COLEGIO SAN AGUSTIN - BACOLOD
COLLEGE OF ACCOUNTANCY, BUSINESS EDUCATION, AND COMPUTER STUDIES
Benigno S. Aquino Drive, Bacolod City
LIVING IN THE IT ERA TOPIC
DESIRED LEARNING OUTCOMES (DLO) TOPICS GROUPS
The learners are expected to be able to: WHAT IS A COMPUTER? 1
1. Describes the computer, its general 1. History of Computers
features, and history. 2. Generation of Computers
2. Understand the generations, 3. Types of Computers
characteristics, and different types of 4. Types of Hardware
computers. Different Types of Software’s
3. Distinguish the advantages and
disadvantages of using a computer.
Familiarize with the computer environment
including hardware, input/output devices,
storage, software, and the concept of people
ware.
2
COMPUTER SOFTWARE
The learners are expected to be able to: 1. Dive into the System Software
1. Learn and understand computer Category and the History of
software, including the history of the Operating Systems.
operating system. 2. Explore the Types, Examples, and
2. Discuss the system software
Four Categories of Operating
category, types, and examples of
operating systems. Systems.
3. Understand the four categories of 3. Understand Utilities Software and
operating systems and define utility Application Software Categories.
software. Assess Your Knowledge on the topics
Dive into application software categories. discussed.
The learners are expected to be able to: COMPUTER HARDWARE 3
1. Learn about the computer hardware 1. 1. Computer Hardware
revolution and the sub-system with Revolution and Sub-System with
peripherals. Peripherals.
Understand the concepts of bits, bytes, 2. Bits, Bytes, Data, Information, and
data, and information. the Computer Number System.
3. Understanding Binary, Octal, and
Hexadecimal Number Systems.
PRELIM-TERM EXAMINATION
BASIC OF COMPUTER NETWORKING 4
The learners are expected to be able to: 1. Delve into the history of the
1. Understand the basics of computer Computer Network Revolution and
networking, its history, and the types of networks.
computer network revolution. 2. Understand basic network
2. Describe the types of networks, structures, topologies, and
network structure, topologies, and communication systems.
communication systems. 3. Explore transmission methods,
3. Learn about signals, transmission types of signals, network transport
systems, network transport standards, and wireless
standards, and wireless networking networking standards.
standards. 4. Familiarize with networking
Dive into networking devices, software, devices, software, connectors, and
connectors, and emerging trends in current trends.
computer networking.
PRELIM EXAM
COMPUTER SECURITY 5
The learners are expected to be able to: 1. Understand security attacks,
1. Understand computer computer malware, and the
security, malware definitions, history and types of computer
and the history of computer viruses.
viruses. 2. Recognize online spying tools
2. Describe various security and symptoms of having a
threats, including different virus.
types of attacks, viruses, 3. Explore the motivations
online spying tools, and behind creating viruses and
reasons behind virus creation. measures to protect your PC.
Learn the symptoms of having a virus
and delve into methods to protect Implement security procedures and
computers, including security assess your knowledge.
procedures.
6
The learners are expected to be able to:
1. Enumerate the basics of THE BASICS OF GRAPHICS AND
graphics, and multimedia
MULTIMEDIA
2. Describe the pixels, and
1. The Pixels and Bitmaps
bitmaps
2. Graphics You Can See
3. Learn graphics you can see
Everywhere
everywhere
3. Graphics File Formats
4. Understand the graphics file
4. How to Load Images into
formats
Your PC
Describe how to load images into your
Assessment
computer
FLOWCHART AND ALGORITHM 7
The learners are expected to be able 1. Understand programming
to: concepts, including
1. Understand the fundamentals algorithms and pseudo code.
of programming, including 2. Dive into flowcharts, its
defining algorithms, pseudo elements, structure, and the
code, and the significance of notations used.
flowcharts. 3. Explore conditional and
2. Dive deep into flowcharting looping statements in
with its elements, structure, programming.
operators, notations, and 4. Work through sample
learning through sample problems related to the
problems. aforementioned concepts.
Grasp the core concepts of Assess Your Knowledge on all the
conditional and looping
topics.
statements and their applications
in problem solving.
The learners are expected to be able 8
to: ARTIFICIAL INTELLIGENCE AND
1. Dive into AI basics: from
pattern recognition to neural INFORMATION SYSTEMS
networks.
1. Explore tech: Language
2. Explore robotics and the
intricacies of information Translators, Expert Systems,
systems. and Neural Networks.
2. Recognize systems: Pattern,
Delve into advanced storage, data
Image, and Speech
solutions, and conditional
Software.
programming.
3. Dive into Robotics and IS:
Definitions, Types, and
Departments.
4. Manage and store data:
Effective Data Handling, IS
Storage, and SAN.
Process info: IS Development, Data
Warehousing, Mining, and
Conditional Code.
MID-TERM EXAMINATION
The learners are expected to be able 8
to: COMPUTER APPLICATION AT
WORK,
1. Explore computer applications
in work, school, and home SCHOOL AND HOME
environments.
2. Dive into tech in airlines, 1. Computer Applications in
Major
Industries: Airlines, Shipping,
Medicine, Banking, and TV &
shipping, medicine, banking, Movies.
and entertainment.
3. Understand applications in 2. Enhancing Operations:
factories, offices, and business Application in Factory, Offices,
management. and Business Management. 3.
Grasp telecommuting concepts Modern Work & Learning
and programming with If/Else If Environments: Telecommuting,
statements. School, and Home Applications.
4. Computer Programming
Application: Use of If/Else If
Statements.
The learners are expected to be able 9
to: DIGITAL TECHNOLOGY AND SOCIAL
1. Understand the Digital Age
CHANGE
2. Be informed the ICT and its role
in social change 1. Introduction to the Digital
Age
Learn the theories in technology
2. The ICT and its role in Social
Change
Theories in Technology
1. The learners are expected to be MEDIA ENVIRONMENTS 9
able to: 1. Millennials and the Rise of
2. 1. Understand who are the the Information Society
millennials are and who they are 2. Adapting to New Technology
perceived Overview of New Technological
3. 2. Distinguish the difference Development
between millennials from other
generations
4. 3. Know how the millennials
control social media
5. 4. Be aware of the effects of the
Internet to us humans and the
world; and
6. Be informed on how technology
has changed over time
The learners are expected to be able OLD MEDIA IN THE NEW WORLD 10
to: 1. How does the Internet affect
1. Evaluate the changes between traditional media?
the old and new media 2. Print Media
2. Analyze the possible solution on 3. Types of Broadcast Media
the death of new media, and Music Industry
Understand the importance of the
media
NEW TECHNOLOGIES, OLD
The learners are expected to be able TECHNOLOGIES, AND MILLENNIALS
to: 1. Millennials and News
1. Know what are the old technologies 2. Millennials and social media
and new technologies Millennials and Twitter
END-TERM EXAMINATION