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The document details the initialization process of the Ren'Py 7.6.3.23091805 game engine on a vivo V2202 Android device. It includes timestamps for various initialization steps, loading scripts, and managing save data, with a total time until the interface is ready of approximately 9.58 seconds. The document also provides technical specifications of the device and graphics renderer used.

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0% found this document useful (0 votes)
5 views2 pages

Log

The document details the initialization process of the Ren'Py 7.6.3.23091805 game engine on a vivo V2202 Android device. It includes timestamps for various initialization steps, loading scripts, and managing save data, with a total time until the interface is ready of approximately 9.58 seconds. The document also provides technical specifications of the device and graphics renderer used.

Uploaded by

prithivitommy69
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Thu Jun 26 [Link] 2025

Estrada777_Android_Port
Ren'Py 7.6.3.23091805

Bootstrap to the start of [Link]. took 0.00s


Bootstrap to the start of [Link]. took 0.00s

Manufacturer vivo Model V2202


Android Version: 15
Device Arch: android-arm64_v8a

Screen diagonal is 7.99658381765 inches.


Version: Ren'Py 7.6.3.23091805
Early init. took 0.09s
Early init. took 0.09s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/[Link]/files/../../../../
Documents/RenPy_Saves/[Link]/game
/data/user/0/[Link]/files/game
Loader init. took 1.21s
Loader init. took 1.21s
Loading error handling. took 0.20s
Loading error handling. took 0.20s
Loading script. took 3.07s
Loading script. took 3.07s
Saving to
/storage/emulated/0/Android/data/[Link]/files/../../../../
Documents/RenPy_Saves/[Link]
Loading save slot metadata. took 0.98s
Loading save slot metadata. took 0.98s
Loading persistent. took 0.09s
Loading persistent. took 0.09s
Set script version to: (7, 6, 1)
Running init code. took 0.97s
Running init code. took 0.97s
Loading analysis data. took 0.25s
Loading analysis data. took 0.25s
Analyze and compile ATL. took 0.07s
Analyze and compile ATL. took 0.07s
Reloading save slot metadata. took 0.34s
Reloading save slot metadata. took 0.34s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.33s
Initial gc. took 0.33s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.34s
Init translation took 0.34s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.18s
Load screen analysis took 0.18s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.66s
Prepare screens took 0.66s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start. took 0.57s
Interface start. took 0.57s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2316, 970)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'ARM'
Renderer: 'Mali-G68 MC4'
Version: 'OpenGL ES 3.2 v1.r32p1-00bet5.370139dc2df21be72be73d65f0afafe8'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2316, 1080) drawable=(2316, 1080)
Maximum texture size: 4096x4096
Total time until interface ready: 9.58459711075s.
Hid presplash.
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2316, 1080) drawable=(2316, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2316, 970) drawable=(2316, 970)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2316, 1080) drawable=(2316, 1080)
Maximum texture size: 4096x4096

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