
Hi everyone!
DEPTHCALL was originally created for Ludum Dare 59. During the jam, our goal was to create a short horror game based on the theme “Signal” while working under very tight time constraints. After the jam ended, we decided to spend some additional time polishing the project.
In this updated version, we focused on improving the overall experience by refining the gameplay, enhancing the visuals and atmosphere, and fixing a number of issues that were present in the original jam version.

