your rank to "cheater".

Cheat Codes

Enter these cheat-codes at any time during game process.[6]
Code Description
invulnerability Enables invulnerability
igonnaliveforever Adds all lives
showmetheweapons Adds all weapons
moremoreweapons Adds all missiles
glitteringprizes Adds all power-ups
deadlineisnear Ends the current mission
diediediemydarling Fails the current mission
After using cheat-codes, your rank will be "cheater".

System requirements

Windows
MinimumRecommended
Operating system (OS) 95, 98, ME, NT 4.0, 2000, XP
Processor (CPU) Intel Pentium 400 MHz
AMD Athlon 400 MHz
System memory (RAM) 128 MB
Storage drive (HDD/SSD) 50 MB
Video card (GPU) Nvidia Riva TNT2
16 MB of VRAM
OpenGL 1.1 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. Exceptions include interface selection sound and typewriter clicks used in each stage introduction.

References

  1. 1.0 1.1 1.2 1.3 1.4 Verified by User:Fudgesiclesxd on 2021-12-15
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Verified by User:Contact5156 on 2026-04-06
  3. 3.0 3.1 Verified by User:Contact5156 on 2026-04-04
    Verified using Special K.
  4. Verified by User:Eddman on 2026-04-26
  5. DivoGames - Latest News (archived) - last accessed on 2026-04-26
  6. http://divogames.com/cheatcodes/ - last accessed on 2025-04-11