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Altar Knight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #56 | 2.334 | 2.571 |
| Music | #58 | 2.528 | 2.786 |
| Theme | #66 | 2.334 | 2.571 |
| Overall | #69 | 2.178 | 2.400 |
| Art | #78 | 2.074 | 2.286 |
| Polish | #79 | 1.621 | 1.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Would be a nice survie game, but :
- there is too much visual bugs after different upgrade
- like said Indee, the gameplay lack of decisions because you can't really do anything useful
- I don't know how I am supposed to die
I pick the Annihilation upgrade and it seemed to bug out, blinking and making a bunch of noise.
This was pretty fun, and the screen shaking effects were good. It wasn't really clear to me what was happening all the time, but it's an interesting game nonetheless. Good job!
Finally a bullet that's not too hard for me haha ! Maybe the altar needs to be nerfed/adjusted though ! I don't know if there is an ending to the game, I played it for a few minutes (?)
With some polishing, I'm sure it could be a cool game ! Good job for finishing it in time !!
- Michael from Studio La Piraterie
Could have been a cool little game, but the gameplay lacks decisions, I just sat on the altar and I still shot the enemies, so I could just sit there and do nothing and the game would play itself. Good job finishing something though!
I can't see my life bar or something like it. Also, I can't see the progress bar to gain upgrades. The upgrade system is not balanced with the number of spawning enemies. Nice concept, but it needs some work and testing.
This game needed more time to work on, the enemies spawn in a huge overwhelming wave after the first upgrade and the missile upgrade has a huge flashing light in the center.