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authorEven Oscar Andersen <[email protected]>2024-06-25 11:51:47 +0200
committerEven Oscar Andersen <[email protected]>2024-07-01 17:33:48 +0200
commite40fdf19abd4fe6d8f3a31088671bfc1c4aa03cc (patch)
treeed1e2482045dc9b9665270c2f6c0c691dbfa5562 /examples/opengl/hellogl2/window.cpp
parent04b8b61ce56d552c1240a8f5e3f089edc7b56f52 (diff)
wasm: hellogl2 screen is black
We need to reset the OpenGL state in paintGL for the drawing to work, Also, disable the dock/add window functionality as it does not work on webassembly. Change-Id: I480d944bc2029a07d5d49f0a85c3754fbc8cd53c Reviewed-by: Lorn Potter <[email protected]>
Diffstat (limited to 'examples/opengl/hellogl2/window.cpp')
-rw-r--r--examples/opengl/hellogl2/window.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/examples/opengl/hellogl2/window.cpp b/examples/opengl/hellogl2/window.cpp
index 5a7ddf826fd..c129142a893 100644
--- a/examples/opengl/hellogl2/window.cpp
+++ b/examples/opengl/hellogl2/window.cpp
@@ -45,10 +45,13 @@ Window::Window()
container->addWidget(zSlider);
mainLayout->addWidget(w);
+ dockBtn = nullptr;
+
+#ifndef Q_OS_WASM
dockBtn = new QPushButton(tr("Undock"), this);
connect(dockBtn, &QPushButton::clicked, this, &Window::dockUndock);
mainLayout->addWidget(dockBtn);
-
+#endif
xSlider->setValue(15 * 16);
ySlider->setValue(345 * 16);
zSlider->setValue(0 * 16);