Tiago Sousa
From DoomWiki.org
Tiago Sousa is a programmer who joined id Software in July 2014. He currently holds the title of Lead Rendering Programmer.
Before id, he spent over a decade at Crytek in various positions relating to Graphics R&D for the CryEngine.
Works[edit]
| Title | Released | Developer | Publisher | Role |
|---|---|---|---|---|
| Doom | 2016 | id Software | ZeniMax Media | Lead Rendering Programmer |
| Dishonored 2 | 2016 | Arkane Studios | ZeniMax Media | Additional Programming (id Software) |
| Wolfenstein II: The New Colossus | 2017 | id Software | ZeniMax Media | Lead Rendering Programmer |
| Quake Champions | 2017 | id Software | ZeniMax Media | Lead Rendering Programmer |
| Doom VFR | 2017 | id Software | ZeniMax Media | Lead Rendering Programmer |
| Doom Eternal | 2020 | id Software | ZeniMax Media | Lead Rendering Programmer |
| The Ancient Gods, Part One | 2020 | id Software | ZeniMax Media | Lead Rendering Programmer |
| The Ancient Gods, Part Two | 2021 | id Software | ZeniMax Media | Lead Rendering Programmer |
External links[edit]
| id Software | ||
|---|---|---|
| Doom era (1993-2003) |
Employees | |
| Hired associates | ||
| Doom 3 era (2004-2008) |
Employees | |
| Hired associates | ||
| ZeniMax era (2009+) |
Employees | |
| Related | ||
