Hello Neighbor
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Dynamic Pixels | |
| Publishers | |
| tinyBuild | |
| Engines | |
| Unreal Engine 4[Note 1] | |
| Release dates | |
| Windows | December 8, 2017 |
| Reception | |
| Metacritic | 38 |
| OpenCritic | 42 |
| IGDB | 37 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Pacing | Real-time |
| Perspectives | First-person |
| Controls | Direct control |
| Genres | Shooter, Stealth, Survival horror |
| Themes | Contemporary |
| Series | Hello Neighbor |
General information
- Official Discord server for game series
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | DRM-free when launched directly from executable.[2] | |||
| GOG.com | ||||
| Green Man Gaming | ||||
| Humble Store | ||||
| Microsoft Store | Xbox Play Anywhere | |||
| Steam | ||||
| EA app (unavailable) | No longer sold since June 13, 2022.[3] |
- A demo is available from GOG.com and Steam:
steam://install/562080.
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\HelloNeighbor\Config\[Note 2] %LOCALAPPDATA%\HelloNeighbor\Saved\Config\WindowsNoEditor\ |
| Microsoft Store | %LOCALAPPDATA%\Packages\tinyBuildGames.770145A14A21_3sz1pp2ynv2xe\LocalState\HelloNeighbor\Saved\Config\UWP |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/521890/pfx/[Note 3] |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\HelloNeighbor\Saved\SaveGames\ |
| Microsoft Store | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/521890/pfx/[Note 3] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| GOG Galaxy | ||
| EA app | ||
| Steam Cloud | Not mentioned on the Steam store page.[4] | |
| Xbox Cloud | Not mentioned on the Xbox/Microsoft store page. |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Game uses desktop resolution; in-game resolution options only affect clarity of render. Use the -ResX=XXXX -ResY=YYYY -FullscreenMode=1 -Fullscreen command line arguments to set a custom resolution (switching back and forth to windows mode using Alt+↵ Enter may be required for changes to take effect). |
||
| Multi-monitor | |||
| Ultra-widescreen | Image is Vert-. FOV cannot be properly adjusted to compensate. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | See Field of view (FOV). | ||
| Windowed | Press Alt+↵ Enter to toggle. | ||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS | |||
| 120+ FPS | Frame rate capped at 60 FPS. See High frame rate. | ||
| High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
| Color blind mode | See the glossary page for potential alternatives. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
| Set FOV calculation to vertical[5] |
|---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV Notes
|
High frame rate
| High frame rate[6] |
|---|
Notes
|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | Movement and camera controls cannot be remapped. | |
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | Movement and camera controls cannot be remapped. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers | ||
|---|---|---|
| Directinput button prompts |
| PlayStation controllers | See the glossary page for potential workarounds. | |
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers | ||
|---|---|---|
| Nintendo button prompts | ||
| Face button layout support | ||
| Motion sensors support | ||
| Connection modes | ||
| Tracked motion controllers | ||
|---|---|---|
| Button/gesture prompts |
| Other controller(s) | ||
|---|---|---|
| Peripheral devices support | ||
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Arabic | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| Czech | ||||
| Danish | ||||
| Dutch | ||||
| Finnish | ||||
| French | ||||
| German | ||||
| Greek | ||||
| Hungarian | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Norwegian | ||||
| Polish | ||||
| Portuguese | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish | ||||
| Swedish | ||||
| Turkish |
VR support
| 3D modes | State | Notes | |
|---|---|---|---|
| Nvidia 3D Vision | See Helix Mod: Hello Neighbor (DX11). | ||
| vorpX | G3D, Z3D Officially supported game, see official vorpx game list. |
||
| Headsets | |||
|---|---|---|---|
| SteamVR | |||
| Oculus VR (LibOVR) | |||
| Windows Mixed Reality | |||
| OSVR | |||
| Devices | |||
|---|---|---|---|
| Tracked motion controllers | See Input for details. | ||
| Traditional controller | See Input for details. | ||
| Keyboard/Mouse | |||
| Play area | |||
|---|---|---|---|
| Seated | |||
| Standing | |||
| Room-scale | |||
Issues fixed
| See Bypass OpenSSL SHA bug on Intel 10th gen and later CPUs.[7] |
|---|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | PhysX | |
| Audio | Vorbis |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7 | 10 | ||
| Processor (CPU) | Intel Core i5 | Intel Core i7 | ||
| System memory (RAM) | 6 GB | 8 GB | ||
| Storage drive (HDD/SSD) | 5 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 770 DirectX 11 compatible | Nvidia GeForce GTX 1060 DirectX 12 compatible |
||
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.20.2.0[1]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/521890/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (521890) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2021-12-06
- ↑ Verified by User:Baronsmoki on 2019-12-30
- ↑ Upcoming Changes to the EA Origin Catalog - last accessed on 2025-08-21
- ↑ Hello Neighbor · AppID: 521890 · Steam Database - last accessed on 9 June 2023
- ↑ Verified by User:Joylock on 04 Feb 2019
- ↑ Verified by User:Joylock on 12 May 2018
- ↑ Verified by User:Mastan on 2022-04-03