We now have the opportunity to
design learning differently: to
create extended learning
communities, to link people in
real and virtual worlds, to
provide expertise on demand,
and to support a lifetime of
learning
How that happen?
Done by: Asma AL-Fahdi (68716)
& Kareema Al-siyabi(65932)
Outline
1. Define M-Learning
2. Features of M-Learning
3. Advantages of M-Learning
4. Limitations of M-Learning
5. how M-Learning is support learner
at distance?
6. Technology that support M-
Learning
7. Concerns\issues raised by
researchers in M-Learning
8. Case studies/examples
Definition
Learning that happens across locations, or
that takes advantage of learning
opportunities offered by portable
technologies
Technologists place a high emphasis on
novelty and the functionality of the devices
(phones, PDAs, iPods, PSPs) themselves
Feature
Enables knowledge building by ■
.learners in different contexts
Enables learners to construct ■
.understandings
Mobile technology often changes the ■
.pattern of learning/work activity
Feature
focus is on the mobility of the learner ,
interacting with portable or fixed technology;
and learning in a mobile society, (M-Learning
also brings strong portability by replacing
books and notes with small RAMs, filled with
tailored learning contents )
M-learning is convenient, in the sense that it
is accessible virtually from anywhere(class,
taxi, laundry room, …)
M-learning is collaborative; that is sharing is
almost instantly among everyone using the
same content, which will in turn also lead to
receiving instant feedback and tips. That will
be the best kind of learning
M-learning is engaging and fun. With this
kind of learning, it is much easier to combine
gaming and learning for a more effective
and entertaining experience
Advantage
Mobile learning decreases
limitation of learning location
with the mobility of general
portable devices
It offer the opportunity for
choice.
Mobile learning creates new
conditions for learning
Advantage
Check e-mail everywhere, easy to
use and read, could replace SMS
Use internet wherever you are
Easy to use
Mobile learning provide the student
more autonomy and flexibility
especially in distance education.
Limitation/challenges
Challenges
Social and
Technical challenges educational
challenges
Limitation\Challenge
s
Technical challenges
Small Screen size
Small key size
Limited Performance, in terms of processor
capability, available memory, storage space
and battery life.
Slow Connectivity of the internet
Multiple standards, multiple screen sizes,
multiple operating systems
Repurposing existing e-Learning materials
for mobile platforms
Left- to-right scrolling, web sites too big to
see effectively on small screen
Risk of theft, rain, mud, breakability, and so
on
Limitation\Challenges
Social and educational challenges
Accessibility
How to assess learning on mobile phone
Developing an appropriate theory of
learning for the mobile age
Tracking of results and proper use of this
information
No demographic boundary
Mobile communication is still expensive –
especially from abroad
support mobile
learning
PDA: Personal Digital Assistant,
Tablet PC UMPC mobile phone,
camera phone and SmartPhone
Learning Mobile Author, e.g. for
authoring and publishing WAP, J2ME
and SmartPhone
Personal audio player, e.g. for
listening to audio recordings of
lectures
Handheld audio and multimedia guides
, in museums and galleries
Handheld game console, modern
gaming consoles
support learner at
?distance
Children and Adult can using M-Learning
devices.
enhance group collaboration among students
who are in different place
Increase the interaction between student-
student and student-instructor.
On the job training or just-in-time learning
Improving levels of literacy
provide audiovisual support anywhere
Provide different way to interact and learn:
8. SMS( short Message Service)
9. MMS( Multimedia Messaging Service)
10. Video Standards (3GP)
11. Audio Standards (MP3, AACPLus)
Concerns and
issues
1. Learning Across Contexts
mobile learning is not just about
learning using portable devices, but
learning across contexts
focus should be on the learner and
the learning, not on the systems
behind the devices
Concerns and
issues
1. Design:
designing for mobile learning
becomes a critical challenge
We need to develop theory,
strategies and techniques.
Concerns and
issues
1. Evaluation
How can we effectively measure
learning in mobile environments?
evaluation overlaps with design.
Mobile learning is often blended
with other types of learning.
case studies/examples
SMS quiz author:
The SMS quiz author is a web-
based application which allows
you to set up an automated
response system for multiple-
choice quizzes on the learner’s
mobile phone. Participants
answer questions by text and
receive instant feedback.
Road sign quiz
•This quiz, which develops recognition of common road
signs, is presented
•through an engaging animated interface.
•it is really a traditional multiple-choice quiz, so the format
will be familiar to most learners.
• There is no explicit literacy or numeracy teaching or
practice, but as
•learners gain familiarity with road signs, they encounter
the same key words
•repeatedly, thereby increasing their reading vocabulary.
• There is no audio, so the quizzes are accessible to deaf
learners and can be
•explored quietly and privately by learners on their own,
even if they do not
•have a private space to work in.
Synchronous
Time of interaction
Asynchronous
Student-student
Student-teacher
Type of interaction
Student-content
Student-machine
Group-based
Learning style
Self-based learning
Anytime
Flexibility Anyplace
Ease of access/use
Development
Speed Feedback
Delivery
Stand-alone medium
Instruction
Multimedia support
Cost