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Super Widget
Developer(s)Atlus
Publisher(s)Atlus
Year released1993
System(s)SNES
Preceded byWidget
Genre(s)Platform
ModesSingle player
LinksSuper Widget ChannelSearch

Super Widget is a action, platform video game released for the SNES in September 1993, developed and published by by Atlus. It is a sequel to Widget for the NES.

Story[edit | edit source]

Widget explores the Horsehead Nebula and saves Earth! With his trusty sidekick, Mega-Brain, he takes on forms to conquer the air, land, and sea. Only Widget can defeat the forces invading our planet and become a First Class World Watcher Hero!

Gameplay[edit | edit source]

The game is a platform game in which Widget must travel through various planets in his quest to reach the rank of World Watcher. In these planets, Widget would need to traverse rigorous terrain and collect "W" coins along the way. One hundred of the coins would grant Widget an extra life. In his natural state, Widget can only succumb to one hit before losing a life, but if he could find tokens with letters embedded on them, he can transform into a more powerful creature that can take more hits. If he collects another identical token, Widget will evolve once again and take the form of an even greater creature – one that can take three hits before losing a life. If three are collected, the player will get a forcefield that can act as a shield from one hit.

Unlike most platformers, performance is ranked on a grading scale of D-S (with S being the best rank possible). After conquering each level's boss, players are taken to a screen which evaluates the time it took to finish the level, combat rank and overall Watcher experience points. Rankings have no effect on the gameplay or the ending of the game.

Table of Contents

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Super Widget/Table of Contents