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Augustus

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Augustus
Augustus cover
Developers
Collision Studios
Publishers
Germany Atari
Russia 1C Company
Poland CD Projekt
Engines
FARworld[1][2]
Release dates
Windows January 8, 2004
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Perspectives Third-person
Controls Direct control
Genres Action, Stealth
Art styles Realistic
Themes Classical, Historical
Augustus on IGDB
Augustus on MobyGames

Augustus is a singleplayer third-person action and stealth game.

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
German version is available on Amazon.[3]
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\[Note 1]

Save game data location

System Location
Windows <path-to-game>\Save[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Unknown fixed amount. [4]
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Capped at 40 FPS.
Color blind mode
See the glossary page for potential alternatives.

Field of view (FOV)

Modifying the Augustus.ini file
  1. Go to <path-to-game>
  2. Open Augustus.ini with Notepad or other text editor.
  3. Go to:
[Renderer]
FieldOfView=45.00
  1. Change it to the desired value.
  2. Save the changes and relaunch the game.

Aspect Ratio

Pillarboxed fixed 4:3 aspect ratio
  1. Download dgVoodoo2.
  2. Extract dgVoodooCpl.exe, dgVoodoo.conf and d3d8.dll from the MS folder to the game directory.
  3. Run dgVoodooCpl.exe and click .\ to set the game directory as config folder.
  4. Under General tab, set the Scaling mode to Centered, keep Aspect Ratio.
  5. Go to the DirectX tab and set the resolution to Max.
  6. Uncheck dgVoodoo Watermark.
  7. Click Apply and OK.
  8. Set any 4:3 resolution in the game settings.

Input

Keyboard and mouse State Notes
Remapping
Mouse sensitivity
Mouse acceleration
Positive mouse acceleration.
Mouse input in menus
Keyboard and mouse prompts
Mouse Y-axis inversion
Gameplay only, menus remain unaffected.
Controller
Controller support

Audio

Audio feature State Notes
Separate volume controls
Music, Sound Effects.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Window is minimized.
Royalty free audio
Cinematics include audiovisual footage from the TV movie of the same name.

Localizations

Language UI Audio Sub Notes
English
German
Released as Augustus: Im Auftrag des Kaisers.
Hungarian
Released as Augustus: A Császár Szolgálatában. Hardcoded subtitles in cinematics.
Polish
Released as Augustus: W służbie Cezara.
Russian
Released as Август. Hardcoded subtitles in cinematics.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
MinimumRecommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium 3 800 MHz
System memory (RAM) 256 MB
Storage drive (HDD/SSD) 800 MB
Video card (GPU) Nvidia GeForce 2
32 MB of VRAM
DirectX 8 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Atari Deutschland (archived) - last accessed on 2024-12-31
  2. Collision Studios (archived) - last accessed on 2024-12-31
    "The high-end "FAR-World-Engine" - developed by collision-studios - is used for the next two upcoming products. "Due to the structure of the new engine, we're able to release two high-end 3D-titles in 2003." (T. Hoefle, Chief of Development)"
  3. Augustus - last accessed on 2025-01-08
  4. Verified by User:Anrazur001 on 2025-02-13