Order Stringer Replica

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Order Stringer Replica

Order Stringer Replica

Basic information
Category Main
Class Stringer
Sub Toxic Mist
Special Killer Wail 5.1
Special points 190p
Special depletion
Range
88 / 100
Damage
Impact
Fire rate
Charge speed
40 / 100
Ink speed
Mobility
40 / 100
Durability
Handling
Obtainable at
Level 0
Cost
Requirement
Added in Side Order (7.0.0)
Specifications
Weight
Base damage 30–35(x3) (Partial charge)
35(x3) (Full charge)
30 (Projectile explosion)
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Tri-Stringer Tri-Stringer
Inkline Tri-Stringer Inkline Tri-Stringer
Bulbz Tri-Stringer Bulbz Tri-Stringer
For the weapon used in Side Order, see Order Stringer.

The Order Stringer Replica is a main weapon in Splatoon 3. It is a reskin of the Tri-Stringer.

Appearance

The Order Stringer Replica is designed to look like a simplified version of the Tri-Stringer, containing only white and gray colors.

Splatoon 3

The Order Stringer Replica comes with Toxic Mist and Killer Wail 5.1. The Order Stringer Replica's stats, sub weapon, and special weapon are identical to those of the Tri-Stringer.

Unlocking

To unlock the Order Stringer Replica, the player must complete Side Order with Shiver's Palette.

Data

  • The Order Stringer Replica is a middleweight weapon.
  • The matchmaking range is 25. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The Order Stringer Replica fires 3 arrows per shot.
  • Ink consumption scales with charge level. It starts at 5% of the ink tank at no charge, 6% of the ink tank at one charge circle, and 8.5% of the ink tank at full charge.
  • The Order Stringer Replica cannot store its charge.
  • If charged to the first circle or higher, the shots become explosive.
    • The shots explode after 45 frames (0.75 seconds), dealing 30 damage to players with a 2.05 unit radius.
  • The bullet hitbox for collisions with players has a radius of 0.205 units.
  • The bullet hitbox for collisions with the environment has a radius of 0.2 units.
  • The weapon cannot fire until it has charged for 9 frames. The first circle is reached after charging for 30 frames (0.5 seconds), and full charge is reached after 72 frames (1.2 seconds).
  • After firing, there is a delay before another shot can be charged. This delay is 12 frames at no charge, 15 frames at one charge circle, and 15 frames at full charge.
  • The delay between firing a shot (charged or uncharged) and submerging in ink is 10 frames.
    • When charging while out of ink, the amount of time it takes to charge is multiplied by 3. When charging in the air, the time it takes to charge is also multiplied by 3.
  • The movement speed while charging is set to 0.068 units per frame.
  • After firing, there is a 20 frame cooldown before the ink tank starts refilling.
  • Initial shot velocity scales with charge level. It starts at 2.1 units per frame at no charge, 2.1 units per frame at one charge circle, and 3.85 at full charge.
    • Shots travel straight for 4 frames, regardless of charge level.
    • The effective range is 13.04 units at no charge, 13.04 units at one charge circle, and 23.73 units at full charge.
      • This number represents the range in which the crosshair changes shape when placed over an enemy. However, since stringer weapons do not have damage falloff, these numbers are otherwise arbitrary.
  • Damage scales with charge level. It starts at 30 damage at no charge, 35 damage at one charge circle, and 35 at full charge.
  • Arrow angle changes with charge level. It starts at 8 degrees at no charge, 8 degrees at one charge circle, and 0 degrees at full charge.
  • The arrows fire 0.4 units apart from each other.
  • There are a total of 5 different droplet patterns that each projectile can create.
  • A maximum of 5 droplets can be spawned each shot.
  • Droplets spawn about 10.0 units apart.
    • When a droplet falls at the player's feet, it falls about 1.25 units in front of the player.
  • Droplets have a maximum inking radius of 1.48 units.
    • Droplets that fall at the player's feet have a maximum inking radius of 1.792 units.
  • Droplets have their length multiplied by 2.7 if they fall from a height less than 3 units.
    • Droplets have their length multiplied by a number in between 2.7 and 1 if they fall from a height between 3 and 10 units.
    • Droplets have their length multiplied by 1 if they fall from a height more than 10 units.
  • At no charge, a projectile that lands on a floor will have a maximum inking width of 2.5.
  • At one charge circle charge, a projectile that lands on a floor will have a maximum inking width of 2.5.
  • At full charge, a projectile that lands on a floor will have a maximum inking width of 3.0.
  • When a projectile lands on a floor at an angle under 10 degrees relative to the floor, it will have its maximum inking length multiplied by 2.4.
    • When a projectile lands on a floor at an angle between 10 and 35 degrees relative to the floor, it will have its maximum inking length multiplied by a number in between 2.4 and 1.4.
    • When a projectile lands on a floor at an angle higher than 35 degrees relative to the floor, it will have its maximum inking length multiplied by 1.4.

[1]

Version history

Version Adjustments
8.0.0
  • The area of terrain inked by falling spray has been increased.
  • Adjusted the positioning of falling ink spray to make it easier to connect ink in an uninterrupted straight line.
    • Amount of droplet patterns: 7 → 5.
11.0.0
  • Increased each projectile's hitbox radius for players: 0.18 units → 0.205 units.
  • Increased the damage radius of the explosions: 2 units → 2.05 units.

Weapon freshness rewards

Icon Name Type Availability
Sheldon License Currency 1★ Freshness Rating
Order Stringer Replica sticker Sticker 2★ Freshness Rating
Order Stringer Replica holo sticker Sticker 3★ Freshness Rating
4★ Order Stringer Replica User Badge 4★ Freshness Rating
5★ Order Stringer Replica User Badge 5★ Freshness Rating
6★ Order Stringer Replica User Badge 6★ Freshness Rating
7★ Order Stringer Replica User Badge 7★ Freshness Rating
8★ Order Stringer Replica User Badge 8★ Freshness Rating
9★ Order Stringer Replica User Badge 9★ Freshness Rating
10★ Order Stringer Replica User Badge 10★ Freshness Rating


Gallery

Strategy

For competitive tips about the Order Stringer Replica

Click to view the strategy for Tri-Stringer. View the strategy page.

Note: The strategy advice for Tri-Stringer also applies to Order Stringer Replica, because of this, they share the same strategy page.

Names in other languages

Language Name Meaning
Netherlands Dutch Ordespanner (replica) Order drawer (replica)
CanadaFrance French Transperceur d'Ordre (réplique) Order Piercer (replica)
Italy Italian Calamarco Ordine replica Order Stringer replica
Russia Russian Тетиватор Порядка (клон)
Tetivator Poryadka (klon)
Stringator of Order (clone)
Mexico Spanish (NOA) Arcromatizador orden réplica
Spain Spanish (NOE) Arcromatizador orden (réplica)
China Chinese (Simplified) 秩序猎鱼弓 复制
zhìxù lièyúgōng fùzhì
Order Fishing Bow replica
Hong Kong Chinese (Traditional) 秩序獵魚弓 複製
zhìxù lièyúgōng fùzhì
Order Fishing Bow replica
South Korea Korean 오더 스트링거 레플리카
odeo seuteulinggeo lepeullika
Order Stringer Replica
 Internal Stringer_Normal_O[2]

References