0% found this document useful (0 votes)
113 views35 pages

Sequential Circuits Overview

Sequential circuits contain memory elements that allow the circuit to store previous inputs. This enables the outputs to depend on both the current inputs and previous state stored in memory. There are two main types of sequential circuits - synchronous use a clock signal to control state updates, while asynchronous circuits update state based on input signal timing. Common memory elements are latches and flip-flops, with flip-flops built using latches and edge-triggered to avoid the transparency issue of latches.
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
113 views35 pages

Sequential Circuits Overview

Sequential circuits contain memory elements that allow the circuit to store previous inputs. This enables the outputs to depend on both the current inputs and previous state stored in memory. There are two main types of sequential circuits - synchronous use a clock signal to control state updates, while asynchronous circuits update state based on input signal timing. Common memory elements are latches and flip-flops, with flip-flops built using latches and edge-triggered to avoid the transparency issue of latches.
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd

SEQUENTIAL CIRCUITS

Objectives

Sequential Circuits generally have Storage Elements (Memory)


Latches Flip-Flops

Combinational vs. Sequential Combinational Circuits


inputs X
Combinational Circuits outputs Z

A combinational circuit features are: outputs depends only on inputs


Change in input values changes the output values too.

No consideration of previous inputs


Since there is No memory to store the history of previous i/ps

Time is ignored !

Combinational vs Sequential Sequential Circuits


inputs X
present state Memory

Combinational Circuits

outputs Z

next state

A sequential circuit can be described as a A combinational circuit with feedback through memory The stored information at any time defines a state Outputs depends on inputs and previous inputs Previous inputs are stored as binary information into memory Next state depends on inputs and present state

Examples of sequential systems

Traffic light

ATM

Vending machine

What is common between these systems?

Combinational Adder

4-bit adder (ripple-carry) Notice how carry-out propagates One adder is active at a time 4 full adders are needed

Sequential Adder

1-bit memory and 2 4-bit memory Only one full-adder! 4 clocks to get the output The 1-bit memory defines the circuit state (0 or 1)

Types of Sequential Circuits

Two types of sequential circuits:


Synchronous: The behavior of the circuit depends on the input signal at discrete instances of time (also called clocked) Asynchronous: The behavior of the circuit depends on the input signals at any instance of time and the order of the inputs change A combinational circuit with feedback

Synchronous Sequential Circuits


inputs X
present state Flip-Flops clock

Combinational Circuits

outputs Z

next state

Synchronous circuits employs a synchronizing signal called clock (a periodic train of pulses; 0s and 1s) A clock determines when computational activities occur Other signals determines what changes will occur

Synchronous Sequential Circuits


inputs X
present state Flip-Flops clock Combinational Circuits outputs Z

next state

The storage elements (memory) used in clocked sequential circuits are called flip-flops
Each flip-flop can store one bit of information 0,1
A circuit may use many flip-flops; together they define the circuit state

Flip-Flops (memory/state) update only with the clock

Storage Elements (Memory)

A storage element can maintain a binary state (0,1) indefinitely, until directed by an input signal to switch state Main difference between storage elements: Number of inputs they have How the inputs affect the binary state Two main types: Latches (level-sensitive) Flip-Flops (edge-sensitive) Latches are useful in asynchronous sequential circuits Flip-Flips are built with latches

Latches

A latch is binary storage element Can store a 0 or 1 The most basic memory Easy to build
Built with gates (NORs, NANDs, NOT)

SR Latch

What does this circuit do?

SR Latch

Two states: Set (Q = 1) and Reset (Q = 0) When S=R=0, Q remains the same, S=R=1 is not allowed! Normally, S=R=0 unless the state need to be changed (memory?) State of the circuit depends not only on the current inputs, but also on the recent history of the inputs

S R Latch

How about this circuit?

S R Latch

Similar to SR latch (complemented) Two states: Set (Q = 0) and Reset (Q = 1) When S=R=1, Q remains the same S=R=0 is not allowed!

SR Latch with Clock

An SR Latch can be modified to control when it changes An additional input signal Clock (C) When C=0, the S and R inputs have no effect on the latch When C=1, the inputs affect the state of the latch and possibly the output

SR Latch with Clock (cont.)

How can we eliminate the undefined state?

D Latch
S

Ensure S and R are never equal to 1 at the same time Add inverter Only one input (D)
D connects to S D connects to R

D stands for data Output follows the input when C = 1


Transparent

When C = 0, Q remains the same

Graphic Symbols for Latches

clk

A latch is designated by a rectangular block with inputs on the left and outputs on the right One output designates the normal output, the other (with the bubble) designates the complement For SR (SR built with NANDs), bubbles added to the input

Problem with Latches


inputs X
Combinational Circuits Latches? clock Example

outputs Z

What happens if Clock=1? What will be the value of Q when Clock goes to 0?

D
Clock

Q Q

Problem: A latch is transparent; state keep changing as long as the clock remains active
Due to this uncertainty, latches can not be reliably used as storage elements.

Flip Flops

A flip-flop is a one bit memory similar to latches


Solves the issue of latch transparency Latches are level sensitive memory element Active when the clock = 1 (whole duration) Flip-Flops are edge-triggered or edge-sensitive memory element Active only at transitions; i.e. either from 0 1 or 1 0

level

positive (rising) edge

negative (falling) edge

Flip Flops
clk clk

A flip flop can be built using two latches in a master-slave configuration A master latch receives external inputs A slave latch receives inputs from the master latch Depending on the clock signal, only one latch is active at any given time
If clk=1, the master latch is enabled and the inputs are latched if clk=0, the master is disabled and the slave is activated to generate the outputs

Flip Flops
clk clk

Important Timing Considerations:


Delay of logic gates inside the flip-flop Setup Time (Ts): The minimum time during which D input must be maintained before the clock transition occurs. Hold Time (Th): The minimum time during which D input must not be changed after the clock transition occurs.

SR Flip Flop

Built using two latches (Master and Slave)


C = 1, master is active C = 0, slave is active

Q is sampled at the falling edge Data is entered on the rising edge of the clock pulse, but the output does not reflect the change until the falling edge of the clock pulse.

Graphic Symbols for Flip Flops

A Flip Flop is designated by a rectangular block with inputs on the left and outputs on the right (similar to latches) The clock is designated with an arrowhead A bubble designates a negative-edge triggered flip flops

Other Flip Flops


JK Flip Flop

How does it work? Hint: D = ?

Other Flip Flops


JK Flip Flop

D = J Q + K Q J sets the flip flop (1) K reset the flip flop (0) When J = K = 1, the output is complemented

Other Flip Flops


JK Flip Flop

D = J Q + K Q JK Flip Flop built with SR latches J sets the flip flop (1) K reset the flip flop (0) When J = K = 1, the output is complemented

Other Flip Flops (cont.)


T Flip Flop

T (toggle) flip flop is a complementing flip flop Built with a JK or D flip flop (as shown above) T = 0, no change, T = 1, complement (toggle) For D-FF implementation, D = T Q

Characteristic Tables

A characteristic table defines the operation of a flip flop in a tabular form Next state is defined in terms of the current state and the inputs
Q(t) refers to current state (before the clock arrives) Q(t+1) refers to next state (after the clock arrives)

Similar to the truth table in combinational circuits

Characteristic Equations

A characteristic equation defines the operation of a flip flop in an algebraic form For D-FF
Q(t+1) = D

For JK-FF
Q(t+1) = J Q + K Q

For T-FF
Q(t+1) = T Q

Direct Inputs

Some flip-flops have asynchronous inputs to set/reset their states independently of the clock. Preset or direct set, sets the flip-flop to 1

Clear or direct reset, set the flip-flop to 0


When power is turned on, a flip-flop state is unknown; Direct inputs are useful to put in a known state Figure shows a positive-edge D-FF with active-low asynchronous reset.

Flip Flops Sheet (Manos Textbook)

Summary

In a sequential circuit, outputs depends on inputs and previous inputs


Previous inputs are stored as binary information into memory The stored information at any time defines a state Similarly, next state depends on inputs and present state

Two types of sequential circuits: Synchronous and Asynchronous Two types of Memory elements: Latches and FlipFlops. Flip-flops are built with latches A flip-flop is described using characteristic table/equation

You might also like